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Recent questions tagged glsl
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glsl - How to render depth linearly in modern OpenGL with gl_FragCoord.z in fragment shader?
I read lots of information about getting depth with fragment shader. such as http://www.opengl.org/discussion_boards/ ... to linearlize it in the world space? Question&Answers:os...
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glsl - Structure of output of fragment shader?
When writing a fragment shader in GLSL for Vulkan I guess I've learned by example that the color of ... /stackoverflow.com/questions/65855985/structure-of-output-of-fragment-shader...
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glsl - Draw a 2D Quad in OpenGL
Whenever I think I understand something about openGL I find I don't understand anything. I don't understand what ... /stackoverflow.com/questions/65859056/draw-a-2d-quad-in-opengl...
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glsl - Blur a Instanced Mesh in Three.js
I want to blur the material color of my instanced meshes. The left side is the original design, it's ... stackoverflow.com/questions/65893213/blur-a-instanced-mesh-in-three-js...
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glsl - Not seeing lower level shader syntax errors
I'm using Next.js with Three.js and now when I encounter shader errors, I only see a warning in ... stackoverflow.com/questions/65948642/not-seeing-lower-level-shader-syntax-errors...
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glsl - WebGL - is there an alternative to embedding shaders in HTML?
The popular way of using GLSL shaders in WebGL seems to be to embed them in the main html file. The vertex ... /5878703/webgl-is-there-an-alternative-to-embedding-shaders-in-html...
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Oct 6, 2021
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glsl - WebGL - is there an alternative to embedding shaders in HTML?
The popular way of using GLSL shaders in WebGL seems to be to embed them in the main html file. The vertex ... /5878703/webgl-is-there-an-alternative-to-embedding-shaders-in-html...
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glsl - Image coordinates in opengl behaves strange
I'm trying to render an video from OpenCV using OpenGL with the following vertices and indices: static const GLint ImageIndices[] { ... out to be like this and how can I fix it?...
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glsl - Open texture from fragment shader
I'm trying to write a shader for Minecraft bedrock edition, and since I don't have access to the code of the ... fragment shader without having to pass it through the c++ code....
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glsl - Structure of output of fragment shader?
When writing a fragment shader in GLSL for Vulkan I guess I've learned by example that the color of the fragment ... Layout Qualifiers, but doesn't seem very specific. Any idea?...
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