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C++ FCEU_printf函数代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了C++中FCEU_printf函数的典型用法代码示例。如果您正苦于以下问题:C++ FCEU_printf函数的具体用法?C++ FCEU_printf怎么用?C++ FCEU_printf使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。



在下文中一共展示了FCEU_printf函数的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。

示例1: DINF

static int DINF(FCEUFILE *fp)
{
	char name[100], method[100];
	uint8 d, m;
	uint16 y;
	int t;

	if(FCEU_fread(name,1,100,fp)!=100)
		return(0);
	if((t=FCEU_fgetc(fp))==EOF) return(0);
	d=t;
	if((t=FCEU_fgetc(fp))==EOF) return(0);
	m=t;
	if((t=FCEU_fgetc(fp))==EOF) return(0);
	y=t;
	if((t=FCEU_fgetc(fp))==EOF) return(0);
	y|=t<<8;
	if(FCEU_fread(method,1,100,fp)!=100)
		return(0);
	name[99]=method[99]=0;
	FCEU_printf(" Dumped by: %s\n",name);
	FCEU_printf(" Dumped with: %s\n",method);
	{
		char *months[12]={"January","February","March","April","May","June","July",
			"August","September","October","November","December"};
		FCEU_printf(" Dumped on: %s %d, %d\n",months[(m-1)%12],d,y);
	}
	return(1);
}
开发者ID:glennimoss,项目名称:marionet,代码行数:29,代码来源:unif.cpp


示例2: CTRL

static int CTRL(FCEUFILE *fp) {
	int t;
	uint32 i;
	if(uchead.info == 1) {
		if ((t = FCEU_fgetc(fp)) == EOF)
			return(0);
		/* The information stored in this byte isn't very helpful, but it's
		better than nothing...maybe.
		*/

		if (t & 1)
			FCEUGameInfo->input[0] = FCEUGameInfo->input[1] = SI_GAMEPAD;
		else
			FCEUGameInfo->input[0] = FCEUGameInfo->input[1] = SI_NONE;
		if (t & 2)
			FCEUGameInfo->input[1] = SI_ZAPPER;
	} else {
		FCEU_printf(" Incorrect Control Chunk Size (%d). Data is:", uchead.info);
		for(i = 0; i < uchead.info; i++) {
			t = FCEU_fgetc(fp);
			FCEU_printf(" %02x", t);
		}
		FCEU_printf("\n");
		FCEUGameInfo->input[0] = FCEUGameInfo->input[1] = SI_GAMEPAD;
	}
	return(1);
}
开发者ID:CatalystG,项目名称:fceu-next,代码行数:27,代码来源:unif.c


示例3: LoadCHR

static int LoadCHR(FCEUFILE *fp)
{
	int z,t;
	z=uchead.ID[3]-'0';
	if(z<0 || z>15)
		return(0);
	FCEU_printf(" CHR ROM %d size: %d",z,(int) uchead.info);
	if(malloced[16+z])
		free(malloced[16+z]);
	t=FixRomSize(uchead.info,8192);
	if(!(malloced[16+z]=(uint8 *)FCEU_malloc(t)))
		return(0);
	mallocedsizes[16+z]=t;
	memset(malloced[16+z]+uchead.info,0xFF,t-uchead.info);
	if(FCEU_fread(malloced[16+z],1,uchead.info,fp)!=uchead.info)
	{
		FCEU_printf("Read Error!\n");
		return(0);
	}
	else
		FCEU_printf("\n");

	SetupCartCHRMapping(z,malloced[16+z],t,0);
	return(1);
}
开发者ID:glennimoss,项目名称:marionet,代码行数:25,代码来源:unif.cpp


