• 设为首页
  • 点击收藏
  • 手机版
    手机扫一扫访问
    迪恩网络手机版
  • 关注官方公众号
    微信扫一扫关注
    公众号

Unarelith/OpenMiner: Minecraft-like game engine written in C++17 with a client/s ...

原作者: [db:作者] 来自: 网络 收藏 邀请

开源软件名称:

Unarelith/OpenMiner

开源软件地址:

https://github.com/Unarelith/OpenMiner

开源编程语言:

C++ 90.8%

开源软件介绍:

OpenMiner

Build Status Documentation Status License Discord Donate PayPal Donate Patreon

Project goal

The long-term goal of this project is to provide a viable alternative to Minecraft modding.

Wiki

Keys

  • Movement: WASD
  • Inventory: E
  • Creative window: H
  • Chat: T
  • Jump: Space
  • Sprint: Ctrl
  • Jetpack: X
  • Exit: Escape
  • Debug: F3
  • Fullscreen: F11

How to compile

Using Windows

Using Linux

Using MacOS

  • Dependencies:
    • A compiler with C++17 support (GCC >= 7.0 or clang >= 5.0)
    • git and CMake (>= 3.12.4)
    • Optional: ninja (much faster builds)
    • Check Homebrew for packages.
  • Run cmake -B build . && cmake --build build; if you installed ninja above, add -GNinja before -B in the previous command.
  • Run the client with ./build/openminer
  • If you want a multiplayer game, run the server with ./build/openminer_server

Discussion

  • Discord: join server
  • IRC: irc.freenode.net #openminer

Project status

This list is not complete.

See also the roadmap for 1.0.0 here.

Implemented features

  • Menus (title screen, world selection, settings, etc...)
  • Basic worldgen (biomes, lakes, trees, flowers, pseudo-caves)
  • Pseudo-infinite world in X/Y/Z axis (2^32 * 2^32 * 2^32 blocks) (#25)
  • Smooth lighting + ambient occlusion
  • Client/server architecture (#20)
  • Chat with support for commands (for example /tp) (#57)
  • Lua modding API
    • Block/item/recipe/biome/tree/sky/dimension/entity definition
    • Custom GUI creation
  • Blocks can have an inventory and update every server tick (workbench, furnace)
  • Block metadata
  • Player model display (without animation)
  • Dimensions (like the Nether or the Ender in Minecraft) (#80)
  • World loading/saving (see #26)
  • Texture pack system (partially implemented, see #34)
  • Entities (#90)
  • Day/night cycle with sun/moon/stars (#154)

Missing features

  • Fluid propagation (#62)
  • Seed-based worldgen (#116)
  • Cave tunnels (#118)
  • Clouds (#156)
  • Particle system (#155)

Screenshots

Credits

  • xMrVizzy (Faithful 32x texture pack, will completely replace Vanilla textures)
  • ThePhD (sol2)
  • skypjack (EnTT)



鲜花

握手

雷人

路过

鸡蛋
该文章已有0人参与评论

请发表评论

全部评论

专题导读
热门推荐
阅读排行榜

扫描微信二维码

查看手机版网站

随时了解更新最新资讯

139-2527-9053

在线客服(服务时间 9:00~18:00)

在线QQ客服
地址:深圳市南山区西丽大学城创智工业园
电邮:jeky_zhao#qq.com
移动电话:139-2527-9053

Powered by 互联科技 X3.4© 2001-2213 极客世界.|Sitemap