本文整理汇总了C++中MEM_dupallocN函数的典型用法代码示例。如果您正苦于以下问题:C++ MEM_dupallocN函数的具体用法?C++ MEM_dupallocN怎么用?C++ MEM_dupallocN使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了MEM_dupallocN函数的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。
示例1: ui_template_node_link_menu
static void ui_template_node_link_menu(bContext *C, uiLayout *layout, void *but_p)
{
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
uiBlock *block = uiLayoutGetBlock(layout);
uiBut *but = (uiBut *)but_p;
uiLayout *split, *column;
NodeLinkArg *arg = (NodeLinkArg *)but->func_argN;
bNodeSocket *sock = arg->sock;
bNodeTreeType *ntreetype = arg->ntree->typeinfo;
UI_block_flag_enable(block, UI_BLOCK_NO_FLIP);
UI_block_layout_set_current(block, layout);
split = uiLayoutSplit(layout, 0.0f, false);
arg->bmain = bmain;
arg->scene = scene;
arg->layout = split;
if (ntreetype && ntreetype->foreach_nodeclass)
ntreetype->foreach_nodeclass(scene, arg, node_menu_column_foreach_cb);
column = uiLayoutColumn(split, false);
UI_block_layout_set_current(block, column);
if (sock->link) {
uiItemL(column, IFACE_("Link"), ICON_NONE);
but = block->buttons.last;
but->drawflag = UI_BUT_TEXT_LEFT;
but = uiDefBut(block, UI_BTYPE_BUT, 0, IFACE_("Remove"), 0, 0, UI_UNIT_X * 4, UI_UNIT_Y,
NULL, 0.0, 0.0, 0.0, 0.0, TIP_("Remove nodes connected to the input"));
UI_but_funcN_set(but, ui_node_link, MEM_dupallocN(arg), SET_INT_IN_POINTER(UI_NODE_LINK_REMOVE));
but = uiDefBut(block, UI_BTYPE_BUT, 0, IFACE_("Disconnect"), 0, 0, UI_UNIT_X * 4, UI_UNIT_Y,
NULL, 0.0, 0.0, 0.0, 0.0, TIP_("Disconnect nodes connected to the input"));
UI_but_funcN_set(but, ui_node_link, MEM_dupallocN(arg), SET_INT_IN_POINTER(UI_NODE_LINK_DISCONNECT));
}
ui_node_menu_column(arg, NODE_CLASS_GROUP, N_("Group"));
}
开发者ID:JasonWilkins,项目名称:blender-viewport_fx,代码行数:41,代码来源:node_templates.c
示例2: BKE_texture_copy_data
/**
* Only copy internal data of Texture ID from source to already allocated/initialized destination.
* You probably nerver want to use that directly, use id_copy or BKE_id_copy_ex for typical needs.
*
* WARNING! This function will not handle ID user count!
*
* \param flag Copying options (see BKE_library.h's LIB_ID_COPY_... flags for more).
*/
void BKE_texture_copy_data(Main *bmain, Tex *tex_dst, const Tex *tex_src, const int flag)
{
/* We never handle usercount here for own data. */
const int flag_subdata = flag | LIB_ID_CREATE_NO_USER_REFCOUNT;
if (!BKE_texture_is_image_user(tex_src)) {
tex_dst->ima = NULL;
}
if (tex_dst->coba) {
tex_dst->coba = MEM_dupallocN(tex_dst->coba);
}
if (tex_dst->env) {
tex_dst->env = BKE_texture_envmap_copy(tex_dst->env, flag_subdata);
}
if (tex_dst->pd) {
tex_dst->pd = BKE_texture_pointdensity_copy(tex_dst->pd, flag_subdata);
}
if (tex_dst->vd) {
tex_dst->vd = MEM_dupallocN(tex_dst->vd);
}
if (tex_dst->ot) {
tex_dst->ot = BKE_texture_ocean_copy(tex_dst->ot, flag_subdata);
}
if (tex_src->nodetree) {
