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C++ ExecuteCommandInTable函数代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了C++中ExecuteCommandInTable函数的典型用法代码示例。如果您正苦于以下问题:C++ ExecuteCommandInTable函数的具体用法?C++ ExecuteCommandInTable怎么用?C++ ExecuteCommandInTable使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。



在下文中一共展示了ExecuteCommandInTable函数的12个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。

示例1: ASSERT

int ChatHandler::ParseCommands(const char* text, WorldSession *session)
{
    m_session = session;

    ASSERT(text);
    ASSERT(*text);

    //if(m_session->GetSecurity() == 0)
    //    return 0;

    if(text[0] != '!' && text[0] != '.')
        return 0;

    // ignore single . and ! in line
    if(strlen(text) < 2)
        return 0;

    // ignore messages staring from many dots.
    if(text[0] == '.' && text[1] == '.' || text[0] == '!' && text[1] == '!')
        return 0;

    text++;

    if(!ExecuteCommandInTable(getCommandTable(), text))
    {
        WorldPacket data;
        FillSystemMessageData(&data, m_session, "There is no such command.");
        m_session->SendPacket(&data);
    }
    return 1;
}
开发者ID:Artea,项目名称:mangos-svn,代码行数:31,代码来源:Chat.cpp


示例2: ParseCommands

int ChatHandler::ParseCommands(const char* text, WorldSession *session)
{
	if (!session)
		return 0;

	if(!*text)
		return 0;

	if(session->GetPermissionCount() == 0)
		return 0;

	if(text[0] != '!' && text[0] != '.') // let's not confuse users
		return 0;

	/* skip '..' :P that pisses me off */
	if(text[1] == '.')
		return 0;

	text++;

	if(!ExecuteCommandInTable(CommandTableStorage::getSingleton().Get(), text, session))
	{
		SystemMessage(session, "There is no such command, or you do not have access to it.");
	}

	return 1;
}
开发者ID:Sylica2013,项目名称:Antrix,代码行数:27,代码来源:Chat.cpp


示例3: while

bool ChatHandler::ExecuteCommandInTable(ChatCommand *table, uint8* text)
{
    char *cmd = (char*)text;
	uint32 AcctLvl = m_pClient->getAccountLvl();

    while (*text != ' ' && *text != '\0') text++; // skip command
    if(*text != '\0')
    {
        *text = '\0';
        text++;
    }

    while (*text == ' ') text++; // skip whitespace

    if(*cmd == '\0')
        return false;

    for(uint32 i = 0; table[i].Name != NULL; i++)
    {
        if(!hasStringAbbr(table[i].Name, cmd))
            continue;

        if(AcctLvl < table[i].SecurityLevel)
            continue;

		if(table[i].ChildCommands != NULL)
        {
            if(!ExecuteCommandInTable(table[i].ChildCommands, text))
            {
                if(table[i].Help != "")
                    SendMultilineMessage(table[i].Help.c_str());
                else
                {
                    wowWData data;
                    FillMessageData(&data, 0x09, m_pClient, (uint8*)"There is no such subcommand.");
                    m_pClient->SendMsg(&data);
                }
            }
            return true;
        }

		if(!(this->*(table[i].Handler))(text))
        {
            if(table[i].Help != "")
                SendMultilineMessage(table[i].Help.c_str());
            else
            {
                wowWData data;
                FillMessageData(&data, 0x09, m_pClient, (uint8*)"Incorrect syntax.");
                m_pClient->SendMsg(&data);
            }
        }
        return true;
    }
    return false;
}
开发者ID:AwkwardDev,项目名称:WoWPython,代码行数:56,代码来源:ChatHandler.cpp


示例4: _ParseCommands

bool ChatHandler::_ParseCommands(char const* text)
{
    if (ExecuteCommandInTable(getCommandTable(), text, text))
        return true;

