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unity3d - 信号11(SIGSEGV),代码1(SEGV_MAPERR)libhoudini.so(signal 11 (SIGSEGV), code 1 (SEGV_MAPERR) libhoudini.so)

I am taking the Signal 11 Code 1 - libhoudini.so error in Android devices in my Unity game.

(我在Unity游戏中的Android设备中出现Signal 11 Code 1-libhoudini.so错误。)

Actually there are not lots of users yet but it only occurs in "Asus MeMO Pad 7 (ME176C) (K013), Android 4.4" (unfortunately in 2 days occured 30 times :S)

(实际上,用户数量还不多,但仅出现在“ Asus MeMO Pad 7(ME176C)(K013),Android 4.4”中(不幸的是,在2天内发生了30次:S))

I found a post that said this crashes occur because of missing X86 support.

(我发现有一篇文章说,由于缺少X86支持而导致崩溃。)

But currently I need to uncheck x86 support in unity to be able to submit my app to google play.

(但目前,我需要统一取消对x86的支持,才能将我的应用提交给Google Play。)

What should i do for that crash?

(对于那次崩溃我该怎么办?)

error detail:

(错误详情:)

backtrace:
#00  pc 00000000000c21dc  /system/lib/libhoudini.so.4.0.1.44237
#01  pc 0000000000016edf  /system/lib/arm/libc.so
#02  pc 00000000000aedb6  /system/lib/libhoudini.so.4.0.1.44237
#03  pc 0000000000062f8b  <unknown>
#04  pc 00000000000abab1  /system/lib/libhoudini.so.4.0.1.44237
#05  pc 0000000000016edf  /system/lib/arm/libc.so
#06  pc 00000000000ab4cc  /system/lib/libhoudini.so.4.0.1.44237
#07  pc 00000000ffffffff  <unknown>
#08  pc 00000000000f5c2c  /system/lib/libhoudini.so.4.0.1.44237
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