本文整理汇总了Java中net.minecraft.client.resources.ResourcePackListEntry类的典型用法代码示例。如果您正苦于以下问题:Java ResourcePackListEntry类的具体用法?Java ResourcePackListEntry怎么用?Java ResourcePackListEntry使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
ResourcePackListEntry类属于net.minecraft.client.resources包,在下文中一共展示了ResourcePackListEntry类的13个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的Java代码示例。
示例1: GuiResourcePackList
import net.minecraft.client.resources.ResourcePackListEntry; //导入依赖的package包/类
public GuiResourcePackList(Minecraft mcIn, int p_i45055_2_, int p_i45055_3_, List<ResourcePackListEntry> p_i45055_4_)
{
super(mcIn, p_i45055_2_, p_i45055_3_, 32, p_i45055_3_ - 55 + 4, 36);
this.mc = mcIn;
this.field_148204_l = p_i45055_4_;
this.field_148163_i = false;
this.setHasListHeader(true, (int)((float)mcIn.fontRendererObj.FONT_HEIGHT * 1.5F));
}
开发者ID:SkidJava,项目名称:BaseClient,代码行数:9,代码来源:GuiResourcePackList.java
示例2: initGui
import net.minecraft.client.resources.ResourcePackListEntry; //导入依赖的package包/类
/**
* Adds the buttons (and other controls) to the screen in question. Called when the GUI is displayed and when the
* window resizes, the buttonList is cleared beforehand.
*/
public void initGui()
{
this.buttonList.add(new GuiOptionButton(2, this.width / 2 - 154, this.height - 48, I18n.format("resourcePack.openFolder", new Object[0])));
this.buttonList.add(new GuiOptionButton(1, this.width / 2 + 4, this.height - 48, I18n.format("gui.done", new Object[0])));
if (!this.changed)
{
this.availableResourcePacks = Lists.<ResourcePackListEntry>newArrayList();
this.selectedResourcePacks = Lists.<ResourcePackListEntry>newArrayList();
ResourcePackRepository resourcepackrepository = this.mc.getResourcePackRepository();
resourcepackrepository.updateRepositoryEntriesAll();
List<ResourcePackRepository.Entry> list = Lists.newArrayList(resourcepackrepository.getRepositoryEntriesAll());
list.removeAll(resourcepackrepository.getRepositoryEntries());
for (ResourcePackRepository.Entry resourcepackrepository$entry : list)
{
this.availableResourcePacks.add(new ResourcePackListEntryFound(this, resourcepackrepository$entry));
}
for (ResourcePackRepository.Entry resourcepackrepository$entry1 : Lists.reverse(resourcepackrepository.getRepositoryEntries()))
{
this.selectedResourcePacks.add(new ResourcePackListEntryFound(this, resourcepackrepository$entry1));
}
this.selectedResourcePacks.add(new ResourcePackListEntryDefault(this));
}
this.availableResourcePacksList = new GuiResourcePackAvailable(this.mc, 200, this.height, this.availableResourcePacks);
this.availableResourcePacksList.setSlotXBoundsFromLeft(this.width / 2 - 4 - 200);
this.availableResourcePacksList.registerScrollButtons(7, 8);
this.selectedResourcePacksList = new GuiResourcePackSelected(this.mc, 200, this.height, this.selectedResourcePacks);
this.selectedResourcePacksList.setSlotXBoundsFromLeft(this.width / 2 + 4);
this.selectedResourcePacksList.registerScrollButtons(7, 8);
}
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:39,代码来源:GuiScreenResourcePacks.java
示例3: GuiResourcePackList
import net.minecraft.client.resources.ResourcePackListEntry; //导入依赖的package包/类
public GuiResourcePackList(Minecraft mcIn, int p_i45055_2_, int p_i45055_3_, List<ResourcePackListEntry> p_i45055_4_)
