本文整理汇总了Java中org.bukkit.craftbukkit.entity.CraftItem类的典型用法代码示例。如果您正苦于以下问题:Java CraftItem类的具体用法?Java CraftItem怎么用?Java CraftItem使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
CraftItem类属于org.bukkit.craftbukkit.entity包,在下文中一共展示了CraftItem类的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的Java代码示例。
示例1: a
import org.bukkit.craftbukkit.entity.CraftItem; //导入依赖的package包/类
public EntityItem a(ItemStack itemstack, boolean flag, boolean flag1) {
if (itemstack == null) {
return null;
} else if (itemstack.count == 0) {
return null;
} else {
EntityItem entityitem = new EntityItem(this.world, this.locX, this.locY - 0.30000001192092896D + (double) this.getHeadHeight(), this.locZ, itemstack);
entityitem.pickupDelay = 40;
if (flag1) {
entityitem.b(this.getName());
}
float f = 0.1F;
float f1;
if (flag) {
f1 = this.random.nextFloat() * 0.5F;
float f2 = this.random.nextFloat() * 3.1415927F * 2.0F;
entityitem.motX = (double) (-MathHelper.sin(f2) * f1);
entityitem.motZ = (double) (MathHelper.cos(f2) * f1);
entityitem.motY = 0.20000000298023224D;
} else {
f = 0.3F;
entityitem.motX = (double) (-MathHelper.sin(this.yaw / 180.0F * 3.1415927F) * MathHelper.cos(this.pitch / 180.0F * 3.1415927F) * f);
entityitem.motZ = (double) (MathHelper.cos(this.yaw / 180.0F * 3.1415927F) * MathHelper.cos(this.pitch / 180.0F * 3.1415927F) * f);
entityitem.motY = (double) (-MathHelper.sin(this.pitch / 180.0F * 3.1415927F) * f + 0.1F);
f = 0.02F;
f1 = this.random.nextFloat() * 3.1415927F * 2.0F;
f *= this.random.nextFloat();
entityitem.motX += Math.cos((double) f1) * (double) f;
entityitem.motY += (double) ((this.random.nextFloat() - this.random.nextFloat()) * 0.1F);
entityitem.motZ += Math.sin((double) f1) * (double) f;
}
// CraftBukkit start - fire PlayerDropItemEvent
Player player = (Player) this.getBukkitEntity();
CraftItem drop = new CraftItem(this.world.getServer(), entityitem);
PlayerDropItemEvent event = new PlayerDropItemEvent(player, drop);
this.world.getServer().getPluginManager().callEvent(event);
if (event.isCancelled()) {
org.bukkit.inventory.ItemStack cur = player.getInventory().getItemInHand();
if (flag1 && (cur == null || cur.getAmount() == 0)) {
// The complete stack was dropped
player.getInventory().setItemInHand(drop.getItemStack());
} else if (flag1 && cur.isSimilar(drop.getItemStack()) && drop.getItemStack().getAmount() == 1) {
// Only one item is dropped
cur.setAmount(cur.getAmount() + 1);
player.getInventory().setItemInHand(cur);
} else {
// Fallback
player.getInventory().addItem(drop.getItemStack());
}
return null;
}
// CraftBukkit end
this.a(entityitem);
this.a(StatisticList.s, 1);
return entityitem;
}
}
开发者ID:OvercastNetwork,项目名称:CraftBukkit,代码行数:66,代码来源:EntityHuman.java
示例2: a
import org.bukkit.craftbukkit.entity.CraftItem; //导入依赖的package包/类
public EntityItem a(ItemStack itemstack, boolean flag) {
if (itemstack == null) {
return null;
} else if (itemstack.count == 0) {
return null;
} else {
EntityItem entityitem = new EntityItem(this.world, this.locX, this.locY - 0.30000001192092896D + (double) this.getHeadHeight(), this.locZ, itemstack);
entityitem.pickupDelay = 40;
float f = 0.1F;
float f1;
if (flag) {
f1 = this.random.nextFloat() * 0.5F;
float f2 = this.random.nextFloat() * 3.1415927F * 2.0F;
entityitem.motX = (double) (-MathHelper.sin(f2) * f1);
entityitem.motZ = (double) (MathHelper.cos(f2) * f1);
entityitem.motY = 0.20000000298023224D;
} else {
f = 0.3F;
entityitem.motX = (double) (-MathHelper.sin(this.yaw / 180.0F * 3.1415927F) * MathHelper.cos(this.pitch / 180.0F * 3.1415927F) * f);
entityitem.motZ = (double) (MathHelper.cos(this.yaw / 180.0F * 3.1415927F) * MathHelper.cos(this.pitch / 180.0F * 3.1415927F) * f);