    // Pretend commands don't exist for regular players
    if (m_session && !m_session->HasPermission(rbac::RBAC_PERM_COMMANDS_NOTIFY_COMMAND_NOT_FOUND_ERROR))
        return false;

    // Send error message for GMs
    SendSysMessage(LANG_NO_CMD);
    SetSentErrorMessage(true);
    return true;
}
开发者ID:SuetyPoet,项目名称:pgcompcore,代码行数:14,代码来源:Chat.cpp


示例5: assert

int ChatHandler::ParseCommands(uint8* text, uint16 text_length)
{
    assert(text);
//    assert(*text);

    if(text[0] != '!' && text[0] != '.') // let's not confuse users
        return 0;
    text++;

    if(!ExecuteCommandInTable(LoadHelp(false), text))
    {
        wowWData data;
        FillMessageData(&data, 0x09, m_pClient, (uint8*)"There is no such command.");
        m_pClient->SendMsg(&data);
    }

    return 1;
}
开发者ID:AwkwardDev,项目名称:WoWPython,代码行数:18,代码来源:ChatHandler.cpp


示例6: ASSERT

bool ChatHandler::ParseCommands(const char* text)
{
    ASSERT(text);
    ASSERT(*text);

    std::string fullcmd = text;

    if (m_session && AccountMgr::IsPlayerAccount(m_session->GetSecurity()) && !sWorld->getBoolConfig(CONFIG_ALLOW_PLAYER_COMMANDS))
       return false;

    /// chat case (.command or !command format)
    if (m_session)
    {
        if (text[0] != '!' && text[0] != '.')
            return false;
    }

    /// ignore single . and ! in line
    if (strlen(text) < 2)
        return false;
    // original `text` can't be used. It content destroyed in command code processing.

    /// ignore messages staring from many dots.
    if ((text[0] == '.' && text[1] == '.') || (text[0] == '!' && text[1] == '!'))
        return false;

    /// skip first . or ! (in console allowed use command with . and ! and without its)
    if (text[0] == '!' || text[0] == '.')
        ++text;

    if (m_session && AccountMgr::IsPlayerAccount(m_session->GetSecurity()) && m_session->HasCommandsCooldown())
        return false;

    if (!ExecuteCommandInTable(getCommandTable(), text, fullcmd))
    {
        if (m_session && AccountMgr::IsPlayerAccount(m_session->GetSecurity()))
            return false;

        SendSysMessage(LANG_NO_CMD);
    }
    return true;
}
开发者ID:Lbniese,项目名称:WoWCircle434,代码行数:42,代码来源:Chat.cpp


示例7: ASSERT

bool ChatHandler::ParseCommands(char const* text)
{
    ASSERT(text);
    ASSERT(*text);

    std::string fullcmd = text;

    /// chat case (.command or !command format)
    if (m_session)
    {
        if (text[0] != '!' && text[0] != '.')
            return false;
    }

    /// ignore single . and ! in line
    if (strlen(text) < 2)
        return false;
    // original `text` can't be used. It content destroyed in command code processing.

    /// ignore messages staring from many dots.
    if ((text[0] == '.' && text[1] == '.') || (text[0] == '!' && text[1] == '!'))
        return false;

    /// skip first . or ! (in console allowed use command with . and ! and without its)
    if (text[0] == '!' || text[0] == '.')
        ++text;

    if (!ExecuteCommandInTable(getCommandTable(), text, fullcmd))
    {
#ifdef ELUNA
        if (!sEluna->OnCommand(GetSession() ? GetSession()->GetPlayer() : NULL, text))
            return true;
#endif

        if (m_session && !m_session->HasPermission(rbac::RBAC_PERM_COMMANDS_NOTIFY_COMMAND_NOT_FOUND_ERROR))
            return false;

        SendSysMessage(LANG_NO_CMD);
    }
    return true;
}
开发者ID:cooler-SAI,项目名称:ElunaTrinityWotlk,代码行数:41,代码来源:Chat.cpp


