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C++ Cbuf_Execute函数代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了C++中Cbuf_Execute函数的典型用法代码示例。如果您正苦于以下问题:C++ Cbuf_Execute函数的具体用法?C++ Cbuf_Execute怎么用?C++ Cbuf_Execute使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。



在下文中一共展示了Cbuf_Execute函数的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。

示例1: Com_ExecuteCfg

void Com_ExecuteCfg(void)
{
	Cbuf_ExecuteText(EXEC_NOW, "exec default.cfg\n");
	Cbuf_Execute(); // Always execute after exec to prevent text buffer overflowing

	if(!Com_SafeMode())
	{
		// skip the q3config.cfg and autoexec.cfg if "safe" is on the command line
		Cbuf_ExecuteText(EXEC_NOW, "exec " Q3CONFIG_NAME "\n");
		Cbuf_Execute();
		Cbuf_ExecuteText(EXEC_NOW, "exec autoexec_sp.cfg\n");
		Cbuf_Execute();
	}
}
开发者ID:Aura15,项目名称:OpenJK,代码行数:14,代码来源:common.cpp


示例2: Sys_AddDefaultConfig

void Sys_AddDefaultConfig(void)
{
    FILE *fp;
    struct stat st;
    size_t len, r;

    fp = fopen(SYS_SITE_CFG, "r");
    if (!fp) {
        return;
    }

    if (fstat(fileno(fp), &st) == 0) {
        len = st.st_size;
        if (len >= cmd_buffer.maxsize) {
            len = cmd_buffer.maxsize - 1;
        }

        r = fread(cmd_buffer.text, 1, len, fp);
        cmd_buffer.text[r] = 0;

        cmd_buffer.cursize = COM_Compress(cmd_buffer.text);
    }

    fclose(fp);

    if (cmd_buffer.cursize) {
        Com_Printf("Execing %s\n", SYS_SITE_CFG);
        Cbuf_Execute(&cmd_buffer);
    }
}
开发者ID:Jenco420,项目名称:q2pro,代码行数:30,代码来源:system.c


示例3: ControlsResetDefaultsFunc

static void ControlsResetDefaultsFunc (void *unused)
{
	Cbuf_AddText ("exec default.cfg\n");
	Cbuf_Execute ();

	ControlsSetMenuItemValues ();
}
开发者ID:raynorpat,项目名称:cake,代码行数:7,代码来源:menu_options_controls.c


示例4: _Host_Frame

/*
==================
Host_Frame

Runs all active servers
==================
*/
void _Host_Frame (float time)
{
	if (setjmp (host_abortserver))
		return;			// something bad happened, or the server disconnected

// keep the random time dependent
	rand ();

// decide the simulation time
	if (!Host_FilterTime (time))
		return;			// don't run too fast, or packets will flood out

// get new key events
	Sys_SendKeyEvents ();

// process console commands
	Cbuf_Execute ();

	NET_Poll();

// check for commands typed to the host
	Host_GetConsoleCommands ();

	if (sv.active)
		Host_ServerFrame ();
}
开发者ID:odnarb,项目名称:manquake,代码行数:33,代码来源:host.c


示例5: Cbuf_ExecuteText

/*
============
Cbuf_ExecuteText
============
*/
void Cbuf_ExecuteText(int exec_when, const char *text)
{
	switch (exec_when)
	{
	case EXEC_NOW:
		if (text && strlen(text) > 0)
		{
			Com_DPrintf(S_COLOR_YELLOW "EXEC_NOW %s\n", text);
			Cmd_ExecuteString(text);
		}
		else
		{
			Com_DPrintf(S_COLOR_YELLOW "EXEC_NOW %s\n", cmd_text.data);
			Cbuf_Execute();
		}
		break;
	case EXEC_INSERT:
		Cbuf_InsertText(text);
		break;
	case EXEC_APPEND:
		Cbuf_AddText(text);
		break;
	default:
		Com_Error(ERR_FATAL, "Cbuf_ExecuteText: bad exec_when");
	}
}
开发者ID:ptitSeb,项目名称:etlegacy,代码行数:31,代码来源:cmd.c