示例4: GetBPP

static int GetBPP(void)
{
	DDPIXELFORMAT ddpix;

	memset(&ddpix,0,sizeof(ddpix));
	ddpix.dwSize=sizeof(ddpix);

	ddrval=IDirectDrawSurface7_GetPixelFormat(lpDDSPrimary,&ddpix);
	if (ddrval != DD_OK)
	{
		//ShowDDErr("Error getting primary surface pixel format.");
		FCEU_printf("Error getting primary surface pixel format.\n");
		return 0;
	}

	if(ddpix.dwFlags&DDPF_RGB)
	{
		//mbg merge 7/17/06 removed silly dummy union stuff now that we have c++
		bpp=ddpix.dwRGBBitCount;
		CBM[0]=ddpix.dwRBitMask;
		CBM[1]=ddpix.dwGBitMask;
		CBM[2]=ddpix.dwBBitMask;
	}
	else
	{
		//ShowDDErr("RGB data not valid.");
		FCEU_printf("RGB data not valid.\n");
		return 0;
	}
	if(bpp==15) bpp=16;

	return 1;
}
开发者ID:sashavolv2,项目名称:tasbot,代码行数:33,代码来源:video.cpp


示例5: UNIFLoad

int UNIFLoad(const char *name, FCEUFILE *fp)
{
	FCEU_fseek(fp,0,SEEK_SET);
	FCEU_fread(&unhead,1,4,fp);
	if(memcmp(&unhead,"UNIF",4))
		return 0;

	ResetCartMapping();

	ResetExState(0,0);
	ResetUNIF();
	if(!FCEU_read32le(&unhead.info,fp))
		goto aborto;
	if(FCEU_fseek(fp,0x20,SEEK_SET)<0)
		goto aborto;
	if(!LoadUNIFChunks(fp))
		goto aborto;
	{
		int x;
		struct md5_context md5;

		md5_starts(&md5);

		for(x=0;x<32;x++)
			if(malloced[x])
			{
				md5_update(&md5,malloced[x],mallocedsizes[x]);
			}
			md5_finish(&md5,UNIFCart.MD5);
			FCEU_printf(" ROM MD5:  0x");
			for(x=0;x<16;x++)
				FCEU_printf("%02x",UNIFCart.MD5[x]);
			FCEU_printf("\n");
			memcpy(&GameInfo->MD5,&UNIFCart.MD5,sizeof(UNIFCart.MD5));
	}

	if(!InitializeBoard())
		goto aborto;

	#if !defined(GEKKO)|| !defined(_XBOX)
	FCEU_LoadGameSave(&UNIFCart);
	#endif

	strcpy(LoadedRomFName,name); //For the debugger list
	GameInterface=UNIFGI;
	return 1;

aborto:

	FreeUNIF();
	ResetUNIF();


	return 0;
}
开发者ID:buliaoyin,项目名称:fce360,代码行数:55,代码来源:unif.cpp


示例6: sizeof

POPUP_DISPLAY::POPUP_DISPLAY()
{
	hwndScreenshotBitmap = 0;
	hwndNoteDescription = 0;
	// create BITMAPINFO
	screenshotBmi = (LPBITMAPINFO)malloc(sizeof(BITMAPINFOHEADER) + 256 * sizeof(RGBQUAD));	// 256 color in palette
	screenshotBmi->bmiHeader.biSize = sizeof(screenshotBmi->bmiHeader);
	screenshotBmi->bmiHeader.biWidth = SCREENSHOT_WIDTH;
	screenshotBmi->bmiHeader.biHeight = -SCREENSHOT_HEIGHT;		// negative value = top-down bmp
	screenshotBmi->bmiHeader.biPlanes = 1;
	screenshotBmi->bmiHeader.biBitCount = 8;
	screenshotBmi->bmiHeader.biCompression = BI_RGB;
	screenshotBmi->bmiHeader.biSizeImage = 0;

	// register SCREENSHOT_DISPLAY window class
	winCl1.hInstance = fceu_hInstance;
	winCl1.lpszClassName = szClassName;
	winCl1.lpfnWndProc = screenshotBitmapWndProc;
	winCl1.style = CS_DBLCLKS;
	winCl1.cbSize = sizeof(WNDCLASSEX);
	winCl1.hIcon = 0;
	winCl1.hIconSm = 0;
	winCl1.hCursor = 0;
	winCl1.lpszMenuName = 0;
	winCl1.cbClsExtra = 0;
	winCl1.cbWndExtra = 0;
	winCl1.hbrBackground = 0;
	if (!RegisterClassEx(&winCl1))
		FCEU_printf("Error registering SCREENSHOT_DISPLAY window class\n");

