I want swip ViewA in this code down you can see, the codes working well in portrait mode, as long as I rotate screen and trying it in landscape mode, the safeAreaInsets came to play a role and I am unable to fix the issue! More information I want ViewA be untouched for fixing this issue, and I want the edit and modification happens in ContentView. Also I made a small gif to show you the issue, thanks for reading and helping me all.
import SwiftUI
struct ContentView: View {
@State private var locationViewA: CGFloat = CGFloat()
@GestureState private var translationViewA: CGFloat = CGFloat()
var body: some View {
GeometryReader { geometry in
Color.black.ignoresSafeArea()
ViewA()
.position(x: locationViewA + translationViewA + geometry.size.width/2, y: geometry.size.height/2)
.gesture( DragGesture()
.updating($translationViewA) { value, state, _ in state = value.translation.width }
.onEnded { value in locationViewA += value.translation.width } )
}
}
}
struct ViewA: View {
var body: some View {
ZStack {
Color.red
.ignoresSafeArea()
VStack { Color.yellow }
.padding()
}
}
}
question from:
https://stackoverflow.com/questions/65834458/need-help-in-swip-a-view-when-we-have-safeareainsets-in-swiftui 与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…