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html - How to Implement DOM Data Binding in JavaScript

Please treat this question as strictly educational. I'm still interested in hearing new answers and ideas to implement this

tl;dr

How would I implement bi-directional data-binding with JavaScript?

Data Binding to the DOM

By data binding to the DOM I mean for example, having a JavaScript object a with a property b. Then having an <input> DOM element (for example), when the DOM element changes, a changes and vice versa (that is, I mean bidirectional data binding).

Here is a diagram from AngularJS on what this looks like:

two way data binding

So basically I have JavaScript similar to:

var a = {b:3};

Then an input (or other form) element like:

<input type='text' value=''>

I'd like the input's value to be a.b's value (for example), and when the input text changes, I'd like a.b to change too. When a.b changes in JavaScript, the input changes.

The Question

What are some basic techniques to accomplish this in plain JavaScript?

In specific, I'd like a good answer to refer to:

  • How would binding work for objects?
  • How listening to change in the form might work?
  • Is it possible in a simple way to only have the HTML modified on the template level? I'd like to not keep track of the binding in the HTML document itself but only in JavaScript (with DOM events, and JavaScript keeping reference to the DOM elements used).

What have I tried?

I'm a big fan of Mustache so I tried using it for templating. However, I ran into issues when trying to perform the data binding itself since Mustache processes HTML as a string so after I get its result I have no reference to where the objects in my viewmodel are. The only workaround I could think for this was modifying the HTML string (or created DOM tree) itself with attributes. I don't mind using a different templating engine.

Basically, I got a strong feeling that I was complicating the issue at hand and there is a simple solution.

Note: Please do not provide answers that use external libraries, especially ones that are thousands of lines of code. I've used (and like!) AngularJS and KnockoutJS. I really don't want answers in the form 'use framework x'. Optimally, I'd like a future reader who doesn't know how to use many frameworks to grasp how to implement bi-directional data-binding herself. I do not expect a complete answer, but one that gets the idea across.

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1 Answer

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  • How would binding work for objects?
  • How listening to change in the form might work?

An abstraction that updates both objects

I suppose there are other techniques, but ultimately I'd have an object that holds reference to a related DOM element, and provides an interface that coordinates updates to its own data and its related element.

The .addEventListener() provides a very nice interface for this. You can give it an object that implements the eventListener interface, and it'll invoke its handlers with that object as the this value.

This gives you automatic access to both the element and its related data.

Defining your object

Prototypal inheritance is a nice way to implement this, though not required of course. First you'd create a constructor that receives your element and some initial data.

function MyCtor(element, data) {
    this.data = data;
    this.element = element;
    element.value = data;
    element.addEventListener("change", this, false);
}

So here the constructor stores the element and data on properties of the new object. It also binds a change event to the given element. The interesting thing is that it passes the new object instead of a function as the second argument. But this alone won't work.

Implementing the eventListener interface

To make this work, your object needs to implement the eventListener interface. All that's needed to accomplish this is to give the object a handleEvent() method.

That's where the inheritance comes in.

MyCtor.prototype.handleEvent = function(event) {
    switch (event.type) {
        case "change": this.change(this.element.value);
    }
};

MyCtor.prototype.change = function(value) {
    this.data = value;
    this.element.value = value;
};

There are many different ways in which this could be structured, but for your example of coordinating updates, I decided to make the change() method only accept a value, and have the handleEvent pass that value instead of the event object. This way the change() can be invoked without an event as well.

So now, when the change event happens, it'll update both the element and the .data property. And the same will happen when you call .change() in your JavaScript program.

Using the code

Now you'd just create the new object, and let it perform updates. Updates in JS code will appear on the input, and change events on the input will be visible to the JS code.

var obj = new MyCtor(document.getElementById("foo"), "20");

// simulate some JS based changes.
var i = 0;
setInterval(function() {
    obj.change(parseInt(obj.element.value) + ++i);
}, 3000);

DEMO: http://jsfiddle.net/RkTMD/


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