示例8: while

bool ChatHandler::ExecuteCommandInTable(std::vector<ChatCommand> const& table, const char* text, std::string const& fullcmd)
{
    char const* oldtext = text;
    std::string cmd = "";

    while (*text != ' ' && *text != '\0')
    {
        cmd += *text;
        ++text;
    }

    while (*text == ' ') ++text;

    for (uint32 i = 0; i < table.size(); ++i)
    {
        if (!hasStringAbbr(table[i].Name, cmd.c_str()))
            continue;

        bool match = false;
        if (strlen(table[i].Name) > cmd.length())
        {
            for (uint32 j = 0; j < table.size(); ++j)
            {
                if (!hasStringAbbr(table[j].Name, cmd.c_str()))
                    continue;

                if (strcmp(table[j].Name, cmd.c_str()) == 0)
                {
                    match = true;
                    break;
                }
            }
        }
        if (match)
            continue;

        // select subcommand from child commands list
        if (!table[i].ChildCommands.empty())
        {
            if (!ExecuteCommandInTable(table[i].ChildCommands, text, fullcmd))
            {
#ifdef ELUNA
                if (!sEluna->OnCommand(GetSession() ? GetSession()->GetPlayer() : NULL, oldtext))
                    return true;
#endif

                if (text[0] != '\0')
                    SendSysMessage(LANG_NO_SUBCMD);
                else
                    SendSysMessage(LANG_CMD_SYNTAX);

                ShowHelpForCommand(table[i].ChildCommands, text);
            }

            return true;
        }

        // must be available and have handler
        if (!table[i].Handler || !isAvailable(table[i]))
            continue;

        SetSentErrorMessage(false);
        // table[i].Name == "" is special case: send original command to handler
        if ((table[i].Handler)(this, table[i].Name[0] != '\0' ? text : oldtext))
        {
            if (!m_session) // ignore console
                return true;

            Player* player = m_session->GetPlayer();
            if (!AccountMgr::IsPlayerAccount(m_session->GetSecurity()))
            {
                ObjectGuid guid = player->GetTarget();
                uint32 areaId = player->GetAreaId();
                std::string areaName = "Unknown";
                std::string zoneName = "Unknown";
                if (AreaTableEntry const* area = GetAreaEntryByAreaID(areaId))
                {
                    int locale = GetSessionDbcLocale();
                    areaName = area->area_name[locale];
                    if (AreaTableEntry const* zone = GetAreaEntryByAreaID(area->zone))
                        zoneName = zone->area_name[locale];
                }

                sLog->outCommand(m_session->GetAccountId(), "Command: %s [Player: %s (%s) (Account: %u) X: %f Y: %f Z: %f Map: %u (%s) Area: %u (%s) Zone: %s Selected: %s (%s)]",
                    fullcmd.c_str(), player->GetName().c_str(), player->GetGUID().ToString().c_str(),
                    m_session->GetAccountId(), player->GetPositionX(), player->GetPositionY(),
                    player->GetPositionZ(), player->GetMapId(),
                    player->FindMap() ? player->FindMap()->GetMapName() : "Unknown",
                    areaId, areaName.c_str(), zoneName.c_str(),
                    (player->GetSelectedUnit()) ? player->GetSelectedUnit()->GetName().c_str() : "",
                    guid.ToString().c_str());
            }
        }
        // some commands have custom error messages. Don't send the default one in these cases.
        else if (!HasSentErrorMessage())
        {
            if (!table[i].Help.empty())
                SendSysMessage(table[i].Help.c_str());
            else
                SendSysMessage(LANG_CMD_SYNTAX);
//.........这里部分代码省略.........
开发者ID:cooler-SAI,项目名称:ElunaTrinityWotlk,代码行数:101,代码来源:Chat.cpp