if (tex_src->nodetree->execdata) {
ntreeTexEndExecTree(tex_src->nodetree->execdata);
}
/* Note: nodetree is *not* in bmain, however this specific case is handled at lower level
* (see BKE_libblock_copy_ex()). */
BKE_id_copy_ex(bmain, (ID *)tex_src->nodetree, (ID **)&tex_dst->nodetree, flag, false);
}
if ((flag & LIB_ID_COPY_NO_PREVIEW) == 0) {
BKE_previewimg_id_copy(&tex_dst->id, &tex_src->id);
}
else {
tex_dst->preview = NULL;
}
}
开发者ID:mgschwan,项目名称:blensor,代码行数:49,代码来源:texture.c
示例3: MEM_dupallocN
BoidState *boid_duplicate_state(BoidSettings *boids, BoidState *state)
{
BoidState *staten = MEM_dupallocN(state);
BLI_duplicatelist(&staten->rules, &state->rules);
BLI_duplicatelist(&staten->conditions, &state->conditions);
BLI_duplicatelist(&staten->actions, &state->actions);
staten->id = boids->last_state_id++;
return staten;
}
开发者ID:Andrewson3D,项目名称:blender-for-vray,代码行数:12,代码来源:boids.c
示例4: BKE_displist_copy
void BKE_displist_copy(ListBase *lbn, ListBase *lb)
{
DispList *dln, *dl;
BKE_displist_free(lbn);
dl = lb->first;
while (dl) {
dln = MEM_dupallocN(dl);
BLI_addtail(lbn, dln);
dln->verts = MEM_dupallocN(dl->verts);
dln->nors = MEM_dupallocN(dl->nors);
dln->index = MEM_dupallocN(dl->index);
if (dl->bevel_split) {
dln->bevel_split = MEM_dupallocN(dl->bevel_split);
}
dl = dl->next;
}
}
开发者ID:mgschwan,项目名称:blensor,代码行数:21,代码来源:displist.c
示例5: MEM_callocN
static void *editLatt_to_undoLatt(void *edata)
{
UndoLattice *ult= MEM_callocN(sizeof(UndoLattice), "UndoLattice");
EditLatt *editlatt= (EditLatt *)edata;
ult->def= MEM_dupallocN(editlatt->latt->def);
ult->pntsu= editlatt->latt->pntsu;
ult->pntsv= editlatt->latt->pntsv;
ult->pntsw= editlatt->latt->pntsw;
return ult;
}
开发者ID:OldBrunet,项目名称:BGERTPS,代码行数:12,代码来源:object_lattice.c
示例6: MEM_dupallocN
static wmKeyMapDiffItem *wm_keymap_diff_item_copy(wmKeyMapDiffItem *kmdi)
{
wmKeyMapDiffItem *kmdin = MEM_dupallocN(kmdi);
kmdin->next = kmdin->prev = NULL;
if(kmdi->add_item)
kmdin->add_item = wm_keymap_item_copy(kmdi->add_item);
if(kmdi->remove_item)
kmdin->remove_item = wm_keymap_item_copy(kmdi->remove_item);
return kmdin;
}
开发者ID:OldBrunet,项目名称:BGERTPS,代码行数:12,代码来源:wm_keymap.c
示例7: copy_libblock
Mesh *copy_mesh(Mesh *me)
{
Mesh *men;
MTFace *tface;
int a, i;
men= copy_libblock(me);
men->mat= MEM_dupallocN(me->mat);
for(a=0; a<men->totcol; a++) {
id_us_plus((ID *)men->mat[a]);
}
id_us_plus((ID *)men->texcomesh);
CustomData_copy(&me->vdata, &men->vdata, CD_MASK_MESH, CD_DUPLICATE, men->totvert);
CustomData_copy(&me->edata, &men->edata, CD_MASK_MESH, CD_DUPLICATE, men->totedge);
CustomData_copy(&me->fdata, &men->fdata, CD_MASK_MESH, CD_DUPLICATE, men->totface);
mesh_update_customdata_pointers(men);
/* ensure indirect linked data becomes lib-extern */
for(i=0; i<me->fdata.totlayer; i++) {
if(me->fdata.layers[i].type == CD_MTFACE) {
tface= (MTFace*)me->fdata.layers[i].data;
for(a=0; a<me->totface; a++, tface++)
