这里有很多关于渐变图形的问题,但我找不到适合我的情况的解决方案。如何正确绘制多条路径?我想要这样的东西 - Gradient effect for Line Graph in iPhone
我可以很好地绘制渐变,但我需要将图形线放在渐变上方。我为此创建了另一条路径,并在绘制渐变后稍后绘制它,但它没有出现。我不画原始路径,因为它是封闭路径,但我想打开画线描边路径。
// create the path
CGMutablePathRef path = CGPathCreateMutable();
CGPathMoveToPoint(path, NULL, 0.0+offset, self.frame.size.height-0.0);
CGMutablePathRef strokePath = CGPathCreateMutable();
NSArray *graphValues = [delegate getDataForGraph];
float mulitplX = (self.frame.size.width - offset) / (float) ([graphValues count]-1);
float lastx;
for (int i = 0; i < [graphValues count]; i++) {
CGPoint val = [[graphValues objectAtIndex: i] CGPointValue];
lastx=val.x;
CGPathAddLineToPoint(path, NULL, (val.x*mulitplX)+offset, self.frame.size.height-val.y);
if (!i) {
CGPathAddLineToPoint(strokePath, NULL,(val.x*mulitplX)+offset, self.frame.size.height-val.y);
} else {
CGPathMoveToPoint(strokePath, NULL, (val.x*mulitplX)+offset, self.frame.size.height-val.y);
}
}
//close path for gradient
CGPathAddLineToPoint(path, NULL, lastx*mulitplX+offset, self.frame.size.height-0.0);
CGPathAddLineToPoint(path, NULL, 0.0+offset, self.frame.size.height-0.0);
// setup the gradient
CGFloat locations[2] = { 1.0, 0.0 };
CGFloat components[8] = {
0.95, 0.30, 0.30, 0.0, // Start color
0.93, 0.94, 0.30, 1.0 // End color
};
CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB();
CGGradientRef gradientFill = CGGradientCreateWithColorComponents (colorSpace, components, locations, 2);
// setup gradient points
CGRect pathRect = CGPathGetBoundingBox(path);
CGPoint myStartPoint, myEndPoint;
myStartPoint.x = CGRectGetMinX(pathRect);
myStartPoint.y = CGRectGetMinY(pathRect);
myEndPoint.x = CGRectGetMinX(pathRect);
myEndPoint.y = CGRectGetMaxY(pathRect);
// draw the gradient
CGContextAddPath(context, path);
CGContextSaveGState(context);
CGContextClip(context);
CGContextDrawLinearGradient (context, gradientFill, myStartPoint, myEndPoint, 0);
CGContextRestoreGState(context);
// draw the graph - problem here
CGContextBeginPath(context);
CGContextAddPath(context, strokePath);
[[UIColor whiteColor] setStroke];
CGContextSetLineWidth(context, 2.0);
CGContextStrokePath(context);
// cleanup
CGColorSpaceRelease(colorSpace);
CGGradientRelease(gradientFill);
CGPathRelease(path);
CGPathRelease(strokePath);
Best Answer-推荐答案 strong>
有一个 WWDC 2011 session 由编写内置股票应用程序的人主持,其图表看起来与您正在尝试做的类似。他基本上花了整整一个小时来展示它是如何完成的。我忘记了确切的 session 标题,也许是核心动画?
关于iphone - 用渐变绘制图形线,我们在Stack Overflow上找到一个类似的问题:
https://stackoverflow.com/questions/6806927/
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