示例6: Cbuf_AddText

void CServerRemoteAccess::SetValue(const char *variable, const char *value)
{
	FileHandle_t f;
	struct cvar_s *var;

	if (!Q_stricmp(variable, "map"))
	{
		Cbuf_AddText("changelevel ");
		Cbuf_AddText((char*)value);
		Cbuf_AddText("\n");
		Cbuf_Execute();
	}
	else if (!Q_stricmp(variable, "mapcycle"))
	{
		f = FS_Open(mapcyclefile.string, "wt");
		if (!f)
		{
			Con_Printf("Couldn't write to read-only file %s, using file _dev_mapcycle.txt instead.\n", mapcyclefile.string);
			Cvar_DirectSet(&mapcyclefile, "_temp_mapcycle.txt");
			f = FS_Open(mapcyclefile.string, "wt");
		}

		if (f)
		{
			FS_Write(value, Q_strlen(value) + 1, 1, f);
			FS_Close(f);
		}
	}
	else
	{
		var = Cvar_FindVar(variable);
		if (var)
			Cvar_DirectSet(var, value);
	}
}
开发者ID:ChunHungLiu,项目名称:rehlds,代码行数:35,代码来源:sv_remoteaccess.cpp


示例7: SAV_GameLoad_f

/**
 * @brief Console command to load a savegame
 * @sa SAV_GameLoad
 */
static void SAV_GameLoad_f (void)
{
	const char *error = NULL;

	/* get argument */
	if (Cmd_Argc() < 2) {
		Com_Printf("Usage: %s <filename>\n", Cmd_Argv(0));
		return;
	}

	/* Check if savegame exists */
	if (FS_CheckFile("save/%s.%s", Cmd_Argv(1), SAVEGAME_EXTENSION) <= 0) {
		Com_Printf("savegame file '%s' doesn't exist or an empty file\n", Cmd_Argv(1));
		return;
	}

	Com_DPrintf(DEBUG_CLIENT, "load file '%s'\n", Cmd_Argv(1));

	/* load and go to map */
	if (!SAV_GameLoad(Cmd_Argv(1), &error)) {
		Cbuf_Execute(); /* wipe outstanding campaign commands */
		cgi->UI_Popup(_("Error"), "%s\n%s", _("Error loading game."), error ? error : "");
		Cmd_ExecuteString("game_exit");
	}
}
开发者ID:MyWifeRules,项目名称:ufoai-1,代码行数:29,代码来源:cp_save.cpp


示例8: Com_AddLateCommands

/*
=================
Com_AddLateCommands

Adds command line parameters as script statements
Commands lead with a + and continue until another +

Returns qtrue if any late commands were added, which
will keep the demoloop from immediately starting

Assumes +set commands are already filtered out
=================
*/
static qboolean Com_AddLateCommands(void)
{
    int     i;
    char    *s;
    qboolean ret = qfalse;

    for (i = 1; i < com_argc; i++) {
        s = com_argv[i];
        if (!s) {
            continue;
        }
        if (*s == '+') {
            if (ret) {
                Cbuf_AddText(&cmd_buffer, "\n");
            }
            s++;
        } else if (ret) {
            Cbuf_AddText(&cmd_buffer, " ");
        }
        Cbuf_AddText(&cmd_buffer, s);
        ret = qtrue;
    }

    if (ret) {
        Cbuf_AddText(&cmd_buffer, "\n");
        Cbuf_Execute(&cmd_buffer);
    }

    return ret;
}
开发者ID:jayschwa,项目名称:q2pro,代码行数:43,代码来源:common.c


示例9: SV_Init

/*
====================
SV_Init
====================
*/
void SV_Init (void)
{
	Sys_Printf ("Host_Init\n");