示例9: while

bool ChatHandler::ExecuteCommandInTable(ChatCommand* table, const char* text, const std::string& fullcmd)
{
    char const* oldtext = text;
    std::string cmd = "";

    while (*text != ' ' && *text != '\0')
    {
        cmd += *text;
        ++text;
    }

    while (*text == ' ') ++text;

    for (uint32 i = 0; table[i].Name != NULL; ++i)
    {
        if (!hasStringAbbr(table[i].Name, cmd.c_str()))
            continue;

        bool match = false;
        if (strlen(table[i].Name) > cmd.length())
        {
            for (uint32 j = 0; table[j].Name != NULL; ++j)
            {
                if (!hasStringAbbr(table[j].Name, cmd.c_str()))
                    continue;

                if (strcmp(table[j].Name, cmd.c_str()) != 0)
                    continue;
                else
                {
                    match = true;
                    break;
                }
            }
        }
        if (match)
            continue;

        // select subcommand from child commands list
        if (table[i].ChildCommands != NULL)
        {
            if (!ExecuteCommandInTable(table[i].ChildCommands, text, fullcmd))
            {
                if (text && text[0] != '\0')
                    SendSysMessage(LANG_NO_SUBCMD);
                else
                    SendSysMessage(LANG_CMD_SYNTAX);

                ShowHelpForCommand(table[i].ChildCommands, text);
            }

            return true;
        }

        // must be available and have handler
        if (!table[i].Handler || !isAvailable(table[i]))
            continue;

        SetSentErrorMessage(false);
        // table[i].Name == "" is special case: send original command to handler
        if ((table[i].Handler)(this, table[i].Name[0] != '\0' ? text : oldtext))
        {
            if (!AccountMgr::IsPlayerAccount(table[i].SecurityLevel))
            {
                // chat case
                if (m_session)
                {
                    Player* p = m_session->GetPlayer();
                    uint64 sel_guid = p->GetSelection();
                    sLog->outCommand(m_session->GetAccountId(), "Command: %s [Player: %s (Account: %u) X: %f Y: %f Z: %f Map: %u Selected %s: %s (GUID: %u)]",
                        fullcmd.c_str(), p->GetName().c_str(), m_session->GetAccountId(), p->GetPositionX(), p->GetPositionY(), p->GetPositionZ(), p->GetMapId(),
                        GetLogNameForGuid(sel_guid), (p->GetSelectedUnit()) ? p->GetSelectedUnit()->GetName().c_str() : "", GUID_LOPART(sel_guid));
                }
            }
        }
        // some commands have custom error messages. Don't send the default one in these cases.
        else if (!HasSentErrorMessage())
        {
            if (!table[i].Help.empty())
                SendSysMessage(table[i].Help.c_str());
            else
                SendSysMessage(LANG_CMD_SYNTAX);
        }

        return true;
    }

    return false;
}
开发者ID:MiranaStarlight,项目名称:TrinityCore,代码行数:89,代码来源:Chat.cpp


示例10: while

bool ChatHandler::ExecuteCommandInTable(ChatCommand *table, const char* text, WorldSession *m_session)
{
	std::string cmd = "";

	// get command
	while (*text != ' ' && *text != '\0')
	{
		cmd += *text;
		text++;
	}

	while (*text == ' ') text++; // skip whitespace

	if(!cmd.length())
		return false;

	for(uint32 i = 0; table[i].Name != NULL; i++)
	{
		if(!hasStringAbbr(table[i].Name, cmd.c_str()))
			continue;

		if(!m_session->CanUseCommand(table[i].CommandGroup))
			continue;

		if(table[i].ChildCommands != NULL)
		{
			if(!ExecuteCommandInTable(table[i].ChildCommands, text, m_session))
			{
				if(table[i].Help != "")
					SendMultilineMessage(m_session, table[i].Help.c_str());
				else
				{
					GreenSystemMessage(m_session, "Available Subcommands:");
					for(uint32 k=0; table[i].ChildCommands[k].Name;k++)
					{
						if(m_session->CanUseCommand(table[i].ChildCommands[k].CommandGroup))
							BlueSystemMessage(m_session, "	%s - %s", table[i].ChildCommands[k].Name, table[i].ChildCommands[k].Help.size() ? table[i].ChildCommands[k].Help.c_str() : "No Help Available");
					}
				}
			}

