There is a problem with run Unity project on Hyper-V virtual machine. To make a long story short, my Unity project is working on my PC, but doesn't work on a VM. I described this in detail here:
https://stackoverflow.com/q/65550732/5709159.
I found a crash log where Unity wrote everything. Because there is a restriction on number of chars that I can post on stack overflow I uploaded the full file here: https://drive.google.com/file/d/1xAtTUytNGH7WFSSIr8WGotCDrvQKW9f-/view, and here I just posted the last part of this file:
...
GetAllGuidsForCategorization: 0.097ms
CategorizeAssets: 17.293ms
ImportAndPostprocessOutOfDateAssets: 1693.143ms (1617.367ms without children)
CompileScripts: 75.401ms
PostProcessAllAssets: 0.000ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.092ms
InitializingProgressBar: 0.011ms
PostProcessAllAssetNotificationsAddChangedAssets: 0.150ms
RestoreLoadedAssetsState: 0.119ms
ReloadSourceAssets: 0.143ms
UnloadImportedAssets: 0.003ms
Hotreload: 0.520ms
FixTempGuids: 0.003ms
GatherAllCurrentPrimaryArtifactRevisions: 0.000ms
UnloadStreamsBegin: 1.003ms
LoadedImportedAssetsSnapshotReleaseGCHandles: 0.003ms
GetLoadedSourceAssetsSnapshot: 0.152ms
PersistCurrentRevisions: 0.207ms
UnloadStreamsEnd: 5.491ms
GenerateScriptTypeHashes: 0.056ms
Untracked: 7.164ms
Application.AssetDatabase Initial Script Refresh End
Application.AssetDatabase.Refresh Start
Refresh completed in 0.024548 seconds.
RefreshInfo: RefreshV2(ForceSynchronousImport) scanfilter:
RefreshProfiler: Total: 24.529ms
Application.AssetDatabase.Refresh End
RefreshInfo: StopAssetImportingV2(ForceSynchronousImport) scanfilter:
RefreshProfiler: Total: 8.669ms
Refresh completed in 0.023319 seconds.
RefreshInfo: RefreshV2(NoUpdateAssetOptions) scanfilter:
RefreshProfiler: Total: 23.298ms
Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds
Initializing Unity extensions:
Unloading 52 Unused Serialized files (Serialized files now loaded: 0)
ProgressiveSceneManager::Cancel()
Loaded scene 'Assets/co Player/Scenes/SampleScene.unity'
Deserialize: 2.830 ms
Integration: 5.376 ms
Integration of assets: 0.004 ms
Thread Wait Time: 38.134 ms
Total Operation Time: 46.344 ms
System memory in use before: 71.8 MB.
System memory in use after: 71.1 MB.
Unloading 77 unused Assets to reduce memory usage. Loaded Objects now: 1590.
Total: 2.199700 ms (FindLiveObjects: 0.146600 ms CreateObjectMapping: 0.036000 ms MarkObjects: 1.540400 ms DeleteObjects: 0.475200 ms)
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
[MODES] Loading mode Default (0) for mode-current-id-StreamingSample
[LAYOUT] About to load Library/CurrentLayout-default.dwlt, keepMainWindow=False
<RI> Initialized touch support.
<RI> Initialized touch support.
<RI> Initialized touch support.
<RI> Initialized touch support.
<RI> Initialized touch support.
<RI> Initialized touch support.
<RI> Initialized touch support.
<RI> Initialized touch support.
[MODES] ModeService[default].InitializeCurrentMode
[MODES] ModeService[default].UpdateModeMenus
<RI> Initializing input.
XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.
Dedicated video D3D11 device creation failed (error: 0x887a0004). This device is used specifically for video decoding, we will use software video decoding instead.[Project] Loading completed in 8.659 seconds
Project init time: 0.617 seconds
Template init time: 0.000 seconds
Package Manager init time: 0.000 seconds
Asset Database init time: 0.000 seconds
Global illumination init time: 0.000 seconds
Assemblies load time: 0.000 seconds
Unity extensions init time: 0.001 seconds
Asset Database refresh time: 0.000 seconds
Scene opening time: 0.941 seconds
Created GICache directory at C:/Users/aleks/AppData/LocalLow/Unity/Caches/GiCache. Took: 0.026s, timestamps: [8.667 - 8.693]
gi::BakeBackendSwitch: switching bake backend from 3 to 1.
Setting up 2 worker threads for Enlighten.
Thread -> id: 1ee8 -> priority: 1
Thread -> id: 6d0 -> priority: 1
TrimDiskCacheJob: Current cache size 0mb
<RI> Initialized touch support.
Reloading assemblies for play mode.
Begin MonoManager ReloadAssembly
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 2.90 ms, found 7 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Invoked RoslynAnalysisRunner static constructor.
RoslynAnalysisRunner will not be running.
RoslynAnalysisRunner has terminated.