	Memory_Init (host_parms->membase, host_parms->memsize);
	Cbuf_Init ();
	Cmd_Init ();

	COM_Init ();
	FS_Init ();

	PR_Init ();
	Mod_Init ();

	SV_InitNet ();

	SV_InitLocal ();
	Pmove_Init ();

	Hunk_AllocName (0, "-HOST_HUNKLEVEL-");
	host_hunklevel = Hunk_LowMark ();

	Cbuf_InsertText ("exec server.cfg\n");
	Cbuf_Execute ();
	// unlock the early-set cvars after init
	Cvar_UnlockAll ();

	host_initialized = true;

	Con_Printf ("Exe: "__TIME__" "__DATE__"\n");
	Con_Printf ("%4.1f megabyte heap\n", host_parms->memsize/(1024*1024.0));
	Con_Printf ("======== HexenWorld Initialized ========\n");

	// process command line arguments
	Cmd_StuffCmds_f ();
	Cbuf_Execute ();

	// if a map wasn't specified on the command line, spawn demo1.map
	if (sv.state == ss_dead)
		Cmd_ExecuteString ("map demo1", src_command);
	if (sv.state == ss_dead)
		SV_Error ("Couldn't spawn a server");
}
开发者ID:crutchwalkfactory,项目名称:motocakerteam,代码行数:48,代码来源:sv_main.c


示例10: SV_Frame

/*
==================
SV_Frame

==================
*/
void SV_Frame (float time)
{
	static double	start, end;

	start = Sys_DoubleTime ();
	svs.stats.idle += start - end;

// keep the random time dependent
	rand ();

// decide the simulation time
	realtime += time;
	sv.time += time;

// check timeouts
	SV_CheckTimeouts ();

// toggle the log buffer if full
	SV_CheckLog ();

// move autonomous things around if enough time has passed
	SV_Physics ();

// get packets
	SV_ReadPackets ();

// check for commands typed to the host
	SV_GetConsoleCommands ();

// process console commands
	Cbuf_Execute ();

	SV_CheckVars ();

// send messages back to the clients that had packets read this frame
	SV_SendClientMessages ();

// send a heartbeat to the master if needed
	Master_Heartbeat ();

// collect timing statistics
	end = Sys_DoubleTime ();
	svs.stats.active += end-start;
	if (++svs.stats.count == STATFRAMES)
	{
		svs.stats.latched_active = svs.stats.active;
		svs.stats.latched_idle = svs.stats.idle;
		svs.stats.latched_packets = svs.stats.packets;
		svs.stats.active = 0;
		svs.stats.idle = 0;
		svs.stats.packets = 0;
		svs.stats.count = 0;
	}
}
开发者ID:crutchwalkfactory,项目名称:motocakerteam,代码行数:60,代码来源:sv_main.c


示例11: Com_AddConfigFile

void Com_AddConfigFile(const char *name, unsigned flags)
{
    qerror_t ret;

    ret = Cmd_ExecuteFile(name, flags);
    if (ret == Q_ERR_SUCCESS) {
        Cbuf_Execute(&cmd_buffer);
    } else if (ret != Q_ERR_NOENT) {
        Com_WPrintf("Couldn't exec %s: %s\n", name, Q_ErrorString(ret));
    }
}
开发者ID:jayschwa,项目名称:q2pro,代码行数:11,代码来源:common.c


示例12: Host_Quit

void Host_Quit (void)
{
	// execute user's trigger
	TP_ExecTrigger ("f_exit");
	Cbuf_Execute();
	
	// save config (conditional)
	Config_QuitSave();

	// turn off
	Host_Shutdown ();
	Sys_Quit ();
}
开发者ID:se-sss,项目名称:ezquake-source,代码行数:13,代码来源:host.c