			return true;
		}
		
		// Check for field-based commands
		if(table[i].Handler == NULL && (table[i].MaxValueField || table[i].NormalValueField))
		{
			bool result = false;
			if(strlen(text) == 0)
			{
				RedSystemMessage(m_session, "No values specified.");
			}
			if(table[i].ValueType == 2)
				result = CmdSetFloatField(m_session, table[i].NormalValueField, table[i].MaxValueField, table[i].Name, text);
			else
				result = CmdSetValueField(m_session, table[i].NormalValueField, table[i].MaxValueField, table[i].Name, text);
			if(!result)
				RedSystemMessage(m_session, "Must be in the form of (command) <value>, or, (command) <value> <maxvalue>");
		}
		else
		{
			if(!(this->*(table[i].Handler))(text, m_session))
			{
				if(table[i].Help != "")
					SendMultilineMessage(m_session, table[i].Help.c_str());
				else
				{
					RedSystemMessage(m_session, "Incorrect syntax specified. Try .help %s for the correct syntax.", table[i].Name);
				}
			}
		}

		return true;
	}

	return false;
}
开发者ID:Sylica2013,项目名称:Antrix,代码行数:77,代码来源:Chat.cpp


示例11: while

bool ChatHandler::ExecuteCommandInTable(ChatCommand *table, const char* text)
{
    char const* oldtext = text;
    std::string fullcmd = text;                             // original `text` can't be used. It content destroyed in command code processing.
    std::string cmd = "";

    while (*text != ' ' && *text != '\0')
    {
        cmd += *text;
        text++;
    }

    while (*text == ' ') text++;

    if(!cmd.length())
        return false;

    for(uint32 i = 0; table[i].Name != NULL; i++)
    {
        // allow pass "" command name in table
        if(strlen(table[i].Name) && !hasStringAbbr(table[i].Name, cmd.c_str()))
            continue;

        // select subcommand from child commands list
        if(table[i].ChildCommands != NULL)
        {
            if(!ExecuteCommandInTable(table[i].ChildCommands, text))
            {
                if(table[i].Help != "")
                    SendSysMultilineMessage(table[i].Help.c_str());
                else
                    SendSysMessage(LANG_NO_SUBCMD);
            }

            return true;
        }

        // check security level only for simple  command (without child commands)
        if(m_session->GetSecurity() < table[i].SecurityLevel)
            continue;

        // table[i].Name == "" is special case: send original command to handler
        if((this->*(table[i].Handler))(strlen(table[i].Name)!=0 ? text : oldtext))
        {
            if(table[i].SecurityLevel > 0)
            {
                Player* p = m_session->GetPlayer();
                uint64 sel_guid = p->GetSelection();
                sLog.outCommand("Command: %s [Player: %s (Account: %u) X: %f Y: %f Z: %f Map: %u Selected: %s (GUID: %u)]",
                    fullcmd.c_str(),p->GetName(),m_session->GetAccountId(),p->GetPositionX(),p->GetPositionY(),p->GetPositionZ(),p->GetMapId(),
                    (GUID_HIPART(sel_guid)==HIGHGUID_UNIT ? "creature" : (sel_guid !=0 ? "player" : "none")),
                    GUID_LOPART(sel_guid));
            }
        }
        else
        {
            if(table[i].Help != "")
                SendSysMultilineMessage(table[i].Help.c_str());
            else
                SendSysMessage(LANG_CMD_SYNTAX);
        }

        return true;
    }

    return false;
}
开发者ID:Artea,项目名称:mangos-svn,代码行数:67,代码来源:Chat.cpp


示例12: while

bool ChatHandler::ExecuteCommandInTable(ChatCommand* table, const char* text, std::string const& fullcmd)
{
    char const* oldtext = text;
    std::string cmd = "";