if(tface->tpage)
id_lib_extern((ID*)tface->tpage);
}
}
men->mselect= NULL;
men->bb= MEM_dupallocN(men->bb);
men->key= copy_key(me->key);
if(men->key) men->key->from= (ID *)men;
return men;
}
开发者ID:jinjoh,项目名称:NOOR,代码行数:39,代码来源:mesh.c
示例8: BKE_paint_brush
static unsigned char *get_alpha_clone_image(const bContext *C, Scene *scene, int *width, int *height)
{
Brush *brush = BKE_paint_brush(&scene->toolsettings->imapaint.paint);
ImBuf *ibuf;
unsigned int size, alpha;
unsigned char *display_buffer;
unsigned char *rect, *cp;
void *cache_handle;
if (!brush || !brush->clone.image)
return NULL;
ibuf = BKE_image_acquire_ibuf(brush->clone.image, NULL, NULL);
if (!ibuf)
return NULL;
display_buffer = IMB_display_buffer_acquire_ctx(C, ibuf, &cache_handle);
if (!display_buffer) {
BKE_image_release_ibuf(brush->clone.image, ibuf, NULL);
IMB_display_buffer_release(cache_handle);
return NULL;
}
rect = MEM_dupallocN(display_buffer);
IMB_display_buffer_release(cache_handle);
if (!rect) {
BKE_image_release_ibuf(brush->clone.image, ibuf, NULL);
return NULL;
}
*width = ibuf->x;
*height = ibuf->y;
size = (*width) * (*height);
alpha = (unsigned char)255 * brush->clone.alpha;
cp = rect;
while (size-- > 0) {
cp[3] = alpha;
cp += 4;
}
BKE_image_release_ibuf(brush->clone.image, ibuf, NULL);
return rect;
}
开发者ID:mcgrathd,项目名称:blender,代码行数:51,代码来源:image_draw.c
示例9: BKE_libblock_copy_nolib
/* texture copy without adding to main dbase */
Tex *BKE_texture_localize(Tex *tex)
{
/* TODO replace with something like
* Tex *tex_copy;
* BKE_id_copy_ex(bmain, &tex->id, (ID **)&tex_copy, LIB_ID_COPY_NO_MAIN | LIB_ID_COPY_NO_PREVIEW | LIB_ID_COPY_NO_USER_REFCOUNT, false);
* return tex_copy;
*
* ... Once f*** nodes are fully converted to that too :( */
Tex *texn;
texn = BKE_libblock_copy_nolib(&tex->id, false);
/* image texture: BKE_texture_free also doesn't decrease */
if (texn->coba) texn->coba = MEM_dupallocN(texn->coba);
if (texn->env) {
texn->env = BKE_texture_envmap_copy(texn->env, LIB_ID_CREATE_NO_USER_REFCOUNT);
id_us_min(&texn->env->ima->id);
}
if (texn->pd) texn->pd = BKE_texture_pointdensity_copy(texn->pd, LIB_ID_CREATE_NO_USER_REFCOUNT);
if (texn->vd) {
texn->vd = MEM_dupallocN(texn->vd);
if (texn->vd->dataset)
texn->vd->dataset = MEM_dupallocN(texn->vd->dataset);
}
if (texn->ot) {
texn->ot = BKE_texture_ocean_copy(tex->ot, LIB_ID_CREATE_NO_USER_REFCOUNT);
}
texn->preview = NULL;
if (tex->nodetree) {
texn->nodetree = ntreeLocalize(tex->nodetree);
}
return texn;
}
开发者ID:mgschwan,项目名称:blensor,代码行数:39,代码来源:texture.c
示例10: make_editLatt
void make_editLatt(Object *obedit)
{
Lattice *lt= obedit->data;
KeyBlock *actkey;
free_editLatt(obedit);
actkey= ob_get_keyblock(obedit);
if(actkey)
key_to_latt(actkey, lt);
lt->editlatt= MEM_callocN(sizeof(EditLatt), "editlatt");
lt->editlatt->latt= MEM_dupallocN(lt);
lt->editlatt->latt->def= MEM_dupallocN(lt->def);
if(lt->dvert) {
