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C# IScriptModule类代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了C#中IScriptModule的典型用法代码示例。如果您正苦于以下问题:C# IScriptModule类的具体用法?C# IScriptModule怎么用?C# IScriptModule使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。



IScriptModule类属于命名空间,在下文中一共展示了IScriptModule类的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C#代码示例。

示例1: RegionLoaded

 public void RegionLoaded(Scene scene)
 {
     m_scriptModule = scene.RequestModuleInterface<IScriptModule>();
     
     if (m_scriptModule != null)
         m_log.Info("[MODULE COMMANDS]: Script engine found, module active");
 }
开发者ID:openmetaversefoundation,项目名称:fortis-opensim,代码行数:7,代码来源:ScriptModuleCommsModule.cs


示例2: Evaluate

        /// <summary>
        /// Execute code within a given module context and returns the result.
        /// The module must be local with respect to the compiled code object.
        /// </summary>
        public object Evaluate(IScriptModule module) {
            ScriptModule localModule;

            if (module == null) {
                localModule = RemoteWrapper.TryGetLocal<ScriptModule>(ScriptDomainManager.CurrentManager.Host.DefaultModule);
            } else {
                localModule = RemoteWrapper.GetLocalArgument<ScriptModule>(module, "module");
            }

            return _code.Run(localModule);
        }
开发者ID:JamesTryand,项目名称:IronScheme,代码行数:15,代码来源:CompiledCode.cs


示例3: PublishModule

 public void PublishModule(IScriptModule module, string publicName) {
     _manager.PublishModule(RemoteWrapper.GetLocalArgument<ScriptModule>(module, "module"), publicName);
 }
开发者ID:JamesTryand,项目名称:IronScheme,代码行数:3,代码来源:ScriptEnvironment.cs


示例4: RegionLoaded

 public void RegionLoaded(IScene scene)
 {
     m_scriptModule = scene.RequestModuleInterface<IScriptModule>();
 }
开发者ID:EnricoNirvana,项目名称:WhiteCore-Dev,代码行数:4,代码来源:ScriptsHttpRequests.cs


示例5: RequestSecureURL

        public UUID RequestSecureURL(IScriptModule engine, SceneObjectPart host, UUID itemID)
        {
            UUID urlcode = UUID.Random();
            string url = String.Empty;

            if (m_HttpsServer == null)
            {
                engine.PostScriptEvent(itemID, "http_request", new Object[] { urlcode.ToString(), "URL_REQUEST_DENIED", "" });
                return urlcode;
            }

            lock (m_UrlMap)
            {
                if (m_UrlMap.Count >= m_TotalUrls)
                {
                    engine.PostScriptEvent(itemID, "http_request", new Object[] { urlcode.ToString(), "URL_REQUEST_DENIED", "" });
                    return urlcode;
                }

                url = m_HttpsServer.ServerURI + "/lslhttps/" + urlcode.ToString() + "/";

                UrlData urlData = new UrlData
                {
                    hostID = host.UUID,
                    itemID = itemID,
                    engine = engine,
                    url = url,
                    urlcode = urlcode,
                    requests = new List<UUID>()
                };

                m_UrlMap[url] = urlData;
            }

            string uri = "/lslhttps/" + urlcode.ToString() + "/";
            m_HttpServer.AddStreamHandler(new AsyncRequestHandler("POST", uri, AsyncHttpRequest));
            m_HttpServer.AddStreamHandler(new AsyncRequestHandler("GET", uri, AsyncHttpRequest));

            engine.PostScriptEvent(itemID, "http_request", new Object[] { urlcode.ToString(), "URL_REQUEST_GRANTED", url });

            return urlcode;
        }
开发者ID:BogusCurry,项目名称:halcyon,代码行数:42,代码来源:UrlModule.cs


示例6: ModuleCreated

 public void ModuleCreated(IScriptModule module) {
     _host.ModuleCreated(module);
 }
开发者ID:JamesTryand,项目名称:IronScheme,代码行数:3,代码来源:ScriptHost.Remote.cs


