Here is a trick that should work: Somewhere in the GUI, like in its OpeningFcn
for instance, initialize a flag named for example StopNow
to false
and store it in the handles structure of the GUI. Then in the loop that takes long to execute, put an if
statement with a call to return
whenever the flag is set to true
. That will stop the execution of the loop and you will have access to your data. You can make a pushbutton to change the flag value.
Sample code: I made a simple GUI that starts enumerating digits in a for loop and printing them in a text box. When you press the STOP button, the flag is set to true and the loop stops. If something is unclear please tell me.
function StopGUI
clear
clc
close all
%// Create figure and uielements
handles.fig = figure('Position',[440 500 400 150]);
handles.CalcButton = uicontrol('Style','Pushbutton','Position',[60 70 80 40],'String','Calculate','Callback',@CalculateCallback);
handles.StopButton = uicontrol('Style','Pushbutton','Position',[250 70 80 40],'String','STOP','Callback',@StopCallback);
%// Initialize flag
handles.StopNow = false;
handles.Val1Text = uicontrol('Style','Text','Position',[150 100 60 20],'String','Value 1');
handles.Val1Edit = uicontrol('Style','Edit','Position',[150 70 60 20],'String','');
guidata(handles.fig,handles); %// Save handles structure of GUI. IMPORTANT
function CalculateCallback(~,~)
%// Retrieve elements from handles structure.
handles = guidata(handles.fig);
for k = 1:1000
if handles.StopNow == false
set(handles.Val1Edit,'String',num2str(k));
pause(.5) %// The pause is just so we see the numbers changing in the text box.
else
msgbox('Process stopped');
return
end
end
guidata(handles.fig,handles); %// Save handles structure of GUI.
end
function StopCallback(~,~)
%// Retrieve elements from handles structure.
handles = guidata(handles.fig);
handles.StopNow = true;
guidata(handles.fig,handles); %// Save handles structure of GUI.
end
end
Screenshot after pressing the STOP button:
Hope that helps!
与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…