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c# - Blazor - Display wait or spinner on API call

In my Blazor app I am making an API call to a back end server that could take some time. I need to display feedback to the user, a wait cursor or a "spinner" image. How is this done in Blazor?

I have tried using CSS and turning the CSS on and off but the page is not refreshed until the call is completed. Any suggestions would be greatly appreciated.

@functions {
    UserModel userModel = new UserModel();
    Response response = new Response();
    string errorCss = "errorOff";
    string cursorCSS = "cursorSpinOff";

    protected void Submit()
    {
        //Show Sending...
        cursorCSS = "";
        this.StateHasChanged();
        response = Service.Post(userModel);
        if (response.Errors.Any())
        {
            errorCss = "errorOn";
        }
        //turn sending off
        cursorCSS = "cursorSpinOff";
        this.StateHasChanged();
    }
}
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1 Answer

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Option 1: Using Task.Delay(1)

  • Use an async method.
  • Use await Task.Delay(1) or await Task.Yield(); to flush changes
private async Task AsyncLongFunc()    // this is an async task
{
    spinning=true;
    await Task.Delay(1);      // flushing changes. The trick!!
    LongFunc();               // non-async code
    currentCount++;
    spinning=false;
    await Task.Delay(1);      // changes are flushed again    
}

Option 1 is a simple solution that runs ok but looks like a trick.

Option 2: Using Task.Run() (not for WebAssembly)

On January'2020. @Ed Charbeneau published BlazorPro.Spinkit project enclosing long processes into task to don't block the thread:

Ensure your LongOperation() is a Task, if it is not, enclose it into a Task and await for it:

async Task AsyncLongOperation()    // this is an async task
{
    spinning=true;
    await Task.Run(()=> LongOperation());  //<--here!
    currentCount++;
    spinning=false;
}

Effect

a spinner loading data

Spinner and server side prerendering

Because Blazor Server apps use pre-rendering the spinner will not appear, to show the spinner the long operation must be done in OnAfterRender.

Use OnAfterRenderAsync over OnInitializeAsync to avoid a delayed server-side rendering

    // Don't do this
    //protected override async Task OnInitializedAsync()
    //{
    //    await LongOperation();
    //}

    protected override async Task OnAfterRenderAsync(bool firstRender)
    {
        if (firstRender)
        {            
            await Task.Run(()=> LongOperation());//<--or Task.Delay(0) without Task.Run
            StateHasChanged();
        }
    }

More samples

Learn more about how to write nice spinner you can learn from open source project BlazorPro.Spinkit, it contains clever samples.

More Info

See Henk Holterman's answer with blazor internals explanation.


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