示例7: RequestSecureURL

        public UUID RequestSecureURL(IScriptModule engine, ISceneChildEntity host, UUID itemID)
        {
            UUID urlcode = UUID.Random();

            engine.PostScriptEvent(itemID, host.UUID, "http_request",
                                   new Object[] {urlcode.ToString(), "URL_REQUEST_DENIED", ""});

            return urlcode;
        }
开发者ID:emperorstarfinder,项目名称:Virtual-Universe,代码行数:9,代码来源:UrlModule.cs


示例8: EvaluateAndWrap

 public IObjectHandle EvaluateAndWrap(IScriptModule module) {
     return _compiledCode.EvaluateAndWrap(module);
 }
开发者ID:JamesTryand,项目名称:IronScheme,代码行数:3,代码来源:CompiledCode.Remote.cs


示例9: Execute

 public void Execute(IScriptModule module) {
     _compiledCode.Execute(module);
 }
开发者ID:JamesTryand,项目名称:IronScheme,代码行数:3,代码来源:CompiledCode.Remote.cs


示例10: ModuleCreated

 public virtual void ModuleCreated(IScriptModule module)
 {
     // nop
 }
开发者ID:robertlj,项目名称:IronScheme,代码行数:4,代码来源:ScriptHost.cs


示例11: RequestSecureURL

        public UUID RequestSecureURL(IScriptModule engine, SceneObjectPart host, UUID itemID, Hashtable options)
        {
            UUID urlcode = UUID.Random();

            if (m_HttpsServer == null)
            {
                engine.PostScriptEvent(itemID, "http_request", new Object[] { urlcode.ToString(), "URL_REQUEST_DENIED", "" });
                return urlcode;
            }

            lock (m_UrlMap)
            {
                if (m_UrlMap.Count >= TotalUrls)
                {
                    engine.PostScriptEvent(itemID, "http_request", new Object[] { urlcode.ToString(), "URL_REQUEST_DENIED", "" });
                    return urlcode;
                }
                string url = "https://" + ExternalHostNameForLSL + ":" + m_HttpsServer.Port.ToString() + "/lslhttps/" + urlcode.ToString() + "/";

                UrlData urlData = new UrlData();
                urlData.hostID = host.UUID;
                urlData.itemID = itemID;
                urlData.engine = engine;
                urlData.url = url;
                urlData.urlcode = urlcode;
                urlData.isSsl = true;
                urlData.requests = new Dictionary<UUID, RequestData>();
                urlData.allowXss = false;

                if (options != null && options["allowXss"] != null)
                    urlData.allowXss = true;
                
                m_UrlMap[url] = urlData;
                
                string uri = "/lslhttps/" + urlcode.ToString() + "/";
               
                PollServiceEventArgs args 
                    = new PollServiceEventArgs(HttpRequestHandler, uri, HasEvents, GetEvents, NoEvents, urlcode, 25000);
                args.Type = PollServiceEventArgs.EventType.LslHttp;
                m_HttpsServer.AddPollServiceHTTPHandler(uri, args);

//                m_log.DebugFormat(
//                    "[URL MODULE]: Set up incoming secure request url {0} for {1} in {2} {3}",
//                    uri, itemID, host.Name, host.LocalId);

                engine.PostScriptEvent(itemID, "http_request", new Object[] { urlcode.ToString(), "URL_REQUEST_GRANTED", url });
            }

            return urlcode;
        }
开发者ID:emperorstarfinder,项目名称:Opensim2,代码行数:50,代码来源:UrlModule.cs


示例12: AddRegion

 public void AddRegion(Scene scene)
 {
     m_scene = scene;
     m_scene.RegisterModuleInterface<IWorldComm>(this);
     m_scriptModule = scene.RequestModuleInterface<IScriptModule> ();
     m_scene.EventManager.OnChatFromClient += DeliverClientMessage;
     m_scene.EventManager.OnChatBroadcast += DeliverClientMessage;
 }
开发者ID:RevolutionSmythe,项目名称:Aurora-Sim,代码行数:8,代码来源:WorldCommModule.cs


示例13: PublishModule

 public void PublishModule(IScriptModule module, string publicName) {
     _manager.Environment.PublishModule(module, publicName);
 }
开发者ID:JamesTryand,项目名称:IronScheme,代码行数:3,代码来源:ScriptEnvironment.Remote.cs