	// register NOTE_DESCRIPTION window class
	winCl2.hInstance = fceu_hInstance;
	winCl2.lpszClassName = szClassName2;
	winCl2.lpfnWndProc = noteDescriptionWndProc;
	winCl2.style = CS_DBLCLKS;
	winCl2.cbSize = sizeof(WNDCLASSEX);
	winCl2.hIcon = 0;
	winCl2.hIconSm = 0;
	winCl2.hCursor = 0;
	winCl2.lpszMenuName = 0;
	winCl2.cbClsExtra = 0;
	winCl2.cbWndExtra = 0;
	winCl2.hbrBackground = 0;
	if (!RegisterClassEx(&winCl2))
		FCEU_printf("Error registering NOTE_DESCRIPTION window class\n");

	// create blendfunction
	blend.BlendOp = AC_SRC_OVER;
	blend.BlendFlags = 0;
	blend.AlphaFormat = 0;
	blend.SourceConstantAlpha = 255;
}
开发者ID:Plombo,项目名称:fceux,代码行数:52,代码来源:popup_display.cpp


示例7: UNIFLoad

int UNIFLoad(const char *name, int fp)
{
        FCEU_fseek(fp,0,SEEK_SET);
        FCEU_fread(&unhead,1,4,fp);
        if(memcmp(&unhead,"UNIF",4))
         return 0;

	ResetCartMapping();

        ResetExState(0,0);
        ResetUNIF();
        if(!FCEU_read32(&unhead.info,fp))
	 goto aborto;
        if(FCEU_fseek(fp,0x20,SEEK_SET)<0)
	 goto aborto;
        if(!LoadUNIFChunks(fp))
	 goto aborto;
	{
	 int x;
	 struct md5_context md5;

	 md5_starts(&md5);

	 for(x=0;x<32;x++)
	  if(malloced[x])
	  {
	   md5_update(&md5,malloced[x],mallocedsizes[x]);
	  }
	  md5_finish(&md5,UNIFCart.MD5);
          FCEU_printf(" ROM MD5:  0x");
          for(x=0;x<16;x++)
           FCEU_printf("%02x",UNIFCart.MD5[x]);
          FCEU_printf("\n");
	  memcpy(FCEUGameInfo.MD5,UNIFCart.MD5,sizeof(UNIFCart.MD5));
	}

        if(!InitializeBoard())
	 goto aborto;

	FCEU_LoadGameSave(&UNIFCart);
        GameInterface=UNIFGI;
        return 1;

	aborto:

	FreeUNIF();
	ResetUNIF();


	return 0;
}
开发者ID:PINKONG,项目名称:AndroidNesoid,代码行数:51,代码来源:unif.c


示例8: EnableBattery

static int EnableBattery(FCEUFILE *fp) {
	FCEU_printf(" Battery-backed.\n");
	if (FCEU_fgetc(fp) == EOF)
		return(0);
	UNIFCart.battery = 1;
	return(1);
}
开发者ID:CatalystG,项目名称:fceu-next,代码行数:7,代码来源:unif.c


示例9: Sync

static void Sync(void)
{
  FCEU_printf("%02x: %02x %02x\n", bank_mode, bank_value, prgb[0]);  
  switch(bank_mode&7)
  {
    case 0:
         setprg32(0x8000,bank_value&7); break;
    case 1:
         setprg16(0x8000,((8+(bank_value&7))>>1)+prgb[1]);
         setprg16(0xC000,(bank_value&7)>>1);
    case 4:
         setprg32(0x8000,8+(bank_value&7)); break;
    case 5:
         setprg16(0x8000,((8+(bank_value&7))>>1)+prgb[1]);
         setprg16(0xC000,((8+(bank_value&7))>>1)+prgb[3]);
    case 2:
         setprg8(0x8000,prgb[0]>>2);
         setprg8(0xa000,prgb[1]);
         setprg8(0xc000,prgb[2]);
         setprg8(0xe000,~0);
         break;
    case 3:
         setprg8(0x8000,prgb[0]);
         setprg8(0xa000,prgb[1]);
         setprg8(0xc000,prgb[2]);
         setprg8(0xe000,prgb[3]);
         break;
  }
}
开发者ID:CatalystG,项目名称:fceu-next,代码行数:29,代码来源:bmc13in1jy110.c


