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C++ REGION_NUM_RECTS函数代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了C++中REGION_NUM_RECTS函数的典型用法代码示例。如果您正苦于以下问题:C++ REGION_NUM_RECTS函数的具体用法?C++ REGION_NUM_RECTS怎么用?C++ REGION_NUM_RECTS使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。



在下文中一共展示了REGION_NUM_RECTS函数的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。

示例1: rdpCopyAreaWndToWnd

static RegionPtr
rdpCopyAreaWndToWnd(WindowPtr pSrcWnd, WindowPtr pDstWnd, GCPtr pGC,
                    int srcx, int srcy, int w, int h,
                    int dstx, int dsty)
{
    int cd;
    int lsrcx;
    int lsrcy;
    int ldstx;
    int ldsty;
    int num_clips;
    int dx;
    int dy;
    int j;
    BoxRec box;
    RegionPtr rv;
    RegionRec clip_reg;

    LLOGLN(10, ("rdpCopyAreaWndToWnd:"));
    RegionInit(&clip_reg, NullBox, 0);
    cd = rdp_get_clip(&clip_reg, &(pDstWnd->drawable), pGC);
    lsrcx = pSrcWnd->drawable.x + srcx;
    lsrcy = pSrcWnd->drawable.y + srcy;
    ldstx = pDstWnd->drawable.x + dstx;
    ldsty = pDstWnd->drawable.y + dsty;

    if (cd == 1)
    {
        rdpup_begin_update();
        rdpup_screen_blt(ldstx, ldsty, w, h, lsrcx, lsrcy);
        rdpup_end_update();
    }
    else if (cd == 2)
    {
        num_clips = REGION_NUM_RECTS(&clip_reg);

        if (num_clips > 0)
        {
            rdpup_begin_update();
            dx = ldstx - lsrcx;
            dy = ldsty - lsrcy;

            if ((dy < 0) || ((dy == 0) && (dx < 0)))
            {
                for (j = 0; j < num_clips; j++)
                {
                    box = REGION_RECTS(&clip_reg)[j];
                    LLOGLN(10, ("  index %d x1 %d y1 %d x2 %d y2 %d", j,
                           box.x1, box.y1, box.x2, box.y2));
                    rdpup_set_clip(box.x1, box.y1, box.x2 - box.x1, box.y2 - box.y1);
                    rdpup_screen_blt(ldstx, ldsty, w, h, lsrcx, lsrcy);
                }
            }
            else
            {
                for (j = num_clips - 1; j >= 0; j--)
                {
                    box = REGION_RECTS(&clip_reg)[j];
                    LLOGLN(10, ("  index %d x1 %d y1 %d x2 %d y2 %d", j,
                           box.x1, box.y1, box.x2, box.y2));
                    rdpup_set_clip(box.x1, box.y1, box.x2 - box.x1, box.y2 - box.y1);
                    rdpup_screen_blt(ldstx, ldsty, w, h, lsrcx, lsrcy);
                }
            }

            rdpup_reset_clip();
            rdpup_end_update();
        }
    }

    RegionUninit(&clip_reg);
    rv = rdpCopyAreaOrg(&(pSrcWnd->drawable), &(pDstWnd->drawable),
                        pGC, srcx, srcy, w, h, dstx, dsty);
    return rv;
}
开发者ID:Hanchao-Wang,项目名称:xrdp,代码行数:75,代码来源:rdpCopyArea.c


示例2: I810DRIMoveBuffers

/* This routine is a modified form of XAADoBitBlt with the calls to
 * ScreenToScreenBitBlt built in. My routine has the prgnSrc as source
 * instead of destination. My origin is upside down so the ydir cases
 * are reversed.
 *
 * KW: can you believe that this is called even when a 2d window moves?
 */
static void
I810DRIMoveBuffers(WindowPtr pParent, DDXPointRec ptOldOrg,
		   RegionPtr prgnSrc, CARD32 index)
{
   ScreenPtr pScreen = pParent->drawable.pScreen;
   ScrnInfoPtr pScrn = xf86ScreenToScrn(pScreen);
   BoxPtr pboxTmp, pboxNext, pboxBase;
   DDXPointPtr pptTmp, pptNew2 = NULL;
   int xdir, ydir;

   int screenwidth = pScrn->virtualX;
   int screenheight = pScrn->virtualY;

   BoxPtr pbox = REGION_RECTS(prgnSrc);
   int nbox = REGION_NUM_RECTS(prgnSrc);

   BoxPtr pboxNew1 = NULL;
   BoxPtr pboxNew2 = NULL;
   DDXPointPtr pptNew1 = NULL;
   DDXPointPtr pptSrc = &ptOldOrg;

   int dx = pParent->drawable.x - ptOldOrg.x;
   int dy = pParent->drawable.y - ptOldOrg.y;

   /* If the copy will overlap in Y, reverse the order */
   if (dy > 0) {
      ydir = -1;

      if (nbox > 1) {
	 /* Keep ordering in each band, reverse order of bands */
	 pboxNew1 = (BoxPtr) malloc(sizeof(BoxRec) * nbox);
	 if (!pboxNew1)
	    return;
	 pptNew1 = (DDXPointPtr) malloc(sizeof(DDXPointRec) * nbox);
	 if (!pptNew1) {
	    free(pboxNew1);
	    return;
	 }
	 pboxBase = pboxNext = pbox + nbox - 1;
	 while (pboxBase >= pbox) {
	    while ((pboxNext >= pbox) && (pboxBase->y1 == pboxNext->y1))
	       pboxNext--;
	    pboxTmp = pboxNext + 1;
	    pptTmp = pptSrc + (pboxTmp - pbox);
	    while (pboxTmp <= pboxBase) {
	       *pboxNew1++ = *pboxTmp++;
	       *pptNew1++ = *pptTmp++;
	    }
	    pboxBase = pboxNext;
	 }
	 pboxNew1 -= nbox;
	 pbox = pboxNew1;
	 pptNew1 -= nbox;
	 pptSrc = pptNew1;
      }
   } else {
      /* No changes required */
      ydir = 1;
   }

   /* If the regions will overlap in X, reverse the order */
   if (dx > 0) {
      xdir = -1;

      if (nbox > 1) {
	 /*reverse orderof rects in each band */
	 pboxNew2 = (BoxPtr) malloc(sizeof(BoxRec) * nbox);
	 pptNew2 = (DDXPointPtr) malloc(sizeof(DDXPointRec) * nbox);
	 if (!pboxNew2 || !pptNew2) {
	    if (pptNew2)
	       free(pptNew2);
	    if (pboxNew2)
	       free(pboxNew2);
	    if (pboxNew1) {
	       free(pptNew1);
	       free(pboxNew1);
	    }
	    return;
	 }
	 pboxBase = pboxNext = pbox;
	 while (pboxBase < pbox + nbox) {
	    while ((pboxNext < pbox + nbox) && (pboxNext->y1 == pboxBase->y1))
	       pboxNext++;
	    pboxTmp = pboxNext;
	    pptTmp = pptSrc + (pboxTmp - pbox);
	    while (pboxTmp != pboxBase) {
	       *pboxNew2++ = *--pboxTmp;
	       *pptNew2++ = *--pptTmp;
	    }
	    pboxBase = pboxNext;
	 }
	 pboxNew2 -= nbox;
	 pbox = pboxNew2;
//.........这里部分代码省略.........
开发者ID:01org,项目名称:iotg-lin-gfx-ddx,代码行数:101,代码来源:i810_dri.c