示例13: Cbuf_AddText

//-----------------------------------------------------------------------------
// Purpose: Sets a cvar or value
//-----------------------------------------------------------------------------
void CServerRemoteAccess::SetValue(const char *variable, const char *value)
{
	// check for special types
	if (!stricmp(variable, "map"))
	{
		// push a map change command
		Cbuf_AddText( va( "changelevel %s\n", value ) );
		Cbuf_Execute();
	}
	else if (!stricmp(variable, "mapcycle"))
	{
		// write out a new mapcycle file
		ConVarRef mapcycle( "mapcyclefile" );
		if ( mapcycle.IsValid() )
		{
			FileHandle_t f = g_pFileSystem->Open(mapcycle.GetString(), "wt");
			if (!f)
			{
				// mapcycle file probably read only, fall pack to temporary file
				Msg("Couldn't write to read-only file %s, using file _temp_mapcycle.txt instead.\n", mapcycle.GetString());
				mapcycle.SetValue("_temp_mapcycle.txt" );
				f = g_pFileSystem->Open(mapcycle.GetString(), "wt");
				if (!f)
				{
					return;
				}
			}
			g_pFileSystem->Write(value, Q_strlen(value) + 1, f);
			g_pFileSystem->Close(f);
		}
	}
	else
	{
		// Stick the cvar set in the command string, so client notification, replication, etc happens
		Cbuf_AddText( va("%s %s", variable, value) );
		Cbuf_AddText("\n");
		Cbuf_Execute();
	}
}
开发者ID:Axitonium,项目名称:SourceEngine2007,代码行数:42,代码来源:sv_remoteaccess.cpp


示例14: CL_UserInputFrame

/*
* CL_UserInputFrame
*/
void CL_UserInputFrame( void )
{
	// let the mouse activate or deactivate
	IN_Frame();

	// get new key events
	Sys_SendKeyEvents();

	// get new key events from mice or external controllers
	IN_Commands();

	// process console commands
	Cbuf_Execute();
}
开发者ID:tenght,项目名称:qfusion,代码行数:17,代码来源:cl_input.c


示例15: CL_NextDemo

/*
==================
CL_NextDemo

Called when a demo or cinematic finishes
If the "nextdemo" cvar is set, that command will be issued
==================
*/
void CL_NextDemo( void ) {
	char	v[MAX_STRING_CHARS];

	Q_strncpyz( v, Cvar_VariableString ("nextdemo"), sizeof(v) );
	v[MAX_STRING_CHARS-1] = 0;
	Com_DPrintf("CL_NextDemo: %s\n", v );
	if (!v[0]) {
		return;
	}

	Cvar_Set ("nextdemo","");
	Cbuf_AddText (v);
	Cbuf_AddText ("\n");
	Cbuf_Execute();
}
开发者ID:Hasimir,项目名称:jedi-academy-1,代码行数:23,代码来源:cl_main.cpp


示例16: SAV_GameQuickLoad_f

/**
 * @brief Loads the quick save slot
 * @sa SAV_GameQuickSave_f
 */
static void SAV_GameQuickLoad_f (void)
{
	const char *error = NULL;

	if (cgi->CL_OnBattlescape()) {
		Com_Printf("Could not load the campaign while you are on the battlefield\n");
		return;
	}

	if (!SAV_GameLoad("slotquick", &error)) {
		Cbuf_Execute(); /* wipe outstanding campaign commands */
		CP_Popup(_("Error"), "%s\n%s", _("Error loading game."), error ? error : "");
	} else {
		MS_AddNewMessage(_("Campaign loaded"), _("Quicksave campaign was successfully loaded."), MSG_INFO);
		CP_CheckBaseAttacks();
	}
}
开发者ID:MyWifeRules,项目名称:ufoai-1,代码行数:21,代码来源:cp_save.cpp


示例17: CL_ReadRawNetworkData

qboolean CL_ReadRawNetworkData( byte *buffer, size_t *length )
{
	int	msglen = 0;	

	ASSERT( buffer != NULL );
	ASSERT( length != NULL );