{
super(mcIn, p_i45055_2_, p_i45055_3_, 32, p_i45055_3_ - 55 + 4, 36);
this.mc = mcIn;
this.resourcePackEntries = p_i45055_4_;
this.centerListVertically = false;
this.setHasListHeader(true, (int)((float)mcIn.fontRendererObj.FONT_HEIGHT * 1.5F));
}
开发者ID:sudofox,项目名称:Backmemed,代码行数:9,代码来源:GuiResourcePackList.java
示例4: hasResourcePackEntry
import net.minecraft.client.resources.ResourcePackListEntry; //导入依赖的package包/类
public boolean hasResourcePackEntry(ResourcePackListEntry p_146961_1_)
{
return this.selectedResourcePacks.contains(p_146961_1_);
}
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:5,代码来源:GuiScreenResourcePacks.java
示例5: getListContaining
import net.minecraft.client.resources.ResourcePackListEntry; //导入依赖的package包/类
public List<ResourcePackListEntry> getListContaining(ResourcePackListEntry p_146962_1_)
{
return this.hasResourcePackEntry(p_146962_1_) ? this.selectedResourcePacks : this.availableResourcePacks;
}
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:5,代码来源:GuiScreenResourcePacks.java
示例6: getAvailableResourcePacks
import net.minecraft.client.resources.ResourcePackListEntry; //导入依赖的package包/类
public List<ResourcePackListEntry> getAvailableResourcePacks()
{
return this.availableResourcePacks;
}
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:5,代码来源:GuiScreenResourcePacks.java
示例7: getSelectedResourcePacks
import net.minecraft.client.resources.ResourcePackListEntry; //导入依赖的package包/类
public List<ResourcePackListEntry> getSelectedResourcePacks()
{
return this.selectedResourcePacks;
}
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:5,代码来源:GuiScreenResourcePacks.java
示例8: GuiResourcePackSelected
import net.minecraft.client.resources.ResourcePackListEntry; //导入依赖的package包/类
public GuiResourcePackSelected(Minecraft mcIn, int p_i45056_2_, int p_i45056_3_, List<ResourcePackListEntry> p_i45056_4_)
{
super(mcIn, p_i45056_2_, p_i45056_3_, p_i45056_4_);
}
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:5,代码来源:GuiResourcePackSelected.java
示例9: GuiResourcePackAvailable
import net.minecraft.client.resources.ResourcePackListEntry; //导入依赖的package包/类
public GuiResourcePackAvailable(Minecraft mcIn, int p_i45054_2_, int p_i45054_3_, List<ResourcePackListEntry> p_i45054_4_)
{
super(mcIn, p_i45054_2_, p_i45054_3_, p_i45054_4_);
}
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:5,代码来源:GuiResourcePackAvailable.java
示例10: getList
import net.minecraft.client.resources.ResourcePackListEntry; //导入依赖的package包/类
public List<ResourcePackListEntry> getList()
{
return this.field_148204_l;
}
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:5,代码来源:GuiResourcePackList.java
示例11: getListEntry
import net.minecraft.client.resources.ResourcePackListEntry; //导入依赖的package包/类
/**
* Gets the IGuiListEntry object for the given index
*/
public ResourcePackListEntry getListEntry(int index)
{
return (ResourcePackListEntry)this.getList().get(index);
}
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:8,代码来源:GuiResourcePackList.java
示例12: initGui
import net.minecraft.client.resources.ResourcePackListEntry; //导入依赖的package包/类
/**
* Adds the buttons (and other controls) to the screen in question. Called when the GUI is displayed and when the
* window resizes, the buttonList is cleared beforehand.