示例3: AllocateArea

static FBAreaPtr
AllocateArea(
   FBManagerPtr offman,
   int w, int h,
   int granularity,
   MoveAreaCallbackProcPtr moveCB,
   RemoveAreaCallbackProcPtr removeCB,
   pointer privData
){
   ScreenPtr pScreen = offman->pScreen;
   FBLinkPtr link = NULL;
   FBAreaPtr area = NULL;
   RegionRec NewReg;
   int i, x = 0, num;
   BoxPtr boxp;

   if(granularity <= 1) granularity = 0;

   boxp = REGION_RECTS(offman->FreeBoxes);
   num = REGION_NUM_RECTS(offman->FreeBoxes);

   /* look through the free boxes */
   for(i = 0; i < num; i++, boxp++) {
	x = boxp->x1;
	if(granularity) {
	    int tmp = x % granularity;
	    if(tmp) x += (granularity - tmp);
	}

	if(((boxp->y2 - boxp->y1) < h) || ((boxp->x2 - x) < w))
	   continue;

	link = xalloc(sizeof(FBLink));
	if(!link) return NULL;

        area = &(link->area);
        link->next = offman->UsedAreas;
        offman->UsedAreas = link;
        offman->NumUsedAreas++;
	break;
   }

   /* try to boot a removeable one out if we are not expendable ourselves */
   if(!area && !removeCB) {
	link = offman->UsedAreas;

	while(link) {
	   if(!link->area.RemoveAreaCallback) {
		link = link->next;
		continue;
	   }

	   boxp = &(link->area.box);
	   x = boxp->x1;
 	   if(granularity) {
		int tmp = x % granularity;
		if(tmp) x += (granularity - tmp);
	   }

	   if(((boxp->y2 - boxp->y1) < h) || ((boxp->x2 - x) < w)) {
		link = link->next;
		continue;
	   }

	   /* bye, bye */
	   (*link->area.RemoveAreaCallback)(&link->area);
	   REGION_INIT(pScreen, &NewReg, &(link->area.box), 1); 
	   REGION_UNION(pScreen, offman->FreeBoxes, offman->FreeBoxes, &NewReg);
	   REGION_UNINIT(pScreen, &NewReg); 

           area = &(link->area);
	   break;
	}
   }

   if(area) {
	area->pScreen = pScreen;
	area->granularity = granularity;
	area->box.x1 = x;
	area->box.x2 = x + w;
	area->box.y1 = boxp->y1;
	area->box.y2 = boxp->y1 + h;
	area->MoveAreaCallback = moveCB;
	area->RemoveAreaCallback = removeCB;
	area->devPrivate.ptr = privData;

        REGION_INIT(pScreen, &NewReg, &(area->box), 1);
	REGION_SUBTRACT(pScreen, offman->FreeBoxes, offman->FreeBoxes, &NewReg);
	REGION_UNINIT(pScreen, &NewReg);
   }

   return area;
}
开发者ID:aosm,项目名称:X11,代码行数:93,代码来源:xf86fbman.c


示例4: rdpImageText8


//.........这里部分代码省略.........
                got_id = 1;
            }
        }
    }
    else
    {
        if (pDrawable->type == DRAWABLE_WINDOW)
        {
            pDstWnd = (WindowPtr)pDrawable;

            if (pDstWnd->viewable)
            {
                post_process = 1;

                if (g_do_dirty_ons)
                {
                    LLOGLN(0, ("rdpImageText8: gettig dirty"));
                    g_screenPriv.is_dirty = 1;
                    pDirtyPriv = &g_screenPriv;
                    dirty_type = RDI_IMGLL;
                }
                else
                {
                    rdpup_get_screen_image_rect(&id);
                    got_id = 1;
                }
            }
        }
    }

    if (!post_process)
    {
        return;
    }

    RegionInit(&reg, NullBox, 0);

    if (count == 0)
    {
        cd = 0;
    }
    else
    {
        cd = rdp_get_clip(&reg, pDrawable, pGC);
    }

    if (cd == 1)
    {
        if (dirty_type != 0)
        {
            RegionInit(&reg1, &box, 0);
            draw_item_add_img_region(pDirtyPriv, &reg1, GXcopy, dirty_type, 9);
            RegionUninit(&reg1);
        }
        else if (got_id)
        {
            rdpup_begin_update();
            rdpup_send_area(&id, box.x1, box.y1, box.x2 - box.x1, box.y2 - box.y1);
            rdpup_end_update();
        }
    }
    else if (cd == 2)
    {
        RegionInit(&reg1, &box, 0);
        RegionIntersect(&reg, &reg, &reg1);
        num_clips = REGION_NUM_RECTS(&reg);

        if (num_clips > 0)
        {
            if (dirty_type != 0)
            {
                draw_item_add_img_region(pDirtyPriv, &reg, GXcopy, dirty_type, 9);
            }
            else if (got_id)
            {
                rdpup_begin_update();

                for (j = num_clips - 1; j >= 0; j--)
                {
                    box = REGION_RECTS(&reg)[j];
                    rdpup_send_area(&id, box.x1, box.y1, box.x2 - box.x1,
                                    box.y2 - box.y1);
                }

                rdpup_end_update();
            }
        }

        RegionUninit(&reg1);
    }

    RegionUninit(&reg);

    if (reset_surface)
    {
        rdpup_switch_os_surface(-1);
    }

    return;
}
开发者ID:Hanchao-Wang,项目名称:xrdp,代码行数:101,代码来源:rdpImageText8.c


示例5: XAAPaintWindow

void
XAAPaintWindow(
  WindowPtr pWin,
  RegionPtr prgn,
  int what 
)
{
    ScreenPtr  pScreen = pWin->drawable.pScreen;
    XAAInfoRecPtr infoRec = GET_XAAINFORECPTR_FROM_DRAWABLE((&pWin->drawable));
    int nBox = REGION_NUM_RECTS(prgn);
    BoxPtr pBox = REGION_RECTS(prgn);
    int fg = -1;
    PixmapPtr pPix = NULL;

    if(!infoRec->pScrn->vtSema) goto BAILOUT;	

    switch (what) {
    case PW_BACKGROUND:
	switch(pWin->backgroundState) {
	case None: return;
	case ParentRelative:
	    do { pWin = pWin->parent; }
	    while(pWin->backgroundState == ParentRelative);
	    (*pWin->drawable.pScreen->PaintWindowBackground)(pWin, prgn, what);
	    return;
	case BackgroundPixel:
	    fg = pWin->background.pixel;
	    break;
	case BackgroundPixmap:
	    pPix = pWin->background.pixmap;
	    break;
	}
	break;
    case PW_BORDER:
	if (pWin->borderIsPixel) 
	    fg = pWin->border.pixel;
	else 	/* pixmap */ 
	    pPix = pWin->border.pixmap;
	break;
    default: return;
    }


    if(!pPix) {
        if(infoRec->FillSolidRects &&
           (!(infoRec->FillSolidRectsFlags & RGB_EQUAL) || 
                (CHECK_RGB_EQUAL(fg))) )  {
	    (*infoRec->FillSolidRects)(infoRec->pScrn, fg, GXcopy, ~0,
					nBox, pBox);
	    return;
	}
    } else {	/* pixmap */
        XAAPixmapPtr pPriv = XAA_GET_PIXMAP_PRIVATE(pPix);
	WindowPtr pBgWin = pWin;
	Bool NoCache = FALSE;
	int xorg, yorg;