	*length = 0; // assume we fail
	FS_Read( cls.demofile, &msglen, sizeof( int ));

	if( msglen < 0 )
	{
		MsgDev( D_ERROR, "Demo message length < 0\n" );
		CL_DemoCompleted();
		return false;
	}
	
	if( msglen < 8 )
	{
		MsgDev( D_NOTE, "read runt demo message\n" );
	}

	if( msglen > NET_MAX_PAYLOAD )
	{
		MsgDev( D_ERROR, "Demo message %i > %i\n", msglen, NET_MAX_PAYLOAD );
		CL_DemoCompleted();
		return false;
	}

	if( msglen > 0 )
	{
		if( FS_Read( cls.demofile, buffer, msglen ) != msglen )
		{
			MsgDev( D_ERROR, "Error reading demo message data\n" );
			CL_DemoCompleted();
			return false;
		}
	}

	*length = msglen;

	if( cls.state != ca_active )
		Cbuf_Execute();

	return true;
}
开发者ID:nekonomicon,项目名称:xash3d,代码行数:46,代码来源:cl_demo.c


示例18: CL_UserInputFrame

/*
* CL_UserInputFrame
*/
void CL_UserInputFrame( void )
{
	// let the mouse activate or deactivate
	IN_Frame();

	// get new key events
	Sys_SendKeyEvents();

	// get new key events from mice or external controllers
	IN_Commands();

	// let the game handle touch events
	if( cls.key_dest == key_game )
		CL_GameModule_TouchFrame();

	// process console commands
	Cbuf_Execute();
}
开发者ID:ewirch,项目名称:qfusion,代码行数:21,代码来源:cl_input.c


示例19: Cbuf_ExecuteText

/*
============
Cbuf_ExecuteText
============
*/
void EXPORT Cbuf_ExecuteText (int exec_when, char *text)
{
	switch (exec_when)
	{
	case EXEC_NOW:
		Cmd_ExecuteString (text);
		Cbuf_Execute ();
		break;
	case EXEC_INSERT:
		Cbuf_InsertText (text);
		break;
	case EXEC_APPEND:
		Cbuf_AddText (text);
		break;
	default:
		Com_Error (ERR_FATAL, "Cbuf_ExecuteText: bad exec_when");
	}
}
开发者ID:Slipyx,项目名称:r1q2,代码行数:23,代码来源:cmd.c


示例20: CL_SendCommand

/**
 * @sa CL_Frame
 */
static void CL_SendCommand (void)
{
	/* get new key events */
	IN_SendKeyEvents();

	/* process console commands */
	Cbuf_Execute();

	/* send intentions now */
	CL_SendChangedUserinfos();

	/* fix any cheating cvars */
	Cvar_FixCheatVars();

	switch (cls.state) {
	case ca_disconnected:
		/* if the local server is running and we aren't connected then connect */
		if (Com_ServerState()) {
			cls.servername[0] = '\0';
			cls.serverport[0] = '\0';
			CL_SetClientState(ca_connecting);
			return;
		}
		break;
	case ca_connecting:
		if (CL_Milliseconds() - cls.connectTime > cl_connecttimeout->integer) {
			if (GAME_IsMultiplayer())
				Com_Error(ERR_DROP, "Server is not reachable");
		}
		break;
	case ca_connected:
		if (cls.waitingForStart) {
			if (CL_Milliseconds() - cls.waitingForStart > cl_connecttimeout->integer) {
				Com_Error(ERR_DROP, "Server aborted connection - the server didn't response in %is. You can try to increase the cvar cl_connecttimeout",
						cl_connecttimeout->integer / 1000);
			} else {
				SCR_DrawLoading(100);
			}
		}
		break;
	default:
		break;
	}
}
开发者ID:Astrocoderguy,项目名称:ufoai,代码行数:47,代码来源:cl_main.cpp



注:本文中的Cbuf_Execute函数示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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C++ Cbuf_ExecuteText函数代码示例发布时间:2022-05-30
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C++ Cbuf_AddText函数代码示例发布时间:2022-05-30
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