entityitem.motY = (double) (-MathHelper.sin(this.pitch / 180.0F * 3.1415927F) * f + 0.1F);
f = 0.02F;
f1 = this.random.nextFloat() * 3.1415927F * 2.0F;
f *= this.random.nextFloat();
entityitem.motX += Math.cos((double) f1) * (double) f;
entityitem.motY += (double) ((this.random.nextFloat() - this.random.nextFloat()) * 0.1F);
entityitem.motZ += Math.sin((double) f1) * (double) f;
}
// CraftBukkit start
Player player = (Player) this.getBukkitEntity();
CraftItem drop = new CraftItem(this.world.getServer(), entityitem);
PlayerDropItemEvent event = new PlayerDropItemEvent(player, drop);
this.world.getServer().getPluginManager().callEvent(event);
if (event.isCancelled()) {
player.getInventory().addItem(drop.getItemStack());
return null;
}
// CraftBukkit end
this.a(entityitem);
this.a(StatisticList.v, 1);
return entityitem;
}
}
开发者ID:AlmuraDev,项目名称:Almura-Server,代码行数:51,代码来源:EntityHuman.java
示例3: func_146097_a
import org.bukkit.craftbukkit.entity.CraftItem; //导入依赖的package包/类
public EntityItem func_146097_a(ItemStack p_146097_1_, boolean p_146097_2_, boolean p_146097_3_)
{
if (p_146097_1_ == null)
{
return null;
}
else if (p_146097_1_.stackSize == 0)
{
return null;
}
else
{
EntityItem entityitem = new EntityItem(this.worldObj, this.posX, this.posY - 0.30000001192092896D + (double)this.getEyeHeight(), this.posZ, p_146097_1_);
entityitem.delayBeforeCanPickup = 40;
if (p_146097_3_)
{
entityitem.func_145799_b(this.getCommandSenderName());
}
float f = 0.1F;
float f1;
if (p_146097_2_)
{
f1 = this.rand.nextFloat() * 0.5F;
float f2 = this.rand.nextFloat() * (float)Math.PI * 2.0F;
entityitem.motionX = (double)(-MathHelper.sin(f2) * f1);
entityitem.motionZ = (double)(MathHelper.cos(f2) * f1);
entityitem.motionY = 0.20000000298023224D;
}
else
{
f = 0.3F;
entityitem.motionX = (double)(-MathHelper.sin(this.rotationYaw / 180.0F * (float)Math.PI) * MathHelper.cos(this.rotationPitch / 180.0F * (float)Math.PI) * f);
entityitem.motionZ = (double)(MathHelper.cos(this.rotationYaw / 180.0F * (float)Math.PI) * MathHelper.cos(this.rotationPitch / 180.0F * (float)Math.PI) * f);
entityitem.motionY = (double)(-MathHelper.sin(this.rotationPitch / 180.0F * (float)Math.PI) * f + 0.1F);
f = 0.02F;
f1 = this.rand.nextFloat() * (float)Math.PI * 2.0F;
f *= this.rand.nextFloat();
entityitem.motionX += Math.cos((double)f1) * (double)f;
entityitem.motionY += (double)((this.rand.nextFloat() - this.rand.nextFloat()) * 0.1F);
entityitem.motionZ += Math.sin((double)f1) * (double)f;
}
// CraftBukkit start
Player player = (Player) this.getBukkitEntity();
CraftItem drop = new CraftItem(this.worldObj.getServer(), entityitem);
PlayerDropItemEvent event = new PlayerDropItemEvent(player, drop);
this.worldObj.getServer().getPluginManager().callEvent(event);
if (event.isCancelled())
{
player.getInventory().addItem(drop.getItemStack());
return null;
}
// CraftBukkit end
this.joinEntityItemWithWorld(entityitem);
this.addStat(StatList.dropStat, 1);
return entityitem;
}
}
开发者ID:xtrafrancyz,项目名称:Cauldron,代码行数:64,代码来源:EntityPlayer.java
示例4: a
import org.bukkit.craftbukkit.entity.CraftItem; //导入依赖的package包/类
@Nullable
public EntityItem a(@Nullable ItemStack itemstack, boolean flag, boolean flag1) {
if (itemstack == null) {
return null;
} else if (itemstack.count == 0) {
return null;
} else {
double d0 = this.locY - 0.30000001192092896D + (double) this.getHeadHeight();
EntityItem entityitem = new EntityItem(this.world, this.locX, d0, this.locZ, itemstack);
entityitem.a(40);
if (flag1) {
entityitem.e(this.getName());
}
float f;
float f1;
if (flag) {
f = this.random.nextFloat() * 0.5F;
f1 = this.random.nextFloat() * 6.2831855F;
entityitem.motX = (double) (-MathHelper.sin(f1) * f);
entityitem.motZ = (double) (MathHelper.cos(f1) * f);
entityitem.motY = 0.20000000298023224D;