示例10: DECLFW

static DECLFW(UNLDSOUNDV1WriteSnd) {
    if(A == 0x5800) {
        if(V & 0xF0) {
            pcm_enable = 1;
//			pcmwrite(0x4011, (V & 0xF) << 3);
            pcmwrite(0x4011, decode(V & 0xf));
        } else
            pcm_enable = 0;
    } else
        FCEU_printf("misc %04x:%02x\n", A, V);
}
开发者ID:Zaneris,项目名称:emu-ex-plus-alpha,代码行数:11,代码来源:dsoundv1.cpp


示例11: DetectMMC5WRAMSize

int DetectMMC5WRAMSize(uint32 crc32) {
	int x;
	for (x = 0; x < MMC5_NOCARTS; x++) {
		if (crc32 == MMC5CartList[x].crc32) {
			if (MMC5CartList[x].size > 1)
				FCEU_printf(" >8KB external WRAM present.  Use UNIF if you hack the ROM image.\n");
			return(MMC5CartList[x].size * 8);
		}
	}
	return 64;
}
开发者ID:GinBunBun,项目名称:Fceumm-PS2,代码行数:11,代码来源:mmc5.c


示例12: Mapper4_Init

void Mapper4_Init(CartInfo *info) {
	int ws = 8;

	if ((info->CRC32 == 0x93991433 || info->CRC32 == 0xaf65aa84)) {
		FCEU_printf("Low-G-Man can not work normally in the iNES format.\nThis game has been recognized by its CRC32 value, and the appropriate changes will be made so it will run.\nIf you wish to hack this game, you should use the UNIF format for your hack.\n\n");
		ws = 0;
	}
	GenMMC3_Init(info, 512, 256, ws, info->battery);
	info->Power = M4Power;
	hackm4 = info->mirror;
}
开发者ID:Plombo,项目名称:fceux,代码行数:11,代码来源:mmc3.cpp


示例13: SetBoardName

static int SetBoardName(FCEUFILE *fp) {
	if (!(boardname = (uint8*)FCEU_malloc(uchead.info + 1)))
		return(0);
	FCEU_fread(boardname, 1, uchead.info, fp);
	boardname[uchead.info] = 0;
	FCEU_printf(" Board name: %s\n", boardname);
	sboardname = boardname;
	if (!memcmp(boardname, "NES-", 4) || !memcmp(boardname, "UNL-", 4) || !memcmp(boardname, "HVC-", 4) || !memcmp(boardname, "BTL-", 4) || !memcmp(boardname, "BMC-", 4))
		sboardname += 4;
	return(1);
}
开发者ID:CatalystG,项目名称:fceu-next,代码行数:11,代码来源:unif.c


示例14: NAME

static int NAME(FCEUFILE *fp) {
    char namebuf[100];
    int index;
    int t;

    FCEU_printf(" Name: ");
    index = 0;

    while ((t = FCEU_fgetc(fp)) > 0)
        if (index < 99)
            namebuf[index++] = t;

    namebuf[index] = 0;
    FCEU_printf("%s\n", namebuf);

    if (!GameInfo->name) {
        GameInfo->name = (uint8*)malloc(strlen(namebuf) + 1); //mbg merge 7/17/06 added cast
        strcpy((char*)GameInfo->name, namebuf); //mbg merge 7/17/06 added cast
    }
    return(1);
}
开发者ID:gamecip,项目名称:em-fceux,代码行数:21,代码来源:unif.cpp


示例15: NAME

static int NAME(FCEUFILE *fp) {
	char namebuf[100];
	int index;
	int t;

	FCEU_printf(" Name: ");
	index = 0;

	while ((t = FCEU_fgetc(fp)) > 0)
		if (index < 99)
			namebuf[index++] = t;

	namebuf[index] = 0;
	FCEU_printf("%s\n", namebuf);

	if (!FCEUGameInfo->name) {
		FCEUGameInfo->name = malloc(strlen(namebuf) + 1);
		strcpy(FCEUGameInfo->name, namebuf);
	}
	return(1);
}
开发者ID:CatalystG,项目名称:fceu-next,代码行数:21,代码来源:unif.c


示例16: DoMirroring

static int DoMirroring(FCEUFILE *fp)
{
	uint8 t;
	t=FCEU_fgetc(fp);
	mirrortodo=t;