*/
public void initGui()
{
this.buttonList.add(new GuiOptionButton(2, this.width / 2 - 154, this.height - 48, I18n.format("resourcePack.openFolder", new Object[0])));
this.buttonList.add(new GuiOptionButton(1, this.width / 2 + 4, this.height - 48, I18n.format("gui.done", new Object[0])));
if (!this.changed)
{
this.availableResourcePacks = Lists.<ResourcePackListEntry>newArrayList();
this.selectedResourcePacks = Lists.<ResourcePackListEntry>newArrayList();
ResourcePackRepository resourcepackrepository = this.mc.getResourcePackRepository();
resourcepackrepository.updateRepositoryEntriesAll();
List<ResourcePackRepository.Entry> list = Lists.newArrayList(resourcepackrepository.getRepositoryEntriesAll());
list.removeAll(resourcepackrepository.getRepositoryEntries());
for (ResourcePackRepository.Entry resourcepackrepository$entry : list)
{
this.availableResourcePacks.add(new ResourcePackListEntryFound(this, resourcepackrepository$entry));
}
ResourcePackRepository.Entry resourcepackrepository$entry2 = resourcepackrepository.getResourcePackEntry();
if (resourcepackrepository$entry2 != null)
{
this.selectedResourcePacks.add(new ResourcePackListEntryServer(this, resourcepackrepository.getResourcePackInstance()));
}
for (ResourcePackRepository.Entry resourcepackrepository$entry1 : Lists.reverse(resourcepackrepository.getRepositoryEntries()))
{
this.selectedResourcePacks.add(new ResourcePackListEntryFound(this, resourcepackrepository$entry1));
}
this.selectedResourcePacks.add(new ResourcePackListEntryDefault(this));
}
this.availableResourcePacksList = new GuiResourcePackAvailable(this.mc, 200, this.height, this.availableResourcePacks);
this.availableResourcePacksList.setSlotXBoundsFromLeft(this.width / 2 - 4 - 200);
this.availableResourcePacksList.registerScrollButtons(7, 8);
this.selectedResourcePacksList = new GuiResourcePackSelected(this.mc, 200, this.height, this.selectedResourcePacks);
this.selectedResourcePacksList.setSlotXBoundsFromLeft(this.width / 2 + 4);
this.selectedResourcePacksList.registerScrollButtons(7, 8);
}
开发者ID:sudofox,项目名称:Backmemed,代码行数:46,代码来源:GuiScreenResourcePacks.java
示例13: actionPerformed
import net.minecraft.client.resources.ResourcePackListEntry; //导入依赖的package包/类
/**
* Called by the controls from the buttonList when activated. (Mouse pressed for buttons)
*/
protected void actionPerformed(GuiButton button) throws IOException
{
if (button.enabled)
{
if (button.id == 2)
{
File file1 = this.mc.getResourcePackRepository().getDirResourcepacks();
OpenGlHelper.openFile(file1);
}
else if (button.id == 1)
{
if (this.changed)
{
List<ResourcePackRepository.Entry> list = Lists.<ResourcePackRepository.Entry>newArrayList();
for (ResourcePackListEntry resourcepacklistentry : this.selectedResourcePacks)
{
if (resourcepacklistentry instanceof ResourcePackListEntryFound)
{
list.add(((ResourcePackListEntryFound)resourcepacklistentry).getResourcePackEntry());
}
}
Collections.reverse(list);
this.mc.getResourcePackRepository().setRepositories(list);
this.mc.gameSettings.resourcePacks.clear();
this.mc.gameSettings.incompatibleResourcePacks.clear();
for (ResourcePackRepository.Entry resourcepackrepository$entry : list)
{
this.mc.gameSettings.resourcePacks.add(resourcepackrepository$entry.getResourcePackName());
if (resourcepackrepository$entry.getPackFormat() != 3)
{
this.mc.gameSettings.incompatibleResourcePacks.add(resourcepackrepository$entry.getResourcePackName());
}
}
this.mc.gameSettings.saveOptions();
this.mc.refreshResources();
}
this.mc.displayGuiScreen(this.parentScreen);
}
}
}
开发者ID:sudofox,项目名称:Backmemed,代码行数:50,代码来源:GuiScreenResourcePacks.java
注:本文中的net.minecraft.client.resources.ResourcePackListEntry类示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
请发表评论