	/* Hack so we can use this with the dual framebuffer layers
	   which only support the pixmap cache in the primary bpp */
	if(pPix->drawable.bitsPerPixel != infoRec->pScrn->bitsPerPixel)
	    NoCache = TRUE;

	if (what == PW_BORDER) {
	    for (pBgWin = pWin;
		 pBgWin->backgroundState == ParentRelative;
		 pBgWin = pBgWin->parent);
	}

        xorg = pBgWin->drawable.x;
        yorg = pBgWin->drawable.y;

	if(IS_OFFSCREEN_PIXMAP(pPix) && infoRec->FillCacheBltRects) {
	    XAACacheInfoPtr pCache = &(infoRec->ScratchCacheInfoRec);

	    pCache->x = pPriv->offscreenArea->box.x1;
	    pCache->y = pPriv->offscreenArea->box.y1;
	    pCache->w = pCache->orig_w = 
		pPriv->offscreenArea->box.x2 - pCache->x;
	    pCache->h = pCache->orig_h = 
		pPriv->offscreenArea->box.y2 - pCache->y;
	    pCache->trans_color = -1;
	     
	    (*infoRec->FillCacheBltRects)(infoRec->pScrn, GXcopy, ~0,
				nBox, pBox, xorg, yorg, pCache);
	    return;
	}

	if(pPriv->flags & DIRTY) {
	    pPriv->flags &= ~(DIRTY | REDUCIBILITY_MASK);
	    pPix->drawable.serialNumber = NEXT_SERIAL_NUMBER;
        }

    	if(!(pPriv->flags & REDUCIBILITY_CHECKED) &&
	    (infoRec->CanDoMono8x8 || infoRec->CanDoColor8x8)) {
	    XAACheckTileReducibility(pPix, infoRec->CanDoMono8x8);
	}

	if(pPriv->flags & REDUCIBLE_TO_8x8) {
	    if((pPriv->flags & REDUCIBLE_TO_2_COLOR) &&
		infoRec->CanDoMono8x8 && infoRec->FillMono8x8PatternRects &&
//.........这里部分代码省略.........
开发者ID:marioaugustorama,项目名称:tropix-xwindow,代码行数:101,代码来源:xaaPaintWin.c


示例6: PclPolyRectangle

void
PclPolyRectangle(
     DrawablePtr pDrawable,
     GCPtr pGC,
     int nRects,
     xRectangle *pRects)
{
    char t[80];
    FILE *outFile;
    int nbox, i;
    BoxPtr pbox;
    xRectangle *drawRects, *r;
    RegionPtr drawRegion, region;
    short fudge;
    int xoffset, yoffset;
    XpContextPtr pCon;
    PclContextPrivPtr pConPriv;

    if( PclUpdateDrawableGC( pGC, pDrawable, &outFile ) == FALSE )
      return;

    pCon = PclGetContextFromWindow( (WindowPtr) pDrawable );
    pConPriv = (PclContextPrivPtr)
			pCon->devPrivates[PclContextPrivateIndex].ptr;

    /*
     * Allocate the storage required to deal with the clipping
     * regions.
     */
    region = REGION_CREATE( pGC->pScreen, NULL, 0 );
    drawRects = (xRectangle *)xalloc( nRects * sizeof( xRectangle ) );

    fudge = 3 * pGC->lineWidth + 1;

    /*
     * Generate the PCL code to draw the rectangles, by defining them
     * as a macro which uses the HP-GL/2 rectangle drawing function.
     */
    MACRO_START( outFile, pConPriv );
    SAVE_PCL( outFile, pConPriv, "\033%0B" );

    xoffset = pDrawable->x;
    yoffset = pDrawable->y;

    for( i = 0, r = drawRects; i < nRects; i++, r++ )
      {
	  xRectangle rect = pRects[i];

	  /* Draw the rectangle */
	  sprintf( t, "PU%d,%d;ER%d,%d;", rect.x + xoffset,
		  rect.y + yoffset, rect.width, rect.height );
	  SAVE_PCL( outFile, pConPriv, t );

	  /* Build the bounding box */
	  r->x = MIN( rect.x, rect.x + rect.width ) + xoffset -
	    fudge;
	  r->y = MIN( rect.y, rect.y + rect.height ) + yoffset -
	    fudge;
	  r->width = rect.width + 2 * fudge;
	  r->height = rect.height + 2 * fudge;
      }
    SAVE_PCL( outFile, pConPriv, ";\033%0A" ); /* End the macro */
    MACRO_END( outFile );

    /*
     * Convert the collection of rectangles to a proper region, then
     * intersect it with the clip region.
     */
    drawRegion = RECTS_TO_REGION( pGC->pScreen, nRects,
				  drawRects, CT_UNSORTED );

    REGION_INTERSECT( pGC->pScreen, region, drawRegion, pGC->pCompositeClip );

    /*
     * For each rectangle in the clip region, set the HP-GL/2 "input
     * window" and render the set of rectangles to it.
     */
    pbox = REGION_RECTS( region );
    nbox = REGION_NUM_RECTS( region );

    PclSendData(outFile, pConPriv, pbox, nbox, 1.0);

    /*
     * Clean up the temporary regions
     */
    REGION_DESTROY( pGC->pScreen, drawRegion );
    REGION_DESTROY( pGC->pScreen, region );
    xfree( drawRects );
}
开发者ID:aosm,项目名称:X11,代码行数:89,代码来源:PclPolygon.c


