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typescript - spine web player - could not load skeleton

Art team provided 3 files (exported from spine 3.6) .json .png and .atlas.

I cloned spine-runtimes and modified spine-ts/player/example/index.html

<!doctype html>
<html>
<head>
    <meta charset="utf-8">
    <script src="../../build/spine-player.js"></script>
    <link rel="stylesheet" href="../css/spine-player.css">
    <meta name="viewport" content="width=device-width, initial-scale=1.0">
</head>

<style>
body {
    background: gray;
    margin: 0px;
}
</style>

<body>
    <div id="container-raptor" style="width: 640px; height: 380px;"></div>
</body>
<script>
    // Creates a new spine player with a transparent background,
    // so content from the website shines through. Hides the controls.
    new spine.SpinePlayer("container-raptor", {
        jsonUrl: "assets/flower.json",
        atlasUrl: "assets/flower.atlas",
        showControls: false,
        premultipliedAlpha: true,
        backgroundColor: "#00000000",
        alpha: true
    });
</script>
</body>
</html>

When I load the page I get "Error: Could not load skeleton .json". I don't have a .skel file. Art team say there isn't one. Anyway to get it to work without?

question from:https://stackoverflow.com/questions/66062520/spine-web-player-could-not-load-skeleton

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