} else {
f = 0.3F;
entityitem.motX = (double) (-MathHelper.sin(this.yaw * 0.017453292F) * MathHelper.cos(this.pitch * 0.017453292F) * f);
entityitem.motZ = (double) (MathHelper.cos(this.yaw * 0.017453292F) * MathHelper.cos(this.pitch * 0.017453292F) * f);
entityitem.motY = (double) (-MathHelper.sin(this.pitch * 0.017453292F) * f + 0.1F);
f1 = this.random.nextFloat() * 6.2831855F;
f = 0.02F * this.random.nextFloat();
entityitem.motX += Math.cos((double) f1) * (double) f;
entityitem.motY += (double) ((this.random.nextFloat() - this.random.nextFloat()) * 0.1F);
entityitem.motZ += Math.sin((double) f1) * (double) f;
}
// CraftBukkit start - fire PlayerDropItemEvent
Player player = (Player) this.getBukkitEntity();
CraftItem drop = new CraftItem(this.world.getServer(), entityitem);
PlayerDropItemEvent event = new PlayerDropItemEvent(player, drop);
this.world.getServer().getPluginManager().callEvent(event);
if (event.isCancelled()) {
org.bukkit.inventory.ItemStack cur = player.getInventory().getItemInHand();
if (flag1 && (cur == null || cur.getAmount() == 0)) {
// The complete stack was dropped
player.getInventory().setItemInHand(drop.getItemStack());
} else if (flag1 && cur.isSimilar(drop.getItemStack()) && drop.getItemStack().getAmount() == 1) {
// Only one item is dropped
cur.setAmount(cur.getAmount() + 1);
player.getInventory().setItemInHand(cur);
} else {
// Fallback
player.getInventory().addItem(drop.getItemStack());
}
return null;
}
// CraftBukkit end
ItemStack itemstack1 = this.a(entityitem);
if (flag1) {
if (itemstack1 != null) {
this.a(StatisticList.e(itemstack1.getItem()), itemstack.count);
}
this.b(StatisticList.x);
}
return entityitem;
}
}
开发者ID:bergerkiller,项目名称:SpigotSource,代码行数:74,代码来源:EntityHuman.java
示例5: a
import org.bukkit.craftbukkit.entity.CraftItem; //导入依赖的package包/类
public EntityItem a(ItemStack itemstack, boolean flag) {
if (itemstack == null) {
return null;
} else {
EntityItem entityitem = new EntityItem(this.world, this.locX, this.locY - 0.30000001192092896D + (double) this.getHeadHeight(), this.locZ, itemstack);
entityitem.pickupDelay = 40;
float f = 0.1F;
float f1;
if (flag) {
f1 = this.random.nextFloat() * 0.5F;
float f2 = this.random.nextFloat() * 3.1415927F * 2.0F;
entityitem.motX = (double) (-MathHelper.sin(f2) * f1);
entityitem.motZ = (double) (MathHelper.cos(f2) * f1);
entityitem.motY = 0.20000000298023224D;
} else {
f = 0.3F;
entityitem.motX = (double) (-MathHelper.sin(this.yaw / 180.0F * 3.1415927F) * MathHelper.cos(this.pitch / 180.0F * 3.1415927F) * f);
entityitem.motZ = (double) (MathHelper.cos(this.yaw / 180.0F * 3.1415927F) * MathHelper.cos(this.pitch / 180.0F * 3.1415927F) * f);
entityitem.motY = (double) (-MathHelper.sin(this.pitch / 180.0F * 3.1415927F) * f + 0.1F);
f = 0.02F;
f1 = this.random.nextFloat() * 3.1415927F * 2.0F;
f *= this.random.nextFloat();
entityitem.motX += Math.cos((double) f1) * (double) f;
entityitem.motY += (double) ((this.random.nextFloat() - this.random.nextFloat()) * 0.1F);
entityitem.motZ += Math.sin((double) f1) * (double) f;
}
// CraftBukkit start
Player player = (Player) this.getBukkitEntity();
CraftItem drop = new CraftItem(this.world.getServer(), entityitem);
PlayerDropItemEvent event = new PlayerDropItemEvent(player, drop);
this.world.getServer().getPluginManager().callEvent(event);
if (event.isCancelled()) {
player.getInventory().addItem(drop.getItemStack());
return null;
}
// CraftBukkit end
this.a(entityitem);
this.a(StatisticList.v, 1);
return entityitem;
}
}
开发者ID:didoupimpon,项目名称:Craft-city,代码行数:49,代码来源:EntityHuman.java
注:本文中的org.bukkit.craftbukkit.entity.CraftItem类示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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