There's a way to allow a content script heavy extension to continue functioning after an upgrade, and to make it work immediately upon installation.
Install
The install method is to simply iterate through all tabs in all windows, and inject some scripts programmatically into tabs with matching URLs.
Obviously, you have to do it in a background page or event page script declared in manifest.json:
"background": {
"scripts": ["background.js"]
},
background.js:
// Add a `manifest` property to the `chrome` object.
chrome.manifest = chrome.runtime.getManifest();
var injectIntoTab = function (tab) {
// You could iterate through the content scripts here
var scripts = chrome.manifest.content_scripts[0].js;
var i = 0, s = scripts.length;
for( ; i < s; i++ ) {
chrome.tabs.executeScript(tab.id, {
file: scripts[i]
});
}
}
// Get all windows
chrome.windows.getAll({
populate: true
}, function (windows) {
var i = 0, w = windows.length, currentWindow;
for( ; i < w; i++ ) {
currentWindow = windows[i];
var j = 0, t = currentWindow.tabs.length, currentTab;
for( ; j < t; j++ ) {
currentTab = currentWindow.tabs[j];
// Skip chrome:// and https:// pages
if( ! currentTab.url.match(/(chrome|https):///gi) ) {
injectIntoTab(currentTab);
}
}
}
});
Upgrade
The upgrade method relies on the fact that the content scripts are left injected after an extension is disabled, uninstalled or upgraded.
When the port connection is made, an onDisconnect handler is added. This waits a second after the disconnect event, then attempts to reconnect. If it fails, another onDisconnect is fired so the process happens again, until a connection is made. It's not perfect, but it works.
The content script:
var port;
// Attempt to reconnect
var reconnectToExtension = function () {
// Reset port
port = null;
// Attempt to reconnect after 1 second
setTimeout(connectToExtension, 1000 * 1);
};
// Attempt to connect
var connectToExtension = function () {
// Make the connection
port = chrome.runtime.connect({name: "my-port"});
// When extension is upgraded or disabled and renabled, the content scripts
// will still be injected, so we have to reconnect them.
// We listen for an onDisconnect event, and then wait for a second before
// trying to connect again. Becuase chrome.runtime.connect fires an onDisconnect
// event if it does not connect, an unsuccessful connection should trigger
// another attempt, 1 second later.
port.onDisconnect.addListener(reconnectToExtension);
};
// Connect for the first time
connectToExtension();
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