示例7: rdpPutImage


//.........这里部分代码省略.........
            {
                rdpup_switch_os_surface(pDstPriv->rdpindex);
                reset_surface = 1;
                rdpup_get_pixmap_image_rect(pDstPixmap, &id);
                got_id = 1;
            }
        }
    }
    else
    {
        if (pDst->type == DRAWABLE_WINDOW)
        {
            pDstWnd = (WindowPtr)pDst;

            if (pDstWnd->viewable)
            {
                post_process = 1;

                if (g_do_dirty_ons)
                {
                    LLOGLN(10, ("rdpPutImage: gettig dirty"));
                    g_screenPriv.is_dirty = 1;
                    pDirtyPriv = &g_screenPriv;
                    dirty_type = RDI_IMGLL;
                }
                else
                {
                    rdpup_get_screen_image_rect(&id);
                    got_id = 1;
                }
            }
        }
    }

    if (!post_process)
    {
        return;
    }

    RegionInit(&clip_reg, NullBox, 0);
    cd = rdp_get_clip(&clip_reg, pDst, pGC);

    if (cd == 1)
    {
        if (dirty_type != 0)
        {
            box.x1 = pDst->x + x;
            box.y1 = pDst->y + y;
            box.x2 = box.x1 + w;
            box.y2 = box.y1 + h;
            RegionInit(&reg1, &box, 0);
            draw_item_add_img_region(pDirtyPriv, &reg1, GXcopy, dirty_type, TAG_PUTIMAGE);
            RegionUninit(&reg1);
        }
        else if (got_id)
        {
            rdpup_begin_update();
            rdpup_send_area(&id, pDst->x + x, pDst->y + y, w, h);
            rdpup_end_update();
        }
    }
    else if (cd == 2)
    {
        if (dirty_type != 0)
        {
            box.x1 = pDst->x + x;
            box.y1 = pDst->y + y;
            box.x2 = box.x1 + w;
            box.y2 = box.y1 + h;
            RegionInit(&reg1, &box, 0);
            RegionInit(&reg2, NullBox, 0);
            RegionCopy(&reg2, &clip_reg);
            RegionIntersect(&reg1, &reg1, &reg2);
            draw_item_add_img_region(pDirtyPriv, &reg1, GXcopy, dirty_type, TAG_PUTIMAGE);
            RegionUninit(&reg1);
            RegionUninit(&reg2);
        }
        else if (got_id)
        {
            rdpup_begin_update();

            for (j = REGION_NUM_RECTS(&clip_reg) - 1; j >= 0; j--)
            {
                box = REGION_RECTS(&clip_reg)[j];
                rdpup_set_clip(box.x1, box.y1, (box.x2 - box.x1), (box.y2 - box.y1));
                rdpup_send_area(&id, pDst->x + x, pDst->y + y, w, h);
            }

            rdpup_reset_clip();
            rdpup_end_update();
        }
    }

    RegionUninit(&clip_reg);

    if (reset_surface)
    {
        rdpup_switch_os_surface(-1);
    }
}
开发者ID:authentic8,项目名称:xrdp,代码行数:101,代码来源:rdpPutImage.c


示例8: EVERGREENDisplayTexturedVideo

void
EVERGREENDisplayTexturedVideo(ScrnInfoPtr pScrn, RADEONPortPrivPtr pPriv)
{
    RADEONInfoPtr info = RADEONPTR(pScrn);
    struct radeon_accel_state *accel_state = info->accel_state;
    PixmapPtr pPixmap = pPriv->pPixmap;
    BoxPtr pBox = REGION_RECTS(&pPriv->clip);
    int nBox = REGION_NUM_RECTS(&pPriv->clip);
    int dstxoff, dstyoff;
    struct r600_accel_object src_obj, dst_obj;
    cb_config_t     cb_conf;
    tex_resource_t  tex_res;
    tex_sampler_t   tex_samp;
    shader_config_t vs_conf, ps_conf;
    /*
     * y' = y - .0625
     * u' = u - .5
     * v' = v - .5;
     *
     * r = 1.1643 * y' + 0.0     * u' + 1.5958  * v'
     * g = 1.1643 * y' - 0.39173 * u' - 0.81290 * v'
     * b = 1.1643 * y' + 2.017   * u' + 0.0     * v'
     *
     * DP3 might look like the straightforward solution
     * but we'd need to move the texture yuv values in
     * the same reg for this to work. Therefore use MADs.
     * Brightness just adds to the off constant.
     * Contrast is multiplication of luminance.
     * Saturation and hue change the u and v coeffs.
     * Default values (before adjustments - depend on colorspace):
     * yco = 1.1643
     * uco = 0, -0.39173, 2.017
     * vco = 1.5958, -0.8129, 0
     * off = -0.0625 * yco + -0.5 * uco[r] + -0.5 * vco[r],
     *       -0.0625 * yco + -0.5 * uco[g] + -0.5 * vco[g],
     *       -0.0625 * yco + -0.5 * uco[b] + -0.5 * vco[b],
     *
     * temp = MAD(yco, yuv.yyyy, off)
     * temp = MAD(uco, yuv.uuuu, temp)
     * result = MAD(vco, yuv.vvvv, temp)
     */
    /* TODO: calc consts in the shader */
    const float Loff = -0.0627;
    const float Coff = -0.502;
    float uvcosf, uvsinf;
    float yco;
    float uco[3], vco[3], off[3];
    float bright, cont, gamma;
    int ref = pPriv->transform_index;
    Bool needgamma = FALSE;
    float *ps_alu_consts;
    const_config_t ps_const_conf;
    float *vs_alu_consts;
    const_config_t vs_const_conf;

    cont = RTFContrast(pPriv->contrast);
    bright = RTFBrightness(pPriv->brightness);
    gamma = (float)pPriv->gamma / 1000.0;
    uvcosf = RTFSaturation(pPriv->saturation) * cos(RTFHue(pPriv->hue));
    uvsinf = RTFSaturation(pPriv->saturation) * sin(RTFHue(pPriv->hue));
    /* overlay video also does pre-gamma contrast/sat adjust, should we? */

    yco = trans[ref].RefLuma * cont;
    uco[0] = -trans[ref].RefRCr * uvsinf;
    uco[1] = trans[ref].RefGCb * uvcosf - trans[ref].RefGCr * uvsinf;
    uco[2] = trans[ref].RefBCb * uvcosf;
    vco[0] = trans[ref].RefRCr * uvcosf;
    vco[1] = trans[ref].RefGCb * uvsinf + trans[ref].RefGCr * uvcosf;
    vco[2] = trans[ref].RefBCb * uvsinf;
    off[0] = Loff * yco + Coff * (uco[0] + vco[0]) + bright;
    off[1] = Loff * yco + Coff * (uco[1] + vco[1]) + bright;
    off[2] = Loff * yco + Coff * (uco[2] + vco[2]) + bright;

    // XXX
    gamma = 1.0;

    if (gamma != 1.0) {
	needgamma = TRUE;
	/* note: gamma correction is out = in ^ gamma;
	   gpu can only do LG2/EX2 therefore we transform into
	   in ^ gamma = 2 ^ (log2(in) * gamma).
	   Lots of scalar ops, unfortunately (better solution?) -
	   without gamma that's 3 inst, with gamma it's 10...
	   could use different gamma factors per channel,
	   if that's of any use. */
    }