	{
		static char *stuffo[6]={"Horizontal","Vertical","$2000","$2400","\"Four-screen\"","Controlled by Mapper Hardware"};
		if(t<6)
			FCEU_printf(" Name/Attribute Table Mirroring: %s\n",stuffo[t]);
	}
	return(1);
}
开发者ID:glennimoss,项目名称:marionet,代码行数:13,代码来源:unif.cpp


示例17: InitializeDDraw

static int InitializeDDraw(int fs)
{
	//only init the palette the first time through
	if(firstInitialize) {
		firstInitialize = false;
    color_palette = (PALETTEENTRY*)malloc(256 * sizeof(PALETTEENTRY));
	}

	//(disvaccel&(1<<(fs?1:0)))?(GUID FAR *)DDCREATE_EMULATIONONLY:
	ddrval = DirectDrawCreate((disvaccel&(1<<(fs?1:0)))?(GUID FAR *)DDCREATE_EMULATIONONLY:NULL, &lpDD, NULL);
	if (ddrval != DD_OK)
	{
		//ShowDDErr("Error creating DirectDraw object.");
		FCEU_printf("Error creating DirectDraw object.\n");
		return 0;
	}

	//mbg merge 7/17/06 changed:
	ddrval = IDirectDraw_QueryInterface(lpDD,IID_IDirectDraw7,(LPVOID *)&lpDD7);
	//ddrval = IDirectDraw_QueryInterface(lpDD,&IID_IDirectDraw7,(LPVOID *)&lpDD7);
	IDirectDraw_Release(lpDD);

	if (ddrval != DD_OK)
	{
		//ShowDDErr("Error querying interface.");
		FCEU_printf("Error querying interface.\n");
		return 0;
	}

	caps.dwSize=sizeof(caps);
	if(IDirectDraw7_GetCaps(lpDD7,&caps,0)!=DD_OK)
	{
		//ShowDDErr("Error getting capabilities.");
		FCEU_printf("Error getting capabilities.\n");
		return 0;
	}
	return 1;
}
开发者ID:sashavolv2,项目名称:tasbot,代码行数:38,代码来源:video.cpp


示例18: TVCI

static int TVCI(FCEUFILE *fp) {
	int t;
	if ((t = FCEU_fgetc(fp)) == EOF)
		return(0);
	if (t <= 2) {
		char *stuffo[3] = { "NTSC", "PAL", "NTSC and PAL" };
		if (t == 0)
			FCEUGameInfo->vidsys = GIV_NTSC;
		else if (t == 1)
			FCEUGameInfo->vidsys = GIV_PAL;
		FCEU_printf(" TV Standard Compatibility: %s\n", stuffo[t]);
	}
	return(1);
}
开发者ID:CatalystG,项目名称:fceu-next,代码行数:14,代码来源:unif.c


示例19: uncompress

void POPUP_DISPLAY::changeScreenshotBitmap()
{
	// uncompress
	uLongf destlen = SCREENSHOT_SIZE;
	int e = uncompress(&screenshotRasterPointer[0], &destlen, &bookmarks.bookmarksArray[bookmarks.itemUnderMouse].savedScreenshot[0], bookmarks.bookmarksArray[bookmarks.itemUnderMouse].savedScreenshot.size());
	if (e != Z_OK && e != Z_BUF_ERROR)
	{
		// error decompressing
		FCEU_printf("Error decompressing screenshot %d\n", bookmarks.itemUnderMouse);
		// at least fill bitmap with zeros
		memset(&screenshotRasterPointer[0], 0, SCREENSHOT_SIZE);
	}
	redrawScreenshotBitmap();
}
开发者ID:Plombo,项目名称:fceux,代码行数:14,代码来源:popup_display.cpp


示例20: DECLFW

static DECLFW(MCN22MWrite)
{
FCEU_printf("bs %04x %02x\n",A,V);
  switch(A)
  {
    case 0x8c00:
    case 0x8c01:
    case 0x8c02: reg[A&3]=V; break;
    case 0x8d10: reg[3]=V; break;
    case 0x8d11: reg[4]=V; break;
    case 0x8d16: reg[5]=V; break;
    case 0x8d17: reg[6]=V; break;
  }
  Sync();
}
开发者ID:RuiVarela,项目名称:rengine,代码行数:15,代码来源:n-c22m.c



注:本文中的FCEU_printf函数示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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