int tot= lt->pntsu*lt->pntsv*lt->pntsw;
lt->editlatt->latt->dvert = MEM_mallocN (sizeof (MDeformVert)*tot, "Lattice MDeformVert");
copy_dverts(lt->editlatt->latt->dvert, lt->dvert, tot);
}
if(lt->key) lt->editlatt->shapenr= obedit->shapenr;
}
开发者ID:OldBrunet,项目名称:BGERTPS,代码行数:23,代码来源:object_lattice.c
示例11: IMB_allocImBuf
struct ImBuf *IMB_allocFromBuffer(const unsigned int *rect, const float *rectf,
unsigned int w, unsigned int h)
{
ImBuf *ibuf = NULL;
if (!(rect || rectf))
return NULL;
ibuf = IMB_allocImBuf(w, h, 32, 0);
if (rectf) {
ibuf->rect_float = MEM_dupallocN(rectf);
ibuf->flags |= IB_rectfloat;
ibuf->mall |= IB_rectfloat;
}
if (rect) {
ibuf->rect = MEM_dupallocN(rect);
ibuf->flags |= IB_rect;
ibuf->mall |= IB_rect;
}
return ibuf;
}
开发者ID:mcgrathd,项目名称:blender,代码行数:23,代码来源:allocimbuf.c
示例12: copyData
static void copyData(ModifierData *md, ModifierData *target)
{
CorrectiveSmoothModifierData *csmd = (CorrectiveSmoothModifierData *)md;
CorrectiveSmoothModifierData *tcsmd = (CorrectiveSmoothModifierData *)target;
modifier_copyData_generic(md, target);
if (csmd->bind_coords) {
tcsmd->bind_coords = MEM_dupallocN(csmd->bind_coords);
}
tcsmd->delta_cache = NULL;
tcsmd->delta_cache_num = 0;
}
开发者ID:DarkDefender,项目名称:blender-npr-tess2,代码行数:14,代码来源:MOD_correctivesmooth.c
示例13: ED_lattice_editlatt_make
void ED_lattice_editlatt_make(Object *obedit)
{
Lattice *lt = obedit->data;
KeyBlock *actkey;
ED_lattice_editlatt_free(obedit);
actkey = BKE_keyblock_from_object(obedit);
if (actkey)
BKE_keyblock_convert_to_lattice(actkey, lt);
lt->editlatt = MEM_callocN(sizeof(EditLatt), "editlatt");
lt->editlatt->latt = MEM_dupallocN(lt);
lt->editlatt->latt->def = MEM_dupallocN(lt->def);
if (lt->dvert) {
int tot = lt->pntsu * lt->pntsv * lt->pntsw;
lt->editlatt->latt->dvert = MEM_mallocN(sizeof(MDeformVert) * tot, "Lattice MDeformVert");
BKE_defvert_array_copy(lt->editlatt->latt->dvert, lt->dvert, tot);
}
if (lt->key) lt->editlatt->shapenr = obedit->shapenr;
}
开发者ID:pawkoz,项目名称:dyplom,代码行数:23,代码来源:object_lattice.c
示例14: fmodifier_get_typeinfo
/* Make a copy of the specified F-Modifier */
FModifier *copy_fmodifier(FModifier *src)
{
FModifierTypeInfo *fmi = fmodifier_get_typeinfo(src);
FModifier *dst;
/* sanity check */
if (src == NULL)
return NULL;
/* copy the base data, clearing the links */
dst = MEM_dupallocN(src);
dst->next = dst->prev = NULL;
/* make a new copy of the F-Modifier's data */
dst->data = MEM_dupallocN(src->data);
/* only do specific constraints if required */
if (fmi && fmi->copy_data)
fmi->copy_data(dst, src);
/* return the new modifier */
return dst;
}
开发者ID:nttputus,项目名称:blensor,代码行数:24,代码来源:fmodifier.c
示例15: BKE_pose_copy_data
/**
* Allocate a new pose on the heap, and copy the src pose and it's channels
* into the new pose. *dst is set to the newly allocated structure, and assumed to be NULL.
*
* \param dst Should be freed already, makes entire duplicate.