    CLEAR (cb_conf);
    CLEAR (tex_res);
    CLEAR (tex_samp);
    CLEAR (vs_conf);
    CLEAR (ps_conf);
    CLEAR (vs_const_conf);
    CLEAR (ps_const_conf);

    dst_obj.offset = 0;
    src_obj.offset = 0;
    dst_obj.bo = radeon_get_pixmap_bo(pPixmap);
    dst_obj.tiling_flags = radeon_get_pixmap_tiling(pPixmap);
    dst_obj.surface = radeon_get_pixmap_surface(pPixmap);
//.........这里部分代码省略.........
开发者ID:timon37,项目名称:xf86-video-ati,代码行数:101,代码来源:evergreen_textured_videofuncs.c


示例9: rdpPolyGlyphBlt

void
rdpPolyGlyphBlt(DrawablePtr pDrawable, GCPtr pGC,
                int x, int y, unsigned int nglyph,
                CharInfoPtr* ppci, pointer pglyphBase)
{
  RegionRec reg;
  RegionRec reg1;
  int num_clips;
  int cd;
  int j;
  int got_id;
  BoxRec box;
  struct image_data id;
  WindowPtr pDstWnd;
  PixmapPtr pDstPixmap;
  rdpPixmapRec* pDstPriv;

  LLOGLN(10, ("rdpPolyGlyphBlt:"));

  if (nglyph != 0)
  {
    GetTextBoundingBox(pDrawable, pGC->font, x, y, nglyph, &box);
  }

  /* do original call */
  rdpPolyGlyphBltOrg(pDrawable, pGC, x, y, nglyph, ppci, pglyphBase);

  got_id = 0;
  if (pDrawable->type == DRAWABLE_PIXMAP)
  {
    pDstPixmap = (PixmapPtr)pDrawable;
    pDstPriv = GETPIXPRIV(pDstPixmap);
    if (XRDP_IS_OS(pDstPriv))
    {
      rdpup_switch_os_surface(pDstPriv->rdpindex);
      rdpup_get_pixmap_image_rect(pDstPixmap, &id);
      got_id = 1;
    }
  }
  else
  {
    if (pDrawable->type == DRAWABLE_WINDOW)
    {
      pDstWnd = (WindowPtr)pDrawable;
      if (pDstWnd->viewable)
      {
        rdpup_get_screen_image_rect(&id);
        got_id = 1;
      }
    }
  }
  if (!got_id)
  {
    return;
  }

  RegionInit(&reg, NullBox, 0);
  if (nglyph == 0)
  {
    cd = 0;
  }
  else
  {
    cd = rdp_get_clip(&reg, pDrawable, pGC);
  }
  if (cd == 1)
  {
    rdpup_begin_update();
    rdpup_send_area(&id, box.x1, box.y1, box.x2 - box.x1, box.y2 - box.y1);
    rdpup_end_update();
  }
  else if (cd == 2)
  {
    RegionInit(&reg1, &box, 0);
    RegionIntersect(&reg, &reg, &reg1);
    num_clips = REGION_NUM_RECTS(&reg);
    if (num_clips > 0)
    {
      rdpup_begin_update();
      for (j = num_clips - 1; j >= 0; j--)
      {
        box = REGION_RECTS(&reg)[j];
        rdpup_send_area(&id, box.x1, box.y1, box.x2 - box.x1, box.y2 - box.y1);
      }
      rdpup_end_update();
    }
    RegionUninit(&reg1);
  }
  RegionUninit(&reg);
  rdpup_switch_os_surface(-1);
  return;
}
开发者ID:mehulsbhatt,项目名称:xrdp,代码行数:92,代码来源:rdpPolyGlyphBlt.c


示例10: fbPutXYImage

void
fbPutXYImage (DrawablePtr	pDrawable,
	      RegionPtr		pClip,
	      FbBits		fg,
	      FbBits		bg,
	      FbBits		pm,
	      int		alu,
	      Bool		opaque,
	      
	      int		x,
	      int		y,
	      int		width,
	      int		height,

	      FbStip		*src,
	      FbStride		srcStride,
	      int		srcX)
{
    FbBits	*dst;
    FbStride	dstStride;
    int		dstBpp;
    int		dstXoff, dstYoff;
    int		nbox;
    BoxPtr	pbox;
    int		x1, y1, x2, y2;
    FbBits	fgand = 0, fgxor = 0, bgand = 0, bgxor = 0;

    fbGetDrawable (pDrawable, dst, dstStride, dstBpp, dstXoff, dstYoff);

    if (dstBpp == 1)
    {
	if (opaque)
	    alu = FbOpaqueStipple1Rop(alu,fg,bg);
	else
	    alu = FbStipple1Rop(alu,fg);
    }
    else
    {
	fgand = fbAnd(alu,fg,pm);
	fgxor = fbXor(alu,fg,pm);
	if (opaque)
	{
	    bgand = fbAnd(alu,bg,pm);
	    bgxor = fbXor(alu,bg,pm);
	}
	else
	{
	    bgand = fbAnd(GXnoop,(FbBits)0,FB_ALLONES);
	    bgxor = fbXor(GXnoop,(FbBits)0,FB_ALLONES);
	}
    }

    for (nbox = REGION_NUM_RECTS (pClip),
	 pbox = REGION_RECTS(pClip);
	 nbox--;
	 pbox++)
    {
	x1 = x;
	y1 = y;
	x2 = x + width;
	y2 = y + height;
	if (x1 < pbox->x1)
	    x1 = pbox->x1;
	if (y1 < pbox->y1)
	    y1 = pbox->y1;
	if (x2 > pbox->x2)
	    x2 = pbox->x2;
	if (y2 > pbox->y2)
	    y2 = pbox->y2;
	if (x1 >= x2 || y1 >= y2)
	    continue;
	if (dstBpp == 1)
	{
	    fbBltStip (src + (y1 - y) * srcStride,
		       srcStride,
		       (x1 - x) + srcX,

		       (FbStip *) (dst + (y1 + dstYoff) * dstStride),
		       FbBitsStrideToStipStride(dstStride),
		       (x1 + dstXoff) * dstBpp,

		       (x2 - x1) * dstBpp,
		       (y2 - y1),

		       alu,
		       pm,
		       dstBpp);
	}
	else
	{
	    fbBltOne (src + (y1 - y) * srcStride,
		      srcStride,
		      (x1 - x) + srcX,

		      dst + (y1 + dstYoff) * dstStride,
		      dstStride,
		      (x1 + dstXoff) * dstBpp,
		      dstBpp,

		      (x2 - x1) * dstBpp,
//.........这里部分代码省略.........
开发者ID:narenas,项目名称:nx-libs,代码行数:101,代码来源:fbimage.c


示例11: cfb8_32WidCopyWindow

void
cfb8_32WidCopyWindow(WindowPtr pWin, DDXPointRec ptOldOrg, RegionPtr prgnSrc)
{
	ScreenPtr pScreen = pWin->drawable.pScreen;
	cfb8_32WidScreenPtr pScreenPriv = 
		CFB8_32WID_GET_SCREEN_PRIVATE(pScreen);
	ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
	PixmapPtr pPixChildren;
	DDXPointPtr ppt, pptSrc;
	RegionRec rgnDst, rgnOther, rgnPixmap;
	BoxPtr pbox;
	int i, nbox, dx, dy, other_bpp;