示例14: CodeSenseProvider

 public CodeSenseProvider(IScriptEngine engine, IScriptModule module) {
     Contract.RequiresNotNull(engine, "engine");
     _engine = engine;
     _module = module;
 }
开发者ID:JamesTryand,项目名称:IronScheme,代码行数:5,代码来源:CodeSenseProvider.cs


示例15: Evaluate

        /// <summary>
        /// Execute code within a given module context and returns the result.
        /// The module must be local with respect to the compiled code object.
        /// </summary>
        public object Evaluate(IScriptModule module)
        {
            IScriptModule localModule;

            if (module == null) {
                localModule = ScriptDomainManager.CurrentManager.Host.DefaultModule;
            } else {
                localModule = module;
            }

            return _code.Run((ScriptModule)localModule);
        }
开发者ID:robertlj,项目名称:IronScheme,代码行数:16,代码来源:CompiledCode.cs


示例16: RegisterNewReceiver

 public void RegisterNewReceiver(IScriptModule scriptEngine, UUID channel, UUID objectID, UUID itemID, string uri)
 {
     scriptEngine.PostScriptEvent(itemID, objectID, "xmlrpc_uri", new Object[] {uri});
 }
开发者ID:NickyPerian,项目名称:Aurora,代码行数:4,代码来源:XmlRpcRouterModule.cs


示例17: ModuleCreated

 public virtual void ModuleCreated(IScriptModule module) {
     Contract.RequiresNotNull(module, "module");
     Debug.Assert(_remoteHost != null);
     _remoteHost.ModuleCreated(RemoteWrapper.WrapRemotable<IScriptModule>(module));
 }
开发者ID:JamesTryand,项目名称:IronScheme,代码行数:5,代码来源:ScriptHost.Local.cs


示例18: Evaluate

 // throws SerializationException
 public object Evaluate(IScriptModule module) {
     return _compiledCode.Evaluate(module);
 }
开发者ID:JamesTryand,项目名称:IronScheme,代码行数:4,代码来源:CompiledCode.Remote.cs


示例19: RegionLoaded

 public void RegionLoaded(IScene scene)
 {
     if (IsEnabled() && !m_httpServerStarted)
     {
         m_httpServerStarted = true;
         // Start http server
         // Attach xmlrpc handlers
         MainConsole.Instance.Info("[XMLRPC MODULE]: " +
                                   "Starting up XMLRPC Server on port " + m_remoteDataPort +
                                   " for llRemoteData commands.");
         IHttpServer httpServer = new BaseHttpServer((uint) m_remoteDataPort, MainServer.Instance.HostName,
                                                     false, 1);
         httpServer.AddXmlRPCHandler("llRemoteData", XmlRpcRemoteData);
         httpServer.Start();
     }
     m_scriptModule = scene.RequestModuleInterface<IScriptModule>();
 }
开发者ID:velus,项目名称:Async-Sim-Testing,代码行数:17,代码来源:XMLRPCModule.cs


示例20: RegisterNewReceiver

        public void RegisterNewReceiver(IScriptModule scriptEngine, UUID channel, UUID objectID, UUID itemID, string uri)
        {
            if (!m_Channels.ContainsKey(itemID))
            {
                XmlRpcInfo info = new XmlRpcInfo();
                info.channel = channel;
                info.uri = uri;

                bool success = SynchronousRestObjectPoster.BeginPostObject<XmlRpcInfo, bool>(
                        "POST", m_ServerURI+"/RegisterChannel/", info);

                if (!success)
                {
                    m_log.Error("[XMLRPC GRID ROUTER] Error contacting server");
                }

                m_Channels[itemID] = channel;
            }
        }
开发者ID:openmetaversefoundation,项目名称:fortis-opensim,代码行数:19,代码来源:XmlRpcGridRouterModule.cs



注:本文中的IScriptModule类示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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上一篇:
C# IScriptModulePlugin类代码示例发布时间:2022-05-24
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C# IScriptInstance类代码示例发布时间:2022-05-24
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