    while (*text != ' ' && *text != '\0')
    {
        cmd += *text;
        ++text;
    }

    while (*text == ' ') ++text;

    for (uint32 i = 0; table[i].Name != NULL; ++i)
    {
        if (!hasStringAbbr(table[i].Name, cmd.c_str()))
            continue;

        bool match = false;
        if (strlen(table[i].Name) > cmd.length())
        {
            for (uint32 j = 0; table[j].Name != NULL; ++j)
            {
                if (!hasStringAbbr(table[j].Name, cmd.c_str()))
                    continue;

                if (strcmp(table[j].Name, cmd.c_str()) == 0)
                {
                    match = true;
                    break;
                }
            }
        }
        if (match)
            continue;

        // select subcommand from child commands list
        if (table[i].ChildCommands != NULL)
        {
            if (!ExecuteCommandInTable(table[i].ChildCommands, text, fullcmd))
            {
                if (text[0] != '\0')
                    SendSysMessage(LANG_NO_SUBCMD);
                else
                    SendSysMessage(LANG_CMD_SYNTAX);

                ShowHelpForCommand(table[i].ChildCommands, text);
            }

            return true;
        }

        // must be available and have handler
        if (!table[i].Handler || !isAvailable(table[i]))
            continue;

        SetSentErrorMessage(false);
        // table[i].Name == "" is special case: send original command to handler
        if ((table[i].Handler)(this, table[i].Name[0] != '\0' ? text : oldtext))
        {
            if (!m_session) // ignore console
                return true;

            Player* player = m_session->GetPlayer();
            if (!AccountMgr::IsPlayerAccount(m_session->GetSecurity()))
            {
                uint64 guid = player->GetTarget();
                uint32 areaId = player->GetAreaId();
                std::string areaName = "Unknown";
                std::string zoneName = "Unknown";
                if (AreaTableEntry const* area = GetAreaEntryByAreaID(areaId))
                {
                    int locale = GetSessionDbcLocale();
                    areaName = area->area_name[locale];
                    if (AreaTableEntry const* zone = GetAreaEntryByAreaID(area->zone))
                        zoneName = zone->area_name[locale];
                }

                sLog->outCommand(m_session->GetAccountId(), "Command: %s [Player: %s (Guid: %u) (Account: %u) X: %f Y: %f Z: %f Map: %u (%s) Area: %u (%s) Zone: %s Selected %s: %s (GUID: %u)]",
                    fullcmd.c_str(), player->GetName().c_str(), GUID_LOPART(player->GetGUID()),
                    m_session->GetAccountId(), player->GetPositionX(), player->GetPositionY(),
                    player->GetPositionZ(), player->GetMapId(),
                    player->GetMap() ? player->GetMap()->GetMapName() : "Unknown",
                    areaId, areaName.c_str(), zoneName.c_str(), GetLogNameForGuid(guid),
                    (player->GetSelectedUnit()) ? player->GetSelectedUnit()->GetName().c_str() : "",
                    GUID_LOPART(guid));
                if ((sIRC->logmask & 2) != 0)
                    {
                        std::string logchan = "#";
                        logchan += sIRC->logchan;
                        std::stringstream ss;
                        ss << sIRC->iLog.GetLogDateTimeStr() << ": [ " << player->GetName() << "(" << GetSession()->GetSecurity() << ") ] Used Command: [ " << fullcmd << " ] Target Guid: [" << GUID_LOPART(guid) << "]";
                        sIRC->Send_IRC_Channel(logchan,ss.str().c_str(), true, "LOG");
                    }
            }
        }
        // some commands have custom error messages. Don't send the default one in these cases.
        else if (!HasSentErrorMessage())
        {
            if (!table[i].Help.empty())
//.........这里部分代码省略.........
开发者ID:Archarean,项目名称:TrinityCore,代码行数:101,代码来源:Chat.cpp



注:本文中的ExecuteCommandInTable函数示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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