	REGION_NULL(pScreen, &rgnDst);

	dx = ptOldOrg.x - pWin->drawable.x;
	dy = ptOldOrg.y - pWin->drawable.y;
	REGION_TRANSLATE(pScreen, prgnSrc, -dx, -dy);
	REGION_INTERSECT(pScreen, &rgnDst, &pWin->borderClip, prgnSrc);

	if ((nbox = REGION_NUM_RECTS(&rgnDst)) == 0) {
		/* Nothing to render. */
		REGION_UNINIT(pScreen, &rgnDst);
		return;
	}

	/* First, copy the WID plane for the whole area. */
	pptSrc = (DDXPointPtr )ALLOCATE_LOCAL(nbox * sizeof(DDXPointRec));
	if(pptSrc) {
		pbox = REGION_RECTS(&rgnDst);
		for (i = nbox, ppt = pptSrc; i--; ppt++, pbox++) {
			ppt->x = pbox->x1 + dx;
			ppt->y = pbox->y1 + dy;
		}

		pScreenPriv->WIDOps->WidCopyArea((DrawablePtr)pScreenPriv->pixWid,
						 &rgnDst, pptSrc);

		DEALLOCATE_LOCAL(pptSrc);
	}

	/* Next, we copy children which have a different
	 * bpp than pWin into a temporary pixmap.  We will
	 * toss this pixmap back onto the framebuffer before
	 * we return.
	 */
	if (pWin->drawable.bitsPerPixel == 8)
		other_bpp = pScrn->bitsPerPixel;
	else
		other_bpp = 8;

	REGION_NULL(pScreen, &rgnOther);
	SegregateChildrenBpp(pWin, &rgnOther, 0,
			     other_bpp, pWin->drawable.bitsPerPixel);
	pPixChildren = NULL;
	if (REGION_NOTEMPTY(pScreen, &rgnOther)) {
		REGION_INTERSECT(pScreen, &rgnOther, &rgnOther, prgnSrc);
		nbox = REGION_NUM_RECTS(&rgnOther);
		if (nbox) {
			int width = rgnOther.extents.x2 - rgnOther.extents.x1;
			int height = rgnOther.extents.y2 - rgnOther.extents.y1;
			int depth = (other_bpp == 8) ? 8 : pScrn->depth;

			if (other_bpp == 8)
				pPixChildren = cfbCreatePixmap(pScreen, width, height, depth);
			else
				pPixChildren = cfb32CreatePixmap(pScreen, width, height, depth);
		}
		if (nbox &&
		    pPixChildren &&
		    (pptSrc = (DDXPointPtr) ALLOCATE_LOCAL(nbox * sizeof(DDXPointRec)))) {
			pbox = REGION_RECTS(&rgnOther);
			for (i = nbox, ppt = pptSrc; i--; ppt++, pbox++) {
				ppt->x = pbox->x1 + dx;
				ppt->y = pbox->y1 + dy;
			}

			REGION_NULL(pScreen, &rgnPixmap);
			REGION_COPY(pScreen, &rgnPixmap, &rgnOther);
			REGION_TRANSLATE(pScreen, &rgnPixmap, -(rgnOther.extents.x1), -(rgnOther.extents.y1));

			if (other_bpp == 8)
				cfbDoBitbltCopy((DrawablePtr)pScreenPriv->pix8,
						(DrawablePtr)pPixChildren,
						GXcopy, &rgnPixmap, pptSrc, ~0L);
			else
				cfb32DoBitbltCopy((DrawablePtr)pScreenPriv->pix32,
						  (DrawablePtr)pPixChildren,
						  GXcopy, &rgnPixmap, pptSrc, ~0L);

			REGION_UNINIT(pScreen, &rgnPixmap);

			DEALLOCATE_LOCAL(pptSrc);
		}

		REGION_SUBTRACT(pScreen, &rgnDst, &rgnDst, &rgnOther);
	}

	/* Now copy the parent along with all child windows using the same depth. */
	nbox = REGION_NUM_RECTS(&rgnDst);
//.........这里部分代码省略.........
开发者ID:aosm,项目名称:X11,代码行数:101,代码来源:cfbwindow.c


示例12: I915DisplayVideoTextured

void
I915DisplayVideoTextured(ScrnInfoPtr scrn,
			 intel_adaptor_private *adaptor_priv, int id,
			 RegionPtr dstRegion,
			 short width, short height, int video_pitch,
			 int video_pitch2,
			 short src_w, short src_h, short drw_w, short drw_h,
			 PixmapPtr pixmap)
{
	intel_screen_private *intel = intel_get_screen_private(scrn);
	uint32_t format, ms3, s5, tiling;
	BoxPtr pbox = REGION_RECTS(dstRegion);
	int nbox_total = REGION_NUM_RECTS(dstRegion);
	int nbox_this_time;
	int dxo, dyo, pix_xoff, pix_yoff;
	PixmapPtr target;

#if 0
	ErrorF("I915DisplayVideo: %dx%d (pitch %d)\n", width, height,
	       video_pitch);
#endif

	dxo = dstRegion->extents.x1;
	dyo = dstRegion->extents.y1;

	if (pixmap->drawable.width > 2048 || pixmap->drawable.height > 2048 ||
	    !intel_uxa_check_pitch_3d(pixmap)) {
		ScreenPtr screen = pixmap->drawable.pScreen;

		target = screen->CreatePixmap(screen,
					      dstRegion->extents.x2 - dxo,
					      dstRegion->extents.y2 - dyo,
					      pixmap->drawable.depth,
					      CREATE_PIXMAP_USAGE_SCRATCH);
		if (target == NULL)
			return;

		if (intel_uxa_get_pixmap_bo(target) == NULL) {
			screen->DestroyPixmap(target);
			return;
		}

		pix_xoff = -dxo;
		pix_yoff = -dyo;
	} else {
		target = pixmap;

		/* Set up the offset for translating from the given region
		 * (in screen coordinates) to the backing pixmap.
		 */
#ifdef COMPOSITE
		pix_xoff = -target->screen_x + target->drawable.x;
		pix_yoff = -target->screen_y + target->drawable.y;
#else
		pix_xoff = 0;
		pix_yoff = 0;
#endif
	}

#define BYTES_FOR_BOXES(n)	((200 + (n) * 20) * 4)
#define BOXES_IN_BYTES(s)	((((s)/4) - 200) / 20)
#define BATCH_BYTES(p)		((p)->batch_bo->size - 16)

	while (nbox_total) {
		nbox_this_time = nbox_total;
		if (BYTES_FOR_BOXES(nbox_this_time) > BATCH_BYTES(intel))
			nbox_this_time = BOXES_IN_BYTES(BATCH_BYTES(intel));
		nbox_total -= nbox_this_time;

		intel_batch_start_atomic(scrn, 200 + 20 * nbox_this_time);

		IntelEmitInvarientState(scrn);
		intel->last_3d = LAST_3D_VIDEO;

