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xcode - Building for iOS Simulator, but the linked framework '****.framework' was built for iOS

I cannot run my app on simulators anymore. Online suggested that I edit my project.pbxproj, but that does not appear to work. How do I reclaim the ability to run my project on my simulator (and remain able to do so on a device)? I am working on another project that uses many of the same frameworks, but it runs on a simulator. What would cause a similar framework to work in one project but not in another?

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Xcode 12.3

In my case I solved this problem by simply setting Validate Workspace to Yes in the Build Settings tab

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