Something a bit different ...
Async retries can be achieved by building a .catch()
chain, as opposed to the more usual .then()
chain.
This approach is :
- only possible with a specified maximum number of attempts. (The chain must be of finite length),
- only advisable with a low maximum. (Promise chains consume memory roughly proportional to their length).
Otherwise, use a recursive solution.
First, a utility function to be used as a .catch()
callback.
var t = 500;
function rejectDelay(reason) {
return new Promise(function(resolve, reject) {
setTimeout(reject.bind(null, reason), t);
});
}
Now you can build .catch chains very concisely :
1. Retry until the promise resolves, with delay
var max = 5;
var p = Promise.reject();
for(var i=0; i<max; i++) {
p = p.catch(attempt).catch(rejectDelay);
}
p = p.then(processResult).catch(errorHandler);
DEMO: https://jsfiddle.net/duL0qjqe/
2. Retry until result meets some condition, without delay
var max = 5;
var p = Promise.reject();
for(var i=0; i<max; i++) {
p = p.catch(attempt).then(test);
}
p = p.then(processResult).catch(errorHandler);
DEMO: https://jsfiddle.net/duL0qjqe/1/
3. Retry until result meets some condition, with delay
Having got your mind round (1) and (2), a combined test+delay is equally trivial.
var max = 5;
var p = Promise.reject();
for(var i=0; i<max; i++) {
p = p.catch(attempt).then(test).catch(rejectDelay);
// Don't be tempted to simplify this to `p.catch(attempt).then(test, rejectDelay)`. Test failures would not be caught.
}
p = p.then(processResult).catch(errorHandler);
test()
can be synchronous or asynchronous.
It would also be trivial to add further tests. Simply sandwich a chain of thens between the two catches.
p = p.catch(attempt).then(test1).then(test2).then(test3).catch(rejectDelay);
DEMO: https://jsfiddle.net/duL0qjqe/3/
All versions are designed for attempt
to be a promise-returning async function. It could also conceivably return a value, in which case the chain would follow its success path to the next/terminal .then()
.