		/* draw rect -- just clipping */
		OUT_BATCH(_3DSTATE_DRAW_RECT_CMD);
		OUT_BATCH(DRAW_DITHER_OFS_X(pixmap->drawable.x & 3) |
			  DRAW_DITHER_OFS_Y(pixmap->drawable.y & 3));
		OUT_BATCH(0x00000000);	/* ymin, xmin */
		/* ymax, xmax */
		OUT_BATCH((target->drawable.width - 1) |
			  (target->drawable.height - 1) << 16);
		OUT_BATCH(0x00000000);	/* yorigin, xorigin */

		OUT_BATCH(_3DSTATE_LOAD_STATE_IMMEDIATE_1 | I1_LOAD_S(2) |
			  I1_LOAD_S(5) | I1_LOAD_S(6) | 2);
		OUT_BATCH(S2_TEXCOORD_FMT(0, TEXCOORDFMT_2D) |
			  S2_TEXCOORD_FMT(1, TEXCOORDFMT_NOT_PRESENT) |
			  S2_TEXCOORD_FMT(2, TEXCOORDFMT_NOT_PRESENT) |
			  S2_TEXCOORD_FMT(3, TEXCOORDFMT_NOT_PRESENT) |
			  S2_TEXCOORD_FMT(4, TEXCOORDFMT_NOT_PRESENT) |
			  S2_TEXCOORD_FMT(5, TEXCOORDFMT_NOT_PRESENT) |
			  S2_TEXCOORD_FMT(6, TEXCOORDFMT_NOT_PRESENT) |
			  S2_TEXCOORD_FMT(7, TEXCOORDFMT_NOT_PRESENT));
		s5 = 0x0;
		if (intel->cpp == 2)
			s5 |= S5_COLOR_DITHER_ENABLE;
		OUT_BATCH(s5);	/* S5 - enable bits */
		OUT_BATCH((2 << S6_DEPTH_TEST_FUNC_SHIFT) |
			  (2 << S6_CBUF_SRC_BLEND_FACT_SHIFT) |
//.........这里部分代码省略.........
开发者ID:01org,项目名称:iotg-lin-gfx-ddx,代码行数:101,代码来源:i915_video.c


示例13: rdpPolySegment


//.........这里部分代码省略.........
			segs[i].y1 = pSegs[i].y1 + pDrawable->y;
			segs[i].x2 = pSegs[i].x2 + pDrawable->x;
			segs[i].y2 = pSegs[i].y2 + pDrawable->y;
		}
	}

	/* do original call */
	rdpPolySegmentOrg(pDrawable, pGC, nseg, pSegs);

	post_process = 0;

	if (pDrawable->type == DRAWABLE_PIXMAP)
	{
		pDstPixmap = (PixmapPtr) pDrawable;
		pDstPriv = GETPIXPRIV(pDstPixmap);
	}
	else
	{
		if (pDrawable->type == DRAWABLE_WINDOW)
		{
			pDstWnd = (WindowPtr) pDrawable;

			if (pDstWnd->viewable)
			{
				post_process = 1;
			}
		}
	}

	if (!post_process)
	{
		free(segs);
		return;
	}

	RegionInit(&clip_reg, NullBox, 0);
	cd = rdp_get_clip(&clip_reg, pDrawable, pGC);
	LLOGLN(10, ("rdpPolySegment: cd %d", cd));

	if (cd == 1) /* no clip */
	{
		if (segs != 0)
		{
			XRDP_MSG_LINE_TO msg;

			rdpup_begin_update();

			msg.bRop2 = rdpup_convert_opcode(pGC->alu);
			msg.penColor = rdpup_convert_color(pGC->fgPixel);
			msg.penWidth = pGC->lineWidth;
			msg.penStyle = 0;

			for (i = 0; i < nseg; i++)
			{
				msg.nXStart = segs[i].x1;
				msg.nYStart = segs[i].y1;
				msg.nXEnd = segs[i].x2;
				msg.nYEnd = segs[i].y2;
				rdpup_draw_line(&msg);
			}

			rdpup_end_update();
		}
	}
	else if (cd == 2) /* clip */
	{
		if (segs != 0)
		{
			XRDP_MSG_LINE_TO msg;

			rdpup_begin_update();

			msg.bRop2 = rdpup_convert_opcode(pGC->alu);
			msg.penColor = rdpup_convert_color(pGC->fgPixel);
			msg.penWidth = pGC->lineWidth;
			msg.penStyle = 0;

			for (j = REGION_NUM_RECTS(&clip_reg) - 1; j >= 0; j--)
			{
				box = REGION_RECTS(&clip_reg)[j];
				rdpup_set_clip(box.x1, box.y1, box.x2 - box.x1, box.y2 - box.y1);

				for (i = 0; i < nseg; i++)
				{
					msg.nXStart = segs[i].x1;
					msg.nYStart = segs[i].y1;
					msg.nXEnd = segs[i].x2;
					msg.nYEnd = segs[i].y2;
					rdpup_draw_line(&msg);
				}
			}

			rdpup_reset_clip();
			rdpup_end_update();
		}
	}

	free(segs);
	RegionUninit(&clip_reg);
}
开发者ID:dlinz,项目名称:xrdp-ng,代码行数:101,代码来源:rdpPolySegment.c


示例14: region_pack

void region_pack(RegionPtr pregion, int threshold)
{
    int i, num_rects;
    int height, overhead, area1, area2, area3;
    int joins = 0, sum_overhead = 0;
    BoxRec prev_rect, this_rect, tmp_rect;
    RegionRec tmp_region, add_region;

    num_rects = REGION_NUM_RECTS(pregion);

    if (num_rects < 2) {
        return;                     /* nothing to optimize */
    }

    REGION_INIT(&add_region, NullBox, 16);
    prev_rect = REGION_RECTS(pregion)[0];

    for (i = 1; i < num_rects; i++) {
        this_rect = REGION_RECTS(pregion)[i];

        if (this_rect.y1 == prev_rect.y1 && this_rect.y2 == prev_rect.y2) {

            /* Try to join two rectangles of the same "band" */

            if (prev_rect.x2 > this_rect.x1) {
                report_bad_rect_order();
                REGION_UNINIT(&add_region);
                return;
            }
            height = this_rect.y2 - this_rect.y1;
            overhead = (this_rect.x1 - prev_rect.x2) * height;
            if (overhead < threshold) {
                tmp_rect.y1 = prev_rect.y1;
                tmp_rect.y2 = prev_rect.y2;
                tmp_rect.x1 = prev_rect.x2;
                tmp_rect.x2 = this_rect.x1;
                REGION_INIT(&tmp_region, &tmp_rect, 1);
                REGION_UNION(&add_region, &add_region, &tmp_region);
                REGION_UNINIT(&tmp_region);
                joins++;
                sum_overhead += overhead;
            }