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
[MODES] Loading mode Default (0) for mode-current-id-StreamingSample
Mono: successfully reloaded assembly
- Completed reload, in 0.953 seconds
Platform modules already initialized, skipping
Loaded scene 'Temp/__Backupscenes/0.backup'
Deserialize: 0.808 ms
Integration: 14.881 ms
Integration of assets: 0.002 ms
Thread Wait Time: 18.473 ms
Total Operation Time: 34.164 ms
TAG :: co_DecoderStream::init_model_by_path, message :: coStreamRender SOUND error, AudioChunks not found
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
coCAPI:DebugMethod (string,string) (at Assets/co Player/Runtime/Scripts/coCAPI.cs:48)
coStreamFile:Open (string) (at Assets/co Player/Runtime/Scripts/coStream.cs:59)
coStreamComposite:Open (string) (at Assets/co Player/Runtime/Scripts/coStream.cs:221)
coPlayer:StartStream (string) (at Assets/co Player/Runtime/Scripts/coPlayer.cs:289)
coPlayerGpu:StartStream (string) (at Assets/co Player/Runtime/Scripts/coPlayerGpu.cs:55)
coPlayer/<Start>d__65:MoveNext () (at Assets/co Player/Runtime/Scripts/coPlayer.cs:319)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
(Filename: Assets/co Player/Runtime/Scripts/coCAPI.cs Line: 48)
TAG :: co_DecoderStream::load_thread_main, message :: >>> DecodeVideo 0 To 60
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
coCAPI:DebugMethod (string,string) (at Assets/co Player/Runtime/Scripts/coCAPI.cs:48)
(Filename: Assets/co Player/Runtime/Scripts/coCAPI.cs Line: 48)
[AVHWFramesContext @ 00000126dd07e600] Could not create the surfaces
[AVHWFramesContext @ 00000126dd07e600] Error creating an internal frame pool
[h264 @ 00000126dd07d5c0] Failed setup for format dxva2_vld: hwaccel initialisation returned error.
Failed to get HW surface format.
[h264 @ 00000126dd07d5c0] decode_slice_header error
[h264 @ 00000126dd07d5c0] no frame!
co_FFmpegDecoder::DecodeFrameImp: error (-1094995529 - AVERROR_INVALIDDATA) in avcodec_send_packet
Stacktrace:
=================================================================
Got a SIGFPE while executing native code. This usually indicates
a fatal error in the mono runtime or one of the native libraries
used by your application.
=================================================================
Crash!!!
SymInit: Symbol-SearchPath: 'C:/Program Files/Unity/Hub/Editor/2020.2.1f1/Editor/Data/Mono;.;C:UsersaleksDownloads
ew_zipscoUnityco_unityco_unitycoSample;C:Program FilesUnityHubEditor2020.2.1f1Editor;C:Windows;C:Windowssystem32;SRV*C:websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 534, UserName: 'aleks'
OS-Version: 10.0.0
C:Program FilesUnityHubEditor2020.2.1f1EditorUnity.exe:Unity.exe (00007FF6E23C0000), size: 134111232 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 2020.2.1.3544
C:WindowsSYSTEM32
tdll.dll:ntdll.dll (00007FFED2B10000), size: 2056192 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.662
C:WindowsSystem32KERNEL32.DLL:KERNEL32.DLL (00007FFED0C50000), size: 774144 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.662
C:WindowsSystem32KERNELBASE.dll:KERNELBASE.dll (00007FFED0570000), size: 2920448 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.662
C:WindowsSystem32CRYPT32.dll:CRYPT32.dll (00007FFED0410000), size: 1429504 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
C:WindowsSystem32ucrtbase.dll:ucrtbase.dll (00007FFED0870000), size: 1048576 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
C:WindowsSystem32USER32.dll:USER32.dll (00007FFED1870000), size: 1703936 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.685
C:WindowsSystem32win32u.dll:win32u.dll (00007FFED0840000), size: 139264 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.662
C:WindowsSystem32GDI32.dll:GDI32.dll (00007FFED1840000), size: 172032 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.685
C:WindowsSystem32gdi32full.dll:gdi32full.dll (00007FFED02A0000), size: 1085440 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.685
C:WindowsSystem32msvcp_win.dll:msvcp_win.dll (00007FFED0AD0000), size: 643072 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
C:WindowsSystem32ADVAPI32.dll:ADVAPI32.dll (00007FFED2100000), size: 704512 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.610
C:WindowsSystem32msvcrt.dll:msvcrt.dll (00007FFED22B0000), size: 647168 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 7.0.19041.546
C:Program FilesUnityHubEditor2020.2.1f1Editorlibfbxsdk.dll:libfbxsdk.dll (00007FFE84120000), size: 8974336 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 2020.0.0.0
C:WindowsSystem32sechost.dll:sechost.dll (00007FFED21B0000), size: 638976 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.662
C:Program FilesUnityHubEditor2020.2.1f1Editoroptix.6.0.0.dll:optix.6.0.0.dll (00007FFEA1480000), size: 208896 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 6.0.0.0
C:WindowsSystem32RPCRT4.dll:RPCRT4.dll (00007FFED1AA0000), size: 1224704 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.662
C:WindowsSystem32SHELL32.dll:SHELL32.dll (00007FFED0F40000), size: 7610368 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.662
C:WindowsSystem32SHLWAPI.dll:SHLWAPI.dll (00007FFED2540000), size: 348160 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
C:WindowsSystem32ole32.dll:ole32.dll (00007FFED2400000), size: 1220608 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
C:WindowsSystem32combase.dll:combase.dll (00007FFED1D00000), size: 3497984 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.662
C:WindowsSystem32IMM32.dll:IMM32.dll (00007FFED2350000), size: 196608 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
C:Program FilesUnityHubEditor2020.2.1f1Editorumbraoptimizer64.dll:umbraoptimizer64.dll (00007FFE9E130000), size: 1306624 (result: 0), SymType: '-deferred-', PDB: ''
C:WindowsSystem32SETUPAPI.dll:SETUPAPI.dll (00007FFED2660000), size: 4616192 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
C:Wind