*/
void BKE_pose_copy_data(bPose **dst, bPose *src, const bool copy_constraints)
{
bPose *outPose;
bPoseChannel *pchan;
ListBase listb;
if (!src) {
*dst = NULL;
return;
}
outPose = MEM_callocN(sizeof(bPose), "pose");
BLI_duplicatelist(&outPose->chanbase, &src->chanbase);
outPose->iksolver = src->iksolver;
outPose->ikdata = NULL;
outPose->ikparam = MEM_dupallocN(src->ikparam);
outPose->avs = src->avs;
for (pchan = outPose->chanbase.first; pchan; pchan = pchan->next) {
if (pchan->custom) {
id_us_plus(&pchan->custom->id);
}
/* warning, O(n2) here, but it's a rarely used feature. */
if (pchan->custom_tx) {
pchan->custom_tx = BKE_pose_channel_find_name(outPose, pchan->custom_tx->name);
}
if (copy_constraints) {
BKE_constraints_copy(&listb, &pchan->constraints, true); // BKE_constraints_copy NULLs listb
pchan->constraints = listb;
pchan->mpath = NULL; /* motion paths should not get copied yet... */
}
if (pchan->prop) {
pchan->prop = IDP_CopyProperty(pchan->prop);
}
}
/* for now, duplicate Bone Groups too when doing this */
if (copy_constraints) {
BLI_duplicatelist(&outPose->agroups, &src->agroups);
}
*dst = outPose;
}
开发者ID:SuriyaaKudoIsc,项目名称:blender-git,代码行数:55,代码来源:action.c
示例16: BLI_duplicatelist
void BLI_duplicatelist(ListBase *list1, ListBase *list2) /* copy from 2 to 1 */
{
struct Link *link1, *link2;
/* in this order, to ensure it works if list1 == list2 */
link2= list2->first;
list1->first= list1->last= 0;
while(link2) {
link1= MEM_dupallocN(link2);
BLI_addtail(list1, link1);
link2= link2->next;
}
}
开发者ID:jinjoh,项目名称:NOOR,代码行数:15,代码来源:listbase.c
示例17: BLI_duplicatelist
/**
* Sets dst to a duplicate of the entire contents of src. dst may be the same as src.
*/
void BLI_duplicatelist(ListBase *dst, const ListBase *src)
{
struct Link *dst_link, *src_link;
/* in this order, to ensure it works if dst == src */
src_link = src->first;
dst->first = dst->last = NULL;
while (src_link) {
dst_link = MEM_dupallocN(src_link);
BLI_addtail(dst, dst_link);
src_link = src_link->next;
}
}
开发者ID:floored,项目名称:blender,代码行数:18,代码来源:listbase.c
示例18: tracks_map_insert
void tracks_map_insert(TracksMap *map, MovieTrackingTrack *track, void *customdata)
{
MovieTrackingTrack new_track = *track;
new_track.markers = MEM_dupallocN(new_track.markers);
map->tracks[map->ptr] = new_track;
if (customdata)
memcpy(&map->customdata[map->ptr * map->customdata_size], customdata, map->customdata_size);
BLI_ghash_insert(map->hash, &map->tracks[map->ptr], track);
map->ptr++;
}
开发者ID:Andrewson3D,项目名称:blender-for-vray,代码行数:15,代码来源:tracking_util.c
示例19: undomball_to_editmball
static void undomball_to_editmball(UndoMBall *umb, MetaBall *mb)
{
freeMetaElemlist(mb->editelems);
mb->lastelem = NULL;
/* copy 'undo' MetaElems to 'edit' MetaElems */
int index = 0;
for (MetaElem *ml_undo = umb->editelems.first; ml_undo; ml_undo = ml_undo->next, index += 1) {
MetaElem *ml_edit = MEM_dupallocN(ml_undo);
BLI_addtail(mb->editelems, ml_edit);
if (index == umb->lastelem_index) {
mb->lastelem = ml_edit;
}
}
}
开发者ID:dfelinto,项目名称:blender,代码行数:15,代码来源:editmball_undo.c
示例20: copyData
static void copyData(ModifierData *md, ModifierData *target)
{
ClothModifierData *clmd = (ClothModifierData *) md;
ClothModifierData *tclmd = (ClothModifierData *) target;
if (tclmd->sim_parms) {
if (tclmd->sim_parms->effector_weights)
MEM_freeN(tclmd->sim_parms->effector_weights);
MEM_freeN(tclmd->sim_parms);
}
if (tclmd->coll_parms)
MEM_freeN(tclmd->coll_parms);
BKE_ptcache_free_list(&tclmd->ptcaches);
tclmd->point_cache = NULL;
tclmd->sim_parms = MEM_dupallocN(clmd->sim_parms);
if (clmd->sim_parms->effector_weights)
tclmd->sim_parms->effector_weights = MEM_dupallocN(clmd->sim_parms->effector_weights);
tclmd->coll_parms = MEM_dupallocN(clmd->coll_parms);
tclmd->point_cache = BKE_ptcache_copy_list(&tclmd->ptcaches, &clmd->ptcaches);
tclmd->clothObject = NULL;
}
开发者ID:vanangamudi,项目名称:blender-main,代码行数:24,代码来源:MOD_cloth.c
注:本文中的MEM_dupallocN函数示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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