        } else {

            /* Try to join two rectangles of neighboring "bands" */

            area1 = (prev_rect.x2 - prev_rect.x1) * (prev_rect.y2 - prev_rect.y1);
            area2 = (this_rect.x2 - this_rect.x1) * (this_rect.y2 - this_rect.y1);
            tmp_rect.x1 = min(prev_rect.x1, this_rect.x1);
            tmp_rect.x2 = max(prev_rect.x2, this_rect.x2);
            tmp_rect.y1 = min(prev_rect.y1, this_rect.y1);
            tmp_rect.y2 = max(prev_rect.y2, this_rect.y2);
            area3 = (tmp_rect.x2 - tmp_rect.x1) * (tmp_rect.y2 - tmp_rect.y1);
            overhead = area3 - area2 - area1;
            if (overhead < threshold || overhead < (area1 + area2) / 100) {
                REGION_INIT(&tmp_region, &tmp_rect, 1);
                REGION_UNION(&add_region, &add_region, &tmp_region);
                REGION_UNINIT(&tmp_region);
                joins++;
                sum_overhead += overhead;
                this_rect = tmp_rect;   /* copy the joined one to prev_rect */
            }

        }

        prev_rect = this_rect;
    }

    if (sum_overhead) {
        REGION_UNION(pregion, pregion, &add_region);
        log_write(LL_DEBUG, "Joined rectangles: %d -> %d, overhead %d",
                  num_rects, (int)(REGION_NUM_RECTS(pregion)), sum_overhead);
    }

    REGION_UNINIT(&add_region);
}
开发者ID:b-deng,项目名称:vnc-reflector,代码行数:77,代码来源:region_more.c


示例15: PsPaintWindow

void
PsPaintWindow(
  WindowPtr pWin,
  RegionPtr pRegion,
  int       what)
{
  int       status;
  WindowPtr pRoot;

#define FUNCTION        0
#define FOREGROUND      1
#define TILE            2
#define FILLSTYLE       3
#define ABSX            4
#define ABSY            5
#define CLIPMASK        6
#define SUBWINDOW       7
#define COUNT_BITS      8

  pointer              gcval[7];
  pointer              newValues [COUNT_BITS];

  BITS32               gcmask, index, mask;
  RegionRec            prgnWin;
  DDXPointRec          oldCorner;
  BoxRec               box;
  WindowPtr            pBgWin;
  GCPtr                pGC;
  register int         i;
  register BoxPtr      pbox;
  register ScreenPtr   pScreen = pWin->drawable.pScreen;
  register xRectangle *prect;
  int                  numRects;

  gcmask = 0;

  /*
   * We don't want to paint a window that has no place to put the
   * PS output.
   */
  if( PsGetContextFromWindow(pWin)==(XpContextPtr)NULL ) return;

  if( what==PW_BACKGROUND )
  {
    switch(pWin->backgroundState)
    {
      case None: return;
      case ParentRelative:
        (*pWin->parent->drawable.pScreen->PaintWindowBackground)
          (pWin->parent, pRegion, what);
        return;
      case BackgroundPixel:
        newValues[FOREGROUND] = (pointer)pWin->background.pixel;
        newValues[FILLSTYLE] = (pointer)FillSolid;
        gcmask |= GCForeground | GCFillStyle;
        break;
      case BackgroundPixmap:
        newValues[TILE] = (pointer)pWin->background.pixmap;
        newValues[FILLSTYLE] = (pointer)FillTiled;
        gcmask |= GCTile | GCFillStyle | GCTileStipXOrigin | GCTileStipYOrigin;
        break;
    }
  }
  else
  {
    if( pWin->borderIsPixel )
    {
      newValues[FOREGROUND] = (pointer)pWin->border.pixel;
      newValues[FILLSTYLE] = (pointer)FillSolid;
      gcmask |= GCForeground | GCFillStyle;
    }
    else
    {
      newValues[TILE] = (pointer)pWin->border.pixmap;
      newValues[FILLSTYLE] = (pointer)FillTiled;
      gcmask |= GCTile | GCFillStyle | GCTileStipXOrigin | GCTileStipYOrigin;
    }
  }

  prect = (xRectangle *)ALLOCATE_LOCAL(REGION_NUM_RECTS(pRegion) *
                                         sizeof(xRectangle));
  if( !prect ) return;

  newValues[FUNCTION] = (pointer)GXcopy;
  gcmask |= GCFunction | GCClipMask;

  i = pScreen->myNum;
  pRoot = WindowTable[i];

  pBgWin = pWin;
  if (what == PW_BORDER)
  {
    while( pBgWin->backgroundState==ParentRelative ) pBgWin = pBgWin->parent;
  }

  pGC = GetScratchGC(pWin->drawable.depth, pWin->drawable.pScreen);
  if( !pGC )
  {
    DEALLOCATE_LOCAL(prect);
    return;
//.........这里部分代码省略.........
开发者ID:Magister,项目名称:x11rdp_xorg71,代码行数:101,代码来源:PsWindow.c


示例16: PsFillSpans

void
PsFillSpans(
  DrawablePtr  pDrawable,
  GCPtr        pGC,
  int          nSpans,
  DDXPointPtr  pPoints,
  int         *pWidths,
  int          fSorted)
{
  char        t[80];
  PsOutPtr    psOut;
  int         xoffset, yoffset;
  xRectangle *rects, *r;
  RegionPtr   fillRegion, region;
  int         i;
  int         nbox;
  BoxPtr      pbox;
  ColormapPtr cMap;

  if( PsUpdateDrawableGC(pGC, pDrawable, &psOut, &cMap)==FALSE ) return;

  /*
   * Build a region out of the spans
   */
  rects   = (xRectangle *)xalloc(nSpans*sizeof(xRectangle));
  xoffset = pDrawable->x;
  yoffset = pDrawable->y;

  for( i = 0, r = rects; i < nSpans; i++, r++ )
  {
    r->x = pPoints[i].x + xoffset;
    r->y = pPoints[i].y + yoffset;
    r->width = pWidths[i];
    r->height = 1;
  }
  fillRegion = miRectsToRegion(nSpans, rects,
                               (fSorted)?CT_YSORTED:CT_UNSORTED);

  /*
   * Intersect this region with the clip region.  Whatever's left,
   * should be filled.
   */
/*miIntersect(region, fillRegion, pGC->clientClip);*/

  pbox = REGION_RECTS(region);
  nbox = REGION_NUM_RECTS(region);

  /* Enter HP-GL/2 */
  /*###SEND_PCL( outFile, "\27%0B" );*/

  while( nbox )
  {
/*###
    sprintf( t, "PU%d,%d;RR%d,%d;", pbox->x1, pbox->y1, pbox->x2, pbox->y2);
    SEND_PCL( outFile, t );
*/
    nbox--;
    pbox++;
  }

  /* Go back to PCL */
  /*###SEND_PCL( outFile, "\27%0A" );*/

  /*
   * Clean up the temporary regions
   */
  miRegionDestroy(fillRegion);
  miRegionDestroy(region);
  xfree(rects);
}
开发者ID:chenbk85,项目名称:

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C++ REGION_UNINIT函数代码示例发布时间:2022-05-30
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