I'm going to heavily quote the Object documentation here, because I think it has some great explanations. I encourage you to read it, and also the documentation for these methods as they're overridden in other classes, like String.
Side note: if you want to try these out for yourself on different objects, use something like this:
class Object
def all_equals(o)
ops = [:==, :===, :eql?, :equal?]
Hash[ops.map(&:to_s).zip(ops.map {|s| send(s, o) })]
end
end
"a".all_equals "a" # => {"=="=>true, "==="=>true, "eql?"=>true, "equal?"=>false}
==
— generic "equality"
At the Object level, ==
returns true only if obj
and other
are the same object. Typically, this method is overridden in descendant classes to provide class-specific meaning.
This is the most common comparison, and thus the most fundamental place where you (as the author of a class) get to decide if two objects are "equal" or not.
===
— case equality
For class Object, effectively the same as calling #==
, but typically overridden by descendants to provide meaningful semantics in case statements.
This is incredibly useful. Examples of things which have interesting ===
implementations:
- Range
- Regex
- Proc (in Ruby 1.9)
So you can do things like:
case some_object
when /a regex/
# The regex matches
when 2..4
# some_object is in the range 2..4
when lambda {|x| some_crazy_custom_predicate }
# the lambda returned true
end
See my answer here for a neat example of how case
+Regex
can make code a lot cleaner. And of course, by providing your own ===
implementation, you can get custom case
semantics.
eql?
— Hash
equality
The eql?
method returns true if obj
and other
refer to the same hash key. This is used by Hash
to test members for equality. For objects of class Object
, eql?
is synonymous with ==
. Subclasses normally continue this tradition by aliasing eql?
to their overridden ==
method, but there are exceptions. Numeric
types, for example, perform type conversion across ==
, but not across eql?
, so:
1 == 1.0 #=> true
1.eql? 1.0 #=> false
So you're free to override this for your own uses, or you can override ==
and use alias :eql? :==
so the two methods behave the same way.
equal?
— identity comparison
Unlike ==
, the equal?
method should never be overridden by subclasses: it is used to determine object identity (that is, a.equal?(b)
iff a
is the same object as b
).